Player Matchup

Hera
Hera
J1m0thy
Hera
Level 109
God Stats
20W - 4L
1,947 SR
Queue Stats
134W - 43L
1,846 Elo+
Party 1
Cthulhu
Cthulhu
Magistar
Cthulhu
Level 158
God Stats
27W - 4L
1,993 SR
Queue Stats
187W - 83L
1,791 Elo+
Party 1
Rama
Rama
R2DBro
Rama
Level 157
God Stats
7W - 2L
1,650 SR
Queue Stats
231W - 118L
1,757 Elo+
Party 1
Pele
Pele
Wahluígi
Pele
Level 157
God Stats
3W - 1L
1,550 SR
Queue Stats
164W - 65L
1,835 Elo+
Party 1
Team Averages
Level 145
1,785 SR
1,808 Elo+

VS

Team Averages
Level 104
1,664 SR
1,621 Elo+
Sol
Sol
ArisenFenrir
Sol
Level 128
God Stats
0W - 1L
1,697 SR
Queue Stats
37W - 38L
1,628 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gre11e
Ah Muzen Cab
Level 83
God Stats
2W - 1L
1,933 SR
Queue Stats
142W - 139L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
HeroicHusky
Kuzenbo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,660 Elo+
Party 2
King Arthur
King Arthur
Warwick7788
King Arthur
Level 49
God Stats
5W - 7L
1,527 SR
Queue Stats
38W - 38L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
J1m0thy
Hera
18
6 / 5 / 12
12,302
820
16,741
11,844
4,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Magistar
Cthulhu
17
1 / 4 / 12
11,658
777
9,714
16,601
16,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
R2DBro
Rama
19
7 / 4 / 9
13,138
876
21,339
15,935
6,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
19
13 / 4 / 6
13,215
881
22,727
19,799
13,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
11,812
787
15,615
18,977
6,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Gre11e
Ah Muzen Cab
17
5 / 6 / 5
11,112
741
13,141
17,663
6,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
HeroicHusky
Kuzenbo
16
1 / 8 / 5
10,416
694
8,929
20,060
21,548
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Warwick7788
King Arthur
18
5 / 7 / 7
12,041
803
9,620
26,837
21,563
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
27
Kills
17
17
Deaths
27
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
L
Ah Muzen Cab
Gre11e
Ah Muzen Cab
5
6
5
1.25
L
Kuzenbo
HeroicHusky
Kuzenbo
1
8
5
0.44
W
Hera
J1m0thy
Hera
6
5
12
2.4
W
Cthulhu
Magistar
Cthulhu
1
4
12
1.75
W
Rama
R2DBro
Rama
7
4
9
2.88
W
Pele
13
4
6
4
L
King Arthur
Warwick7788
King Arthur
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,521
Damage
47,305
64,179
Taken
83,537
42,130
Mitigated
56,234
21,110
Healing
21,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,615
764
0
5,876
18,977
6,237
601
5,485
13,492
48,560
0
L
Ah Muzen Cab
Gre11e
Ah Muzen Cab
13,141
5,072
0
6,101
17,663
6,886
390
3,008
14,655
0
50,737
L
Kuzenbo
HeroicHusky
Kuzenbo
8,929
1,979
0
4,164
20,060
21,548
532
9,308
10,752
37,463
0
W
Hera
J1m0thy
Hera
16,741
4,988
0
2,313
11,844
4,779
1,727
6,867
4,946
46,488
0
W
Cthulhu
Magistar
Cthulhu
9,714
424
709
2,408
16,601
16,822
1,013
3,513
13,088
33,116
0
W
Rama
R2DBro
Rama
21,339
16,301
0
7,821
15,935
6,641
2,693
5,517
10,418
0
52,537
W
Pele
22,727
6,180
0
7,859
19,799
13,888
2,353
9,520
10,279
0
51,193
L
King Arthur
Warwick7788
King Arthur
9,620
670
0
5,364
26,837
21,563
175
9,268
17,569
584
28,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
45,381
247
Minions Killed
203
10
Camps Cleared
13
1,129,619
Distance Traveled
993,369
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,812
787
53
4
3
278,491
1
L
Ah Muzen Cab
11,112
741
62
4
4
243,498
0
L
Kuzenbo
10,416
694
51
3
5
209,501
1
W
Hera
12,302
820
69
5
3
275,715
1
W
Cthulhu
11,658
777
44
3
1
286,041
3
W
Rama
13,138
876
68
5
3
262,368
0
W
Pele
13,215
881
66
4
3
305,495
1
L
King Arthur
12,041
803
37
2
1
261,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role