Player Matchup

Thor
Thor
AlgareteYT
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
JewConfirmed
Ares
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Sol
Sol
Kphamtom
Sol
Level 17
God Stats
21W - 25L
1,535 SR
Queue Stats
246W - 272L
1,419 Elo+
Solo
Ra
Ra
Promise9
Ra
Level 8
God Stats
8W - 8L
1,285 SR
Queue Stats
14W - 19L
1,367 Elo+
Party 2
Hun Batz
Hun Batz
theTVchannel
Hun Batz
Level 27
God Stats
17W - 12L
1,565 SR
Queue Stats
116W - 101L
1,540 Elo+
Solo
Team Averages
Level 12
1,477 SR
1,465 Elo+

VS

Team Averages
Level 17
1,512 SR
1,370 Elo+
Tiamat
Tiamat
Drizyy2190
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,227 Elo+
Solo
Chang'e
Chang'e
MrBRUHian
Chang'e
Level 32
God Stats
3W - 1L
1,578 SR
Queue Stats
244W - 194L
1,596 Elo+
Party 1
Bellona
Bellona
SirGreybi
Bellona
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 55L
1,344 Elo+
Solo
Neith
Neith
christinamcc
Neith
Level 6
God Stats
2W - 3L
1,480 SR
Queue Stats
6W - 10L
1,168 Elo+
Solo
Fenrir
Fenrir
nicksmiley
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 88L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
7,443
930
3,996
6,573
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 1 / 13
10,908
1,364
12,632
10,390
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 1 / 10
8,683
1,085
12,212
4,887
2,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 18
8,323
1,040
9,758
2,691
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
theTVchannel
Hun Batz
15
8 / 1 / 11
10,266
1,283
9,654
5,656
3,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

364

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Drizyy2190
Tiamat
13
0 / 9 / 3
7,328
916
3,796
15,419
10,109
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
MrBRUHian
Chang'e
11
0 / 0 / 0
6,640
830
0
0
0
Bellona
SirGreybi
Bellona
13
1 / 5 / 4
8,047
1,006
5,632
21,049
13,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 4 / 4
8,088
1,011
3,121
6,681
2,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
nicksmiley
Fenrir
13
4 / 4 / 1
8,821
1,103
8,632
11,711
6,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
22
Kills
6
6
Deaths
22
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Tiamat
Drizyy2190
Tiamat
0
9
3
0.17
W
8
1
13
14.5
W
5
1
10
10
L
Chang'e
MrBRUHian
Chang'e
0
0
0
0
W
0
0
18
9
L
Bellona
SirGreybi
Bellona
1
5
4
0.6
L
1
4
4
0.75
L
Fenrir
nicksmiley
Fenrir
4
4
1
1.13
W
Hun Batz
theTVchannel
Hun Batz
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,252
Damage
21,181
30,197
Taken
54,860
22,630
Mitigated
33,273
5,835
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,996
1,390
0
735
6,573
4,334
0
656
5,917
0
5,111
L
Tiamat
Drizyy2190
Tiamat
3,796
767
0
566
15,419
10,109
0
10,307
5,045
9,746
0
W
12,632
498
0
991
10,390
11,512
0
2,103
8,098
16,883
0
W
12,212
4,043
390
1,857
4,887
2,389
0
379
4,508
33,526
0
L
Chang'e
MrBRUHian
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
9,758
1,602
1,269
593
2,691
1,274
0
370
2,321
26,128
0
L
Bellona
SirGreybi
Bellona
5,632
1,252
0
551
21,049
13,856
0
14,344
6,630
144
21,448
L
3,121
1,637
0
282
6,681
2,412
0
4,038
2,643
0
15,577
L
Fenrir
nicksmiley
Fenrir
8,632
1,864
0
969
11,711
6,896
0
5,913
5,698
0
19,810
W
Hun Batz
theTVchannel
Hun Batz
9,654
3,417
0
0
5,656
3,121
0
411
5,245
0
31,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
38,924
156
Minions Killed
86
6
Camps Cleared
5
733,258
Distance Traveled
473,871
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,443
930
3
0
1
122,270
0
L
Tiamat
7,328
916
11
1
0
105,164
0
W
Ares
10,908
1,364
5
1
1
163,480
0
W
Sol
8,683
1,085
63
8
0
149,122
0
L
Chang'e
6,640
830
0
0
0
0
0
W
Ra
8,323
1,040
31
4
0
146,683
0
L
Bellona
8,047
1,006
26
3
2
144,699
3
L
Neith
8,088
1,011
30
4
0
74,071
2
L
Fenrir
8,821
1,103
19
2
3
149,937
2
W
Hun Batz
10,266
1,283
54
7
4
151,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role