Player Matchup

Horus
Horus
DwarfInTar
Horus
Level 25
God Stats
4W - 0L
1,764 SR
Queue Stats
67W - 56L
1,587 Elo+
Party 2
Ra
Ra
Mamameya0
Ra
Level 24
God Stats
50W - 36L
1,618 SR
Queue Stats
84W - 69L
1,562 Elo+
Party 2
Izanami
Izanami
armad1do
Izanami
Level 28
God Stats
20W - 11L
1,600 SR
Queue Stats
54W - 38L
1,570 Elo+
Party 2
Ratatoskr
Ratatoskr
boxerNbeanie
Ratatoskr
Level 27
God Stats
3W - 1L
1,243 SR
Queue Stats
81W - 70L
1,546 Elo+
Solo
Thor
Thor
thekillerjc99
Thor
Level 8
God Stats
1W - 1L
1,267 SR
Queue Stats
5W - 6L
1,580 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,569 Elo+

VS

Team Averages
Level 14
1,507 SR
1,595 Elo+
Khepri
Khepri
BigPapaSkrimp
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,533 Elo+
Party 1
Ra
Ra
Gilla-Heisenberg
Ra
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 107L
1,673 Elo+
Solo
Aphrodite
Aphrodite
donaldtrumpQ
Aphrodite
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 29L
1,598 Elo+
Solo
Chernobog
Chernobog
plaznu
Chernobog
Level 14
God Stats
0W - 2L
1,231 SR
Queue Stats
17W - 22L
1,670 Elo+
Party 1
Fenrir
Fenrir
xwuatusox0
Fenrir
Level 17
God Stats
1W - 2L
1,803 SR
Queue Stats
4W - 7L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
3 / 0 / 8
7,793
649
3,418
4,315
1,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 0 / 3
8,470
706
4,966
4,897
1,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
armad1do
Izanami
15
12 / 1 / 2
9,485
790
13,365
9,209
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
boxerNbeanie
Ratatoskr
12
1 / 1 / 2
7,429
619
2,410
7,011
2,873
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 1
7,072
589
485
7,618
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,437
370
853
7,015
3,147
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 0 / 0
3,770
314
0
0
0
Aphrodite
donaldtrumpQ
Aphrodite
10
1 / 4 / 0
5,663
472
3,065
7,747
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
plaznu
Chernobog
8
0 / 7 / 1
4,906
409
3,557
8,815
1,956
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
xwuatusox0
Fenrir
9
1 / 6 / 0
5,770
481
4,011
10,261
2,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
22
Kills
2
2
Deaths
22
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Horus
3
0
8
7
L
0
0
0
0
W
6
0
3
7.5
W
Izanami
armad1do
Izanami
12
1
2
13
W
Ratatoskr
boxerNbeanie
Ratatoskr
1
1
2
2
L
Aphrodite
donaldtrumpQ
Aphrodite
1
4
0
0.25
L
Chernobog
plaznu
Chernobog
0
7
1
0.07
W
0
0
1
0.5
L
Fenrir
xwuatusox0
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,644
Damage
11,486
33,050
Taken
33,838
12,358
Mitigated
12,390
17,445
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
853
129
0
444
7,015
3,147
0
0
7,015
6,643
0
W
Horus
3,418
1,242
761
1,477
4,315
1,422
186
128
4,187
0
13,447
L
0
0
0
0
0
0
0
0
0
0
0
W
4,966
1,027
486
2,219
4,897
1,950
1,717
504
4,335
53,705
0
W
Izanami
armad1do
Izanami
13,365
10,445
0
5,617
9,209
3,654
2,710
725
8,484
0
68,679
W
Ratatoskr
boxerNbeanie
Ratatoskr
2,410
424
0
2,158
7,011
2,873
648
1,934
4,825
0
33,146
L
Aphrodite
donaldtrumpQ
Aphrodite
3,065
746
0
3,775
7,747
4,364
0
1,818
5,929
23,107
0
L
Chernobog
plaznu
Chernobog
3,557
2,443
353
1,501
8,815
1,956
0
0
8,815
0
19,927
W
485
138
0
4,727
7,618
2,459
0
293
7,289
0
40,768
L
Fenrir
xwuatusox0
Fenrir
4,011
1,311
0
1,983
10,261
2,923
0
3,148
7,113
67
22,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
24,546
421
Minions Killed
116
0
Camps Cleared
0
1,106,971
Distance Traveled
753,794
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,437
370
5
0
0
192,546
1
W
Horus
7,793
649
22
2
0
257,218
1
L
Ra
3,770
314
0
0
0
0
0
W
Ra
8,470
706
115
10
0
232,851
2
W
Izanami
9,485
790
117
10
0
176,675
0
W
Ratatoskr
7,429
619
83
7
0
232,156
2
L
Aphrodite
5,663
472
42
4
0
172,675
1
L
Chernobog
4,906
409
34
3
0
147,992
0
W
Thor
7,072
589
84
7
0
208,071
0
L
Fenrir
5,770
481
35
3
0
240,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role