Player Matchup

Danzaburou
Danzaburou
K1LLER26154
Danzaburou
Level 38
God Stats
1W - 5L
1,364 SR
Queue Stats
17W - 18L
1,549 Elo+
Party 2
Hercules
Hercules
LiuHaiYang
Hercules
Level 57
God Stats
0W - 1L
1,295 SR
Queue Stats
19W - 17L
1,532 Elo+
Party 2
Athena
Athena
PCDespo
Athena
Level 17
God Stats
7W - 9L
1,539 SR
Queue Stats
21W - 24L
1,359 Elo+
Party 3
Merlin
Merlin
Vamp13
Merlin
Level 101
God Stats
3W - 1L
1,594 SR
Queue Stats
4W - 4L
1,600 Elo+
Party 3
Nemesis
Nemesis
carcosa26711
Nemesis
Level 29
God Stats
1W - 3L
1,260 SR
Queue Stats
20W - 20L
1,490 Elo+
Party 2
Team Averages
Level 48
1,410 SR
1,506 Elo+

VS

Team Averages
Level 66
1,409 SR
1,430 Elo+
Medusa
Medusa
BenjemunsterXD
Medusa
Level 65
God Stats
7W - 2L
1,271 SR
Queue Stats
51W - 41L
1,426 Elo+
Party 1
Terra
Terra
Haturyokaii
Terra
Level 36
God Stats
1W - 1L
1,321 SR
Queue Stats
263W - 286L
1,401 Elo+
Party 1
Scylla
Scylla
PhobicDragon28
Scylla
Level 55
God Stats
4W - 2L
1,358 SR
Queue Stats
270W - 307L
1,444 Elo+
Party 1
Nike
Nike
RaIfyy
Nike
Level 125
God Stats
2W - 3L
1,552 SR
Queue Stats
236W - 256L
1,432 Elo+
Party 1
Thanatos
Thanatos
xxxDangerousDxx
Thanatos
Level 48
God Stats
14W - 11L
1,542 SR
Queue Stats
136W - 133L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
K1LLER26154
Danzaburou
14
2 / 4 / 1
9,438
472
7,097
12,144
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
LiuHaiYang
Hercules
14
3 / 6 / 1
9,041
452
10,315
18,442
17,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
PCDespo
Athena
11
1 / 3 / 2
8,394
420
8,228
18,702
11,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Vamp13
Merlin
16
0 / 5 / 0
9,413
471
6,370
9,938
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
carcosa26711
Nemesis
15
3 / 6 / 0
9,083
454
7,359
16,030
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
9,586
479
12,004
10,678
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 10
9,238
462
6,158
10,379
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 1 / 4
10,812
541
12,798
12,923
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
RaIfyy
Nike
16
6 / 2 / 8
10,249
512
15,193
21,363
13,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
16
6 / 3 / 9
9,804
490
10,714
13,466
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
9
Kills
24
24
Deaths
9
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
3
1
10
8
L
Danzaburou
K1LLER26154
Danzaburou
2
4
1
0.63
L
Hercules
LiuHaiYang
Hercules
3
6
1
0.58
L
Athena
PCDespo
Athena
1
3
2
0.67
W
7
1
4
9
W
Nike
RaIfyy
Nike
6
2
8
5
L
Merlin
Vamp13
Merlin
0
5
0
0
L
Nemesis
carcosa26711
Nemesis
3
6
0
0.5
W
Thanatos
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,369
Damage
56,867
75,256
Taken
68,809
43,361
Mitigated
36,322
18,323
Healing
31,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,004
5,314
0
3,952
10,678
4,293
708
1,101
9,577
0
76,833
W
6,158
874
1,191
3,439
10,379
8,211
0
3,311
7,043
22,366
0
L
Danzaburou
K1LLER26154
Danzaburou
7,097
3,243
0
3,323
12,144
4,587
470
1,828
10,316
0
50,509
L
Hercules
LiuHaiYang
Hercules
10,315
4,132
0
5,471
18,442
17,273
800
5,404
12,988
0
45,037
L
Athena
PCDespo
Athena
8,228
2,159
0
4,732
18,702
11,157
293
5,166
13,380
27,147
0
W
12,798
816
315
5,412
12,923
4,885
250
5,570
7,328
74,260
0
W
Nike
RaIfyy
Nike
15,193
2,546
0
6,030
21,363
13,745
189
2,514
18,374
9,442
62,319
L
Merlin
Vamp13
Merlin
6,370
104
243
2,408
9,938
3,522
440
5,173
4,587
66,780
0
L
Nemesis
carcosa26711
Nemesis
7,359
3,347
274
1,872
16,030
6,822
0
3,794
12,116
0
55,732
W
Thanatos
10,714
2,359
0
11,511
13,466
5,188
258
2,102
11,289
0
50,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
49,689
431
Minions Killed
474
0
Camps Cleared
0
1,860,004
Distance Traveled
1,904,797
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,586
479
118
6
0
352,392
0
W
Terra
9,238
462
36
2
0
396,987
0
L
Danzaburou
9,438
472
96
5
0
335,442
4
L
Hercules
9,041
452
73
4
0
350,444
2
L
Athena
8,394
420
40
2
0
443,179
0
W
Scylla
10,812
541
138
7
0
348,712
4
W
Nike
10,249
512
105
5
0
398,664
1
L
Merlin
9,413
471
128
6
0
332,597
5
L
Nemesis
9,083
454
94
5
0
398,342
0
W
Thanatos
9,804
490
77
4
0
408,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role