Player Matchup

Danzaburou
Danzaburou
ESKLIBUR
Danzaburou
Level 29
God Stats
15W - 6L
1,675 SR
Queue Stats
67W - 65L
1,419 Elo+
Solo
Horus
Horus
FrecuenciaLD
Horus
Level 29
God Stats
1W - 3L
1,290 SR
Queue Stats
133W - 134L
1,495 Elo+
Party 1
Tiamat
Tiamat
We_Dabest12
Tiamat
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 50L
1,310 Elo+
Solo
Kukulkan
Kukulkan
WizenMoon1188
Kukulkan
Level 6
God Stats
2W - 2L
1,629 SR
Queue Stats
6W - 8L
1,455 Elo+
Party 1
Hachiman
Hachiman
XVarelaGE
Hachiman
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,193 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,374 Elo+

VS

Team Averages
Level 20
1,481 SR
1,341 Elo+
Medusa
Medusa
Emulater
Medusa
Level 24
God Stats
5W - 5L
1,286 SR
Queue Stats
41W - 44L
1,574 Elo+
Solo
Fenrir
Fenrir
Fartblaster4950
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 32L
1,202 Elo+
Solo
Ymir
Ymir
Gasta16
Ymir
Level 12
God Stats
42W - 36L
1,342 SR
Queue Stats
56W - 47L
1,308 Elo+
Party 2
Serqet
Serqet
Reaper_13urtal
Serqet
Level 29
God Stats
6W - 7L
1,594 SR
Queue Stats
226W - 277L
1,299 Elo+
Solo
Hun Batz
Hun Batz
Ted525
Hun Batz
Level 25
God Stats
2W - 0L
1,683 SR
Queue Stats
96W - 82L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ESKLIBUR
Danzaburou
20
8 / 7 / 15
15,677
1,045
28,831
24,152
13,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 15
17,098
1,140
18,133
28,356
38,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
20
2 / 5 / 14
13,338
889
6,374
12,782
12,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
WizenMoon1188
Kukulkan
20
9 / 7 / 18
15,651
1,043
27,016
20,334
11,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
XVarelaGE
Hachiman
20
3 / 14 / 13
13,952
930
7,955
26,350
14,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emulater
Medusa
20
23 / 5 / 8
19,127
1,275
63,472
20,453
10,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 12 / 9
12,364
824
2,598
21,160
11,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ymir
Gasta16
Ymir
20
2 / 2 / 14
14,950
997
11,591
21,664
22,892
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
2 / 7 / 9
12,892
859
3,939
10,157
4,132
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Ted525
Hun Batz
20
8 / 8 / 14
15,031
1,002
22,880
22,410
10,025
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
89
34
Kills
35
35
Deaths
34
75
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ESKLIBUR
Danzaburou
8
7
15
2.21
W
Medusa
Emulater
Medusa
23
5
8
5.4
W
0
12
9
0.38
L
12
2
15
9.75
W
Ymir
Gasta16
Ymir
2
2
14
4.5
W
2
7
9
0.93
W
Hun Batz
Ted525
Hun Batz
8
8
14
1.88
L
Tiamat
2
5
14
1.8
L
Kukulkan
WizenMoon1188
Kukulkan
9
7
18
2.57
L
Hachiman
XVarelaGE
Hachiman
3
14
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,309
Damage
104,480
111,974
Taken
95,844
90,350
Mitigated
59,451
22,944
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ESKLIBUR
Danzaburou
28,831
13,230
267
4,348
24,152
13,733
0
1,699
22,453
0
70,587
W
Medusa
Emulater
Medusa
63,472
35,029
0
564
20,453
10,858
0
4,262
16,191
0
118,195
W
2,598
1,345
0
172
21,160
11,544
0
7,670
13,490
0
15,687
L
18,133
9,248
5,329
8,639
28,356
38,722
0
5,060
22,786
0
34,899
W
Ymir
Gasta16
Ymir
11,591
1,369
0
759
21,664
22,892
0
10,672
10,992
47,076
0
W
3,939
314
0
0
10,157
4,132
0
2,560
7,597
0
6,537
W
Hun Batz
Ted525
Hun Batz
22,880
7,950
0
1,448
22,410
10,025
0
8,226
14,184
0
39,365
L
Tiamat
6,374
1,375
0
2,656
12,782
12,068
0
2,436
10,346
27,930
0
L
Kukulkan
WizenMoon1188
Kukulkan
27,016
5,944
0
499
20,334
11,529
0
2,007
17,997
51,906
0
L
Hachiman
XVarelaGE
Hachiman
7,955
6,890
0
1,206
26,350
14,298
0
389
25,961
0
19,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,716
Gold Earned
74,364
253
Minions Killed
298
9
Camps Cleared
5
1,284,966
Distance Traveled
1,204,281
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,677
1,045
80
5
3
273,847
1
W
Medusa
19,127
1,275
122
8
3
259,789
0
W
Fenrir
12,364
824
22
1
0
213,446
3
L
Horus
17,098
1,140
34
2
2
295,270
1
W
Ymir
14,950
997
106
7
1
284,768
0
W
Serqet
12,892
859
1
0
0
156,895
1
W
Hun Batz
15,031
1,002
47
3
1
289,383
0
L
Tiamat
13,338
889
56
4
0
216,380
0
L
Kukulkan
15,651
1,043
59
4
3
275,947
0
L
Hachiman
13,952
930
24
2
1
223,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role