Player Matchup

Cernunnos
Cernunnos
DrollerMouse182
Cernunnos
Level 24
God Stats
0W - 2L
1,304 SR
Queue Stats
40W - 17L
1,683 Elo+
Party 2
Fenrir
Fenrir
OakIron2964
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
337W - 182L
1,750 Elo+
Party 2
He Bo
He Bo
WatsYourName
He Bo
Level 8
God Stats
1W - 3L
1,664 SR
Queue Stats
26W - 15L
1,547 Elo+
Solo
Ymir
Ymir
keeyzo23
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Horus
Horus
x8KINGBISHOP8x
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Team Averages
Level 11
1,494 SR
1,669 Elo+

VS

Team Averages
Level 20
1,446 SR
1,492 Elo+
Gilgamesh
Gilgamesh
ARKM-Rando
Gilgamesh
Level 16
God Stats
4W - 5L
1,201 SR
Queue Stats
18W - 35L
1,387 Elo+
Solo
Olorun
Olorun
Bonabin
Olorun
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 105L
1,481 Elo+
Solo
Ymir
Ymir
SawaiianZaddy
Ymir
Level 13
God Stats
7W - 5L
1,611 SR
Queue Stats
101W - 86L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
Shayton6
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TeeKay808
Danzaburou
Level 12
God Stats
9W - 12L
1,416 SR
Queue Stats
229W - 185L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrollerMouse182
Cernunnos
17
4 / 1 / 10
10,714
1,071
18,167
13,317
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
17
6 / 6 / 9
10,981
1,098
10,473
17,014
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
10 / 5 / 6
12,502
1,250
15,643
12,974
4,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
13
0 / 5 / 4
8,068
807
2,141
6,530
3,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
1 / 8 / 11
9,769
977
5,926
18,224
15,663
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

135

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARKM-Rando
Gilgamesh
17
4 / 6 / 13
10,773
1,077
10,509
14,953
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Bonabin
Olorun
16
5 / 5 / 9
10,370
1,037
17,369
12,419
5,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 2 / 14
10,948
1,095
8,986
9,518
8,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Shayton6
Ao Kuang
17
9 / 5 / 8
11,779
1,178
9,809
12,643
4,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TeeKay808
Danzaburou
17
6 / 3 / 10
10,839
1,084
14,383
9,278
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
79
21
Kills
25
25
Deaths
21
40
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ARKM-Rando
Gilgamesh
4
6
13
1.75
W
Olorun
Bonabin
Olorun
5
5
9
1.9
L
Cernunnos
DrollerMouse182
Cernunnos
4
1
10
9
L
Fenrir
6
6
9
1.75
W
1
2
14
4
W
Ao Kuang
Shayton6
Ao Kuang
9
5
8
2.6
W
Danzaburou
TeeKay808
Danzaburou
6
3
10
3.67
L
10
5
6
2.6
L
Ymir
0
5
4
0.4
L
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,350
Damage
61,056
68,059
Taken
58,811
38,979
Mitigated
30,931
6,791
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ARKM-Rando
Gilgamesh
10,509
3,347
0
796
14,953
8,743
0
4,272
10,656
0
24,566
W
Olorun
Bonabin
Olorun
17,369
11,799
721
4,547
12,419
5,206
0
3,510
8,738
38,456
0
L
Cernunnos
DrollerMouse182
Cernunnos
18,167
8,474
0
1,416
13,317
5,402
0
8,228
5,089
0
43,571
L
Fenrir
10,473
2,588
0
912
17,014
9,589
0
9,352
7,135
0
20,697
W
8,986
1,581
0
81
9,518
8,867
0
3,194
6,249
31,499
0
W
Ao Kuang
Shayton6
Ao Kuang
9,809
2,482
0
2,845
12,643
4,757
0
2,453
9,589
17,186
0
W
Danzaburou
TeeKay808
Danzaburou
14,383
8,180
0
699
9,278
3,358
0
4,355
4,873
0
29,230
L
15,643
14
127
1,822
12,974
4,722
0
6,828
6,146
32,367
0
L
Ymir
2,141
520
0
84
6,530
3,603
0
2,250
4,280
3,806
0
L
5,926
2,457
923
1,507
18,224
15,663
0
9,506
8,718
0
13,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,034
Gold Earned
54,709
122
Minions Killed
163
7
Camps Cleared
6
718,887
Distance Traveled
815,214
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,773
1,077
15
2
1
168,228
1
W
Olorun
10,370
1,037
37
4
2
152,844
0
L
Cernunnos
10,714
1,071
51
5
5
177,319
3
L
Fenrir
10,981
1,098
12
1
2
195,788
1
W
Ymir
10,948
1,095
52
5
0
151,632
0
W
Ao Kuang
11,779
1,178
19
2
2
188,319
0
W
Danzaburou
10,839
1,084
40
4
1
154,191
1
L
He Bo
12,502
1,250
50
5
0
135,087
0
L
Ymir
8,068
807
0
0
0
68,914
1
L
Horus
9,769
977
9
1
0
141,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role