Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Ang310s
Mercury
Level 108
God Stats
4W - 4L
1,523 SR
Queue Stats
405W - 402L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Roughly9Fish
Gilgamesh
Level 89
God Stats
34W - 19L
1,560 SR
Queue Stats
477W - 498L
1,413 Elo+
Party 1
Ra
Ra
nainull
Ra
Level 99
God Stats
1W - 1L
1,280 SR
Queue Stats
561W - 529L
1,485 Elo+
Party 1
Team Averages
Level 108
1,473 SR
1,479 Elo+

VS

Team Averages
Level 73
1,542 SR
1,501 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AG Anbu
Raijin
Level 106
God Stats
4W - 8L
1,510 SR
Queue Stats
184W - 190L
1,505 Elo+
Party 2
Fenrir
Fenrir
RobinHoodxBlade
Fenrir
Level 28
God Stats
18W - 12L
1,633 SR
Queue Stats
72W - 58L
1,582 Elo+
Party 3
Danzaburou
Danzaburou
TianMade
Danzaburou
Level 36
God Stats
23W - 27L
1,557 SR
Queue Stats
81W - 77L
1,520 Elo+
Party 3
Sylvanus
Sylvanus
xFIR3x_Qc
Sylvanus
Level 68
God Stats
13W - 16L
1,512 SR
Queue Stats
175W - 165L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
5 / 1 / 0
7,577
631
3,968
6,103
2,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
 
Artio
11
3 / 0 / 5
7,053
588
4,256
8,287
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Ang310s
Mercury
12
2 / 4 / 3
7,120
593
3,464
7,620
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Roughly9Fish
Gilgamesh
13
1 / 1 / 2
7,284
607
4,476
6,235
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 5 / 0
6,536
545
3,939
6,877
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
4 / 2 / 4
7,195
600
5,842
6,991
3,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
AG Anbu
Raijin
13
5 / 1 / 2
7,968
664
4,143
6,144
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 2
6,150
513
3,610
6,015
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
TianMade
Danzaburou
9
0 / 3 / 0
5,482
457
2,043
5,367
1,343
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
xFIR3x_Qc
Sylvanus
9
0 / 4 / 2
5,542
462
4,941
8,813
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
11
11
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
0
5
W
Artio
 
Artio
3
0
5
5.5
L
Thor
 
Thor
4
2
4
3
L
Raijin
AG Anbu
Raijin
5
1
2
6
W
Mercury
Ang310s
Mercury
2
4
3
0.88
L
2
2
2
1.5
W
Gilgamesh
Roughly9Fish
Gilgamesh
1
1
2
2
L
Danzaburou
TianMade
Danzaburou
0
3
0
0
W
1
5
0
0.2
L
Sylvanus
xFIR3x_Qc
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,103
Damage
20,579
35,122
Taken
33,330
13,528
Mitigated
14,543
9,617
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,968
1,502
462
2,745
6,103
2,648
360
841
5,262
0
45,119
W
Artio
 
Artio
4,256
408
631
2,696
8,287
3,945
0
2,749
5,538
18,285
0
L
Thor
 
Thor
5,842
977
0
1,117
6,991
3,562
0
2,299
4,634
0
34,097
L
Raijin
AG Anbu
Raijin
4,143
387
0
1,714
6,144
2,322
0
1,751
4,159
53,848
0
W
Mercury
Ang310s
Mercury
3,464
962
0
340
7,620
2,285
0
1,547
6,073
0
39,086
L
3,610
935
0
317
6,015
2,113
300
1,249
4,724
0
31,935
W
Gilgamesh
Roughly9Fish
Gilgamesh
4,476
1,420
0
1,269
6,235
2,237
0
874
5,361
0
44,946
L
Danzaburou
TianMade
Danzaburou
2,043
651
0
414
5,367
1,343
0
235
5,132
0
27,306
W
3,939
269
260
1,214
6,877
2,413
0
2,795
4,082
35,257
0
L
Sylvanus
xFIR3x_Qc
Sylvanus
4,941
1,308
1,031
2,549
8,813
5,203
0
2,277
6,486
24,282
4,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
32,337
373
Minions Killed
354
0
Camps Cleared
0
1,218,278
Distance Traveled
1,124,954
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,577
631
99
8
0
210,120
4
W
Artio
7,053
588
30
3
0
273,153
5
L
Thor
7,195
600
61
5
0
229,442
2
L
Raijin
7,968
664
123
10
0
237,731
7
W
Mercury
7,120
593
70
6
0
242,759
1
L
Fenrir
6,150
513
74
6
0
207,488
1
W
Gilgamesh
7,284
607
96
8
0
248,789
2
L
Danzaburou
5,482
457
49
4
0
223,689
3
W
Ra
6,536
545
78
7
0
243,457
0
L
Sylvanus
5,542
462
47
4
0
226,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role