Player Matchup

Heimdallr
Heimdallr
DrawnPegasus3
Heimdallr
Level 69
God Stats
34W - 23L
1,580 SR
Queue Stats
1,303W - 1,203L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
Hunterbull360
Gilgamesh
Level 49
God Stats
31W - 23L
1,655 SR
Queue Stats
757W - 731L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
Not Zashi
Sun Wukong
Level 66
God Stats
20W - 24L
1,739 SR
Queue Stats
1,339W - 1,200L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
lNLFI
Nu Wa
Level 48
God Stats
10W - 6L
1,529 SR
Queue Stats
285W - 261L
1,547 Elo+
Solo
Athena
Athena
mr-zzed
Athena
Level 35
God Stats
11W - 2L
1,771 SR
Queue Stats
128W - 127L
1,452 Elo+
Solo
Team Averages
Level 53
1,655 SR
1,496 Elo+

VS

Team Averages
Level 47
1,540 SR
1,484 Elo+
Tiamat
Tiamat
Alp Konzi
Tiamat
Level 45
God Stats
9W - 13L
1,288 SR
Queue Stats
173W - 153L
1,426 Elo+
Solo
Chaac
Chaac
NotHoodieBluee
Chaac
Level 29
God Stats
2W - 7L
1,511 SR
Queue Stats
36W - 47L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
Tgi alex1
Heimdallr
Level 88
God Stats
1W - 2L
1,690 SR
Queue Stats
153W - 129L
1,512 Elo+
Party 1
Loki
Loki
Wald-o-
Loki
Level 41
God Stats
12W - 6L
1,733 SR
Queue Stats
126W - 126L
1,510 Elo+
Solo
Olorun
Olorun
oNoITZPHILLY
Olorun
Level 32
God Stats
2W - 4L
1,478 SR
Queue Stats
105W - 102L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrawnPegasus3
Heimdallr
14
4 / 0 / 3
8,322
555
7,473
8,492
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Hunterbull360
Gilgamesh
13
3 / 1 / 7
7,883
526
7,177
7,607
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Not Zashi
Sun Wukong
14
1 / 0 / 2
8,190
546
4,520
9,509
6,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
lNLFI
Nu Wa
14
4 / 1 / 1
8,440
563
8,097
5,961
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
mr-zzed
Athena
13
2 / 0 / 5
7,574
505
5,775
8,347
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alp Konzi
Tiamat
9
0 / 2 / 0
6,212
414
2,413
6,162
2,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 0
6,939
463
7,090
12,763
9,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Tgi alex1
Heimdallr
11
1 / 7 / 0
6,599
440
4,609
13,337
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
Wald-o-
Loki
12
1 / 2 / 0
6,938
463
3,745
9,808
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
9
0 / 1 / 1
5,796
386
2,430
5,896
1,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
2
2
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Alp Konzi
Tiamat
0
2
0
0
W
Heimdallr
DrawnPegasus3
Heimdallr
4
0
3
5.5
W
Gilgamesh
Hunterbull360
Gilgamesh
3
1
7
6.5
W
Sun Wukong
Not Zashi
Sun Wukong
1
0
2
2
L
0
2
0
0
L
Heimdallr
Tgi alex1
Heimdallr
1
7
0
0.14
L
Loki
Wald-o-
Loki
1
2
0
0.5
W
Nu Wa
lNLFI
Nu Wa
4
1
1
4.5
W
Athena
mr-zzed
Athena
2
0
5
4.5
L
Olorun
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
20,287
39,916
Taken
47,966
19,859
Mitigated
21,543
17,004
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Alp Konzi
Tiamat
2,413
108
0
2,174
6,162
2,877
0
4,754
1,155
31,736
0
W
Heimdallr
DrawnPegasus3
Heimdallr
7,473
1,823
0
5,149
8,492
3,456
3,123
1,685
6,807
0
53,304
W
Gilgamesh
Hunterbull360
Gilgamesh
7,177
1,491
0
2,376
7,607
4,637
727
745
6,812
65
27,356
W
Sun Wukong
Not Zashi
Sun Wukong
4,520
1,139
0
3,243
9,509
6,066
0
0
9,084
0
50,127
L
7,090
1,612
0
6,522
12,763
9,948
0
2,884
9,833
0
44,050
L
Heimdallr
Tgi alex1
Heimdallr
4,609
1,273
0
3,884
13,337
4,158
0
1,810
11,454
0
36,533
L
Loki
Wald-o-
Loki
3,745
1,030
0
3,360
9,808
2,784
0
3,551
6,120
0
39,951
W
Nu Wa
lNLFI
Nu Wa
8,097
2,304
0
2,275
5,961
1,955
2,650
1,457
4,504
51,476
0
W
Athena
mr-zzed
Athena
5,775
1,973
0
3,961
8,347
3,745
33
956
7,366
40,662
0
L
Olorun
2,430
221
144
1,787
5,896
1,776
0
402
5,464
24,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,409
Gold Earned
32,484
411
Minions Killed
344
0
Camps Cleared
0
1,439,886
Distance Traveled
1,288,488
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,212
414
63
4
0
195,987
0
W
Heimdallr
8,322
555
93
6
0
231,141
0
W
Gilgamesh
7,883
526
46
3
0
329,182
2
W
Sun Wukong
8,190
546
95
6
0
300,073
2
L
Chaac
6,939
463
97
6
0
280,666
2
L
Heimdallr
6,599
440
61
4
0
321,515
0
L
Loki
6,938
463
75
5
0
286,859
2
W
Nu Wa
8,440
563
103
7
0
258,066
2
W
Athena
7,574
505
74
5
0
321,424
1
L
Olorun
5,796
386
48
3
0
203,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role