Player Matchup

Sun Wukong
Sun Wukong
GenSenpai
Sun Wukong
Level 35
God Stats
0W - 9L
1,049 SR
Queue Stats
29W - 33L
1,475 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jaackz
Tsukuyomi
Level 39
God Stats
1W - 1L
1,813 SR
Queue Stats
38W - 35L
1,593 Elo+
Party 1
Athena
Athena
Lockkyo
Athena
Level 28
God Stats
10W - 5L
1,615 SR
Queue Stats
82W - 74L
1,591 Elo+
Party 1
Tiamat
Tiamat
Mrpimouse
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,515 Elo+
Party 3
Jing Wei
Jing Wei
Stizigniz
Jing Wei
Level 46
God Stats
3W - 2L
1,717 SR
Queue Stats
17W - 25L
1,481 Elo+
Party 3
Team Averages
Level 34
1,539 SR
1,531 Elo+

VS

Team Averages
Level 85
1,717 SR
1,532 Elo+
Rama
Rama
GhΩst
Rama
Level 100
God Stats
3W - 2L
1,513 SR
Queue Stats
132W - 116L
1,610 Elo+
Party 2
Merlin
Merlin
LasagnaMan00
Merlin
Level 36
God Stats
18W - 15L
1,528 SR
Queue Stats
80W - 77L
1,417 Elo+
Solo
Nemesis
Nemesis
MDraparcho
Nemesis
Level 146
God Stats
11W - 5L
1,899 SR
Queue Stats
205W - 199L
1,595 Elo+
Party 2
Jormungandr
Jormungandr
Maya4a
Jormungandr
Level 134
God Stats
1W - 0L
1,869 SR
Queue Stats
100W - 96L
1,564 Elo+
Party 2
Yemoja
Yemoja
N3UR06676
Yemoja
Level 7
God Stats
3W - 0L
1,773 SR
Queue Stats
3W - 1L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GenSenpai
Sun Wukong
20
6 / 4 / 4
13,031
567
13,529
20,518
14,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Jaackz
Tsukuyomi
17
0 / 8 / 4
10,171
442
8,399
17,597
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Lockkyo
Athena
17
2 / 6 / 6
11,303
491
8,036
32,230
25,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Mrpimouse
Tiamat
14
0 / 7 / 2
9,356
407
7,713
16,323
7,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Stizigniz
Jing Wei
19
4 / 6 / 1
12,563
546
11,386
19,895
8,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
GhΩst
Rama
20
7 / 2 / 8
13,494
587
22,832
21,256
8,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
19
9 / 2 / 9
12,939
563
15,834
10,187
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
MDraparcho
Nemesis
20
13 / 4 / 7
13,977
608
23,662
19,515
10,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Maya4a
Jormungandr
20
2 / 5 / 13
12,864
559
15,232
19,851
24,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
N3UR06676
Yemoja
17
0 / 0 / 8
11,031
480
2,235
3,857
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
12
Kills
31
31
Deaths
13
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GenSenpai
Sun Wukong
6
4
4
2
W
Rama
GhΩst
Rama
7
2
8
5.5
L
Tsukuyomi
Jaackz
Tsukuyomi
0
8
4
0.25
W
Merlin
9
2
9
6.75
L
Athena
Lockkyo
Athena
2
6
6
0.83
W
Nemesis
MDraparcho
Nemesis
13
4
7
4.13
W
Jormungandr
Maya4a
Jormungandr
2
5
13
1.7
L
Tiamat
Mrpimouse
Tiamat
0
7
2
0.14
W
Yemoja
N3UR06676
Yemoja
0
0
8
4
L
Jing Wei
Stizigniz
Jing Wei
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,063
Damage
79,795
106,563
Taken
74,666
61,535
Mitigated
52,954
31,282
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GenSenpai
Sun Wukong
13,529
3,725
0
8,064
20,518
14,065
0
10,181
9,529
0
83,114
W
Rama
GhΩst
Rama
22,832
18,647
0
11,169
21,256
8,902
3,522
3,815
17,441
0
120,081
L
Tsukuyomi
Jaackz
Tsukuyomi
8,399
1,152
0
4,383
17,597
5,929
0
2,975
14,404
0
80,752
W
Merlin
15,834
1,281
0
2,207
10,187
4,653
1,968
3,802
6,385
64,818
0
L
Athena
Lockkyo
Athena
8,036
2,313
1,049
7,240
32,230
25,122
0
10,802
20,663
52,751
0
W
Nemesis
MDraparcho
Nemesis
23,662
15,824
0
3,403
19,515
10,201
149
3,302
16,213
0
106,717
W
Jormungandr
Maya4a
Jormungandr
15,232
2,430
0
1,690
19,851
24,144
1,349
3,623
16,228
82,001
0
L
Tiamat
Mrpimouse
Tiamat
7,713
1,006
0
4,522
16,323
7,988
80
5,435
10,354
48,975
0
W
Yemoja
N3UR06676
Yemoja
2,235
725
4,814
1,157
3,857
5,054
472
1,207
2,650
22,116
0
L
Jing Wei
Stizigniz
Jing Wei
11,386
8,674
0
6,024
19,895
8,431
1,544
1,820
17,859
0
81,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,424
Gold Earned
64,305
633
Minions Killed
633
0
Camps Cleared
0
2,078,300
Distance Traveled
2,057,475
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,031
567
187
8
0
398,094
3
W
Rama
13,494
587
187
8
0
377,342
4
L
Tsukuyomi
10,171
442
123
5
0
471,384
4
W
Merlin
12,939
563
113
5
0
387,529
7
L
Athena
11,303
491
87
4
0
442,723
5
W
Nemesis
13,977
608
126
5
0
502,320
6
W
Jormungandr
12,864
559
172
7
0
425,804
1
L
Tiamat
9,356
407
89
4
0
369,816
0
W
Yemoja
11,031
480
35
2
0
364,480
0
L
Jing Wei
12,563
546
147
6
0
396,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role