Player Matchup

Serqet
Serqet
BoilingSeal9795
Serqet
Level 27
God Stats
4W - 0L
1,717 SR
Queue Stats
20W - 8L
1,695 Elo+
Solo
Ares
Ares
Hg_Obsidia
Ares
Level 28
God Stats
1W - 1L
1,654 SR
Queue Stats
70W - 79L
1,524 Elo+
Solo
Sol
Sol
Im_his_egirl
Sol
Level 17
God Stats
6W - 4L
1,470 SR
Queue Stats
44W - 26L
1,687 Elo+
Solo
King Arthur
King Arthur
Sinhands
King Arthur
Level 19
God Stats
5W - 0L
1,828 SR
Queue Stats
63W - 27L
1,708 Elo+
Solo
Izanami
Izanami
Yurmjohn
Izanami
Level 22
God Stats
9W - 11L
1,518 SR
Queue Stats
22W - 21L
1,415 Elo+
Solo
Team Averages
Level 23
1,637 SR
1,606 Elo+

VS

Team Averages
Level 11
1,629 SR
1,699 Elo+
Yemoja
Yemoja
MetroGlitter344
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,649 Elo+
Solo
Scylla
Scylla
MrCass_
Scylla
Level 17
God Stats
13W - 9L
1,696 SR
Queue Stats
40W - 23L
1,751 Elo+
Solo
Fenrir
Fenrir
PoptartEater123
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 54L
1,666 Elo+
Solo
Anubis
Anubis
hson_504
Anubis
Level 4
God Stats
10W - 14L
1,716 SR
Queue Stats
12W - 17L
1,673 Elo+
Solo
Neith
Neith
the_yellow_owl
Neith
Level 4
God Stats
5W - 2L
1,733 SR
Queue Stats
33W - 38L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 7
5,873
653
1,728
5,356
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 1 / 8
5,950
661
3,261
4,849
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
8 / 1 / 2
6,691
743
9,788
7,571
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Sinhands
King Arthur
12
10 / 0 / 0
7,126
792
6,347
7,135
3,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Yurmjohn
Izanami
10
5 / 0 / 1
6,416
713
3,289
5,614
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
3,868
430
1,135
6,380
1,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MrCass_
Scylla
7
1 / 7 / 1
4,548
505
2,481
5,964
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 6 / 0
5,462
607
3,178
8,594
2,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
hson_504
Anubis
5
0 / 5 / 0
3,893
433
1,574
5,210
1,954
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 1
4,431
492
2,458
4,897
992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
29
Kills
2
3
Deaths
29
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
3
1
8
7
W
8
1
2
9
L
0
6
0
0
L
Scylla
MrCass_
Scylla
1
7
1
0.21
L
1
6
0
0.17
W
King Arthur
Sinhands
King Arthur
10
0
0
10
W
Izanami
Yurmjohn
Izanami
5
0
1
5.5
L
Anubis
hson_504
Anubis
0
5
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,413
Damage
10,826
30,525
Taken
31,045
10,781
Mitigated
8,804
11,868
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,728
393
0
3,111
5,356
1,744
0
467
4,881
0
25,500
W
3,261
112
0
1,374
4,849
2,169
144
516
4,313
15,647
0
W
9,788
3,290
0
3,557
7,571
2,020
672
1,885
5,584
41,822
0
L
1,135
414
66
0
6,380
1,909
0
5,047
1,333
9,645
0
L
Scylla
MrCass_
Scylla
2,481
363
0
636
5,964
1,342
0
1,556
4,321
11,840
0
L
3,178
626
0
848
8,594
2,607
0
2,585
5,985
0
22,391
W
King Arthur
Sinhands
King Arthur
6,347
1,045
0
2,210
7,135
3,362
0
2,081
4,980
0
38,926
W
Izanami
Yurmjohn
Izanami
3,289
2,354
0
1,616
5,614
1,486
1,805
37
5,577
0
36,105
L
Anubis
hson_504
Anubis
1,574
257
0
986
5,210
1,954
0
2,481
2,729
11,769
0
L
2,458
997
0
285
4,897
992
0
1,380
3,487
0
14,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
22,202
318
Minions Killed
125
0
Camps Cleared
0
916,710
Distance Traveled
730,161
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,873
653
65
7
0
208,695
3
W
Ares
5,950
661
26
3
0
150,734
2
W
Sol
6,691
743
65
7
0
173,194
1
L
Yemoja
3,868
430
12
1
0
113,266
1
L
Scylla
4,548
505
17
2
0
159,665
3
L
Fenrir
5,462
607
41
5
0
177,814
1
W
King Arthur
7,126
792
82
9
0
192,255
1
W
Izanami
6,416
713
80
9
0
191,832
0
L
Anubis
3,893
433
24
3
0
115,831
0
L
Neith
4,431
492
31
3
0
163,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role