Player Matchup

Cerberus
Cerberus
Buseru
Cerberus
Level 17
God Stats
0W - 2L
1,195 SR
Queue Stats
14W - 12L
1,467 Elo+
Party 3
Nemesis
Nemesis
HiliosS
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,479 Elo+
Solo
Apollo
Apollo
JezzeJamez
Apollo
Level 24
God Stats
12W - 6L
1,648 SR
Queue Stats
159W - 126L
1,467 Elo+
Party 3
Danzaburou
Danzaburou
blaceflo
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Loki
Loki
iOogieBoogie
Loki
Level 23
God Stats
6W - 5L
1,511 SR
Queue Stats
29W - 26L
1,278 Elo+
Party 3
Team Averages
Level 16
1,471 SR
1,438 Elo+

VS

Team Averages
Level 48
1,740 SR
1,491 Elo+
Danzaburou
Danzaburou
Geretrude
Danzaburou
Level 157
God Stats
1W - 0L
1,827 SR
Queue Stats
4W - 2L
1,445 Elo+
Party 2
Ymir
Ymir
LeBabtouenTmax
Ymir
Level 15
God Stats
1W - 0L
1,695 SR
Queue Stats
4W - 4L
1,311 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ligmabouls
Tsukuyomi
Level 18
God Stats
4W - 2L
1,734 SR
Queue Stats
58W - 44L
1,603 Elo+
Party 1
Chronos
Chronos
Ruben_5833
Chronos
Level 25
God Stats
5W - 2L
1,943 SR
Queue Stats
97W - 76L
1,563 Elo+
Party 1
Nike
Nike
VynSweed
Nike
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Buseru
Cerberus
9
0 / 7 / 4
5,719
440
4,101
10,921
5,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
HiliosS
Nemesis
11
1 / 4 / 1
6,386
491
4,327
6,628
2,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
JezzeJamez
Apollo
10
2 / 5 / 1
6,099
469
4,670
6,585
2,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
blaceflo
Danzaburou
12
6 / 5 / 1
8,300
638
5,687
8,590
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
6,290
484
3,328
8,127
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Geretrude
Danzaburou
13
11 / 4 / 5
9,374
721
10,954
8,157
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 3 / 9
7,498
577
3,161
8,660
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Ligmabouls
Tsukuyomi
15
5 / 0 / 2
8,612
662
6,708
12,060
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Ruben_5833
Chronos
13
2 / 1 / 0
7,630
587
1,423
3,394
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nike
12
2 / 3 / 3
7,217
555
5,792
6,545
2,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
23
24
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Buseru
Cerberus
0
7
4
0.29
W
Danzaburou
Geretrude
Danzaburou
11
4
5
3.38
L
Nemesis
HiliosS
Nemesis
1
4
1
0.38
L
Apollo
JezzeJamez
Apollo
2
5
1
0.5
W
3
3
9
2.5
W
Tsukuyomi
Ligmabouls
Tsukuyomi
5
0
2
6
W
Chronos
Ruben_5833
Chronos
2
1
0
2
W
Nike
2
3
3
1.17
L
Danzaburou
blaceflo
Danzaburou
6
5
1
1.3
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,113
Damage
28,038
40,851
Taken
38,816
15,484
Mitigated
16,275
7,995
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Buseru
Cerberus
4,101
569
0
2,342
10,921
5,498
0
1,321
9,600
23,447
0
W
Danzaburou
Geretrude
Danzaburou
10,954
7,345
0
2,333
8,157
2,683
1,022
1,692
6,465
0
50,171
L
Nemesis
HiliosS
Nemesis
4,327
2,327
0
1,094
6,628
2,276
737
0
6,628
0
28,894
L
Apollo
JezzeJamez
Apollo
4,670
3,557
0
1,880
6,585
2,079
0
988
5,597
0
24,956
W
3,161
1,127
0
1,089
8,660
6,126
112
1,775
6,885
6,177
0
W
Tsukuyomi
Ligmabouls
Tsukuyomi
6,708
1,991
0
8,610
12,060
4,443
0
81
11,979
0
64,764
W
Chronos
Ruben_5833
Chronos
1,423
108
0
1,451
3,394
996
512
0
3,394
38,839
0
W
Nike
5,792
1,953
0
1,120
6,545
2,027
409
553
5,992
0
29,186
L
Danzaburou
blaceflo
Danzaburou
5,687
2,843
0
653
8,590
3,295
889
1,764
6,826
0
37,409
L
3,328
548
0
2,026
8,127
2,336
1,022
511
7,616
0
26,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
40,331
297
Minions Killed
395
0
Camps Cleared
0
1,185,704
Distance Traveled
1,256,945
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,719
440
56
4
0
231,714
2
W
Danzaburou
9,374
721
92
7
0
223,906
4
L
Nemesis
6,386
491
56
4
0
234,718
1
L
Apollo
6,099
469
44
3
0
236,223
2
W
Ymir
7,498
577
9
1
0
241,140
9
W
Tsukuyomi
8,612
662
136
10
0
302,806
0
W
Chronos
7,630
587
85
7
0
239,972
2
W
Nike
7,217
555
73
6
0
249,121
4
L
Danzaburou
8,300
638
80
6
0
227,524
4
L
Loki
6,290
484
61
5
0
255,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role