Player Matchup

Kali
Kali
Anntedeguemon
Kali
Level 8
God Stats
1W - 1L
1,753 SR
Queue Stats
9W - 4L
1,663 Elo+
Party 2
Sylvanus
Sylvanus
Giuliatsuk
Sylvanus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 95L
1,522 Elo+
Party 2
Sol
Sol
JEDxPitiza
Sol
Level 20
God Stats
5W - 5L
1,517 SR
Queue Stats
35W - 32L
1,531 Elo+
Party 2
Neith
Neith
Scofeira
Neith
Level 7
God Stats
1W - 1L
1,820 SR
Queue Stats
12W - 10L
1,630 Elo+
Party 2
Mercury
Mercury
SmikeNoob
Mercury
Level 26
God Stats
12W - 13L
1,650 SR
Queue Stats
157W - 175L
1,521 Elo+
Solo
Team Averages
Level 35
1,648 SR
1,573 Elo+

VS

Team Averages
Level 24
1,442 SR
1,479 Elo+
Merlin
Merlin
Cacuius
Merlin
Level 15
God Stats
3W - 3L
1,229 SR
Queue Stats
11W - 8L
1,481 Elo+
Party 1
Loki
Loki
SombraTM
Loki
Level 14
God Stats
10W - 12L
1,550 SR
Queue Stats
10W - 13L
1,503 Elo+
Solo
Anhur
Anhur
VlaaroSveen
Anhur
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
110W - 98L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
XxLiLTalkxX
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,473 Elo+
Party 1
Bakasura
Bakasura
vinipime
Bakasura
Level 15
God Stats
6W - 2L
1,657 SR
Queue Stats
16W - 18L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 15 / 4
13,541
437
8,969
21,491
11,917
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Giuliatsuk
Sylvanus
18
4 / 7 / 8
14,000
452
12,085
28,204
37,928
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 9 / 6
14,313
462
19,730
23,165
9,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Scofeira
Neith
17
0 / 9 / 6
12,044
389
6,169
14,604
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
SmikeNoob
Mercury
20
13 / 5 / 5
19,354
624
25,287
30,236
16,962
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cacuius
Merlin
20
9 / 8 / 9
17,268
557
17,546
20,966
8,846
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
20
12 / 7 / 9
17,191
555
20,896
25,379
11,589
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 4 / 10
17,601
568
20,128
23,230
9,356
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
XxLiLTalkxX
Sun Wukong
20
9 / 4 / 13
18,017
581
22,645
27,679
33,627
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
vinipime
Bakasura
20
3 / 6 / 12
15,067
486
10,680
23,457
12,405
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
98
27
Kills
45
45
Deaths
29
29
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
15
4
0.33
W
Merlin
Cacuius
Merlin
9
8
9
1.69
L
Sylvanus
Giuliatsuk
Sylvanus
4
7
8
1.14
L
7
9
6
1.11
L
Neith
Scofeira
Neith
0
9
6
0.33
L
Mercury
SmikeNoob
Mercury
13
5
5
3.1
W
Loki
12
7
9
2.36
W
12
4
10
4.25
W
Sun Wukong
XxLiLTalkxX
Sun Wukong
9
4
13
3.88
W
Bakasura
vinipime
Bakasura
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,240
Damage
91,895
117,700
Taken
120,711
81,738
Mitigated
75,823
26,346
Healing
25,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,969
3,847
0
1,954
21,491
11,917
2,373
3,258
18,130
0
45,059
W
Merlin
Cacuius
Merlin
17,546
1,055
234
2,091
20,966
8,846
2,751
7,335
13,631
128,530
0
L
Sylvanus
Giuliatsuk
Sylvanus
12,085
2,055
1,095
6,615
28,204
37,928
580
5,827
21,743
45,560
0
L
19,730
6,511
0
5,641
23,165
9,950
1,226
4,113
18,598
70,389
0
L
Neith
Scofeira
Neith
6,169
4,294
0
1,695
14,604
4,981
2,310
1,897
12,667
0
43,895
L
Mercury
SmikeNoob
Mercury
25,287
13,650
0
9,346
30,236
16,962
2,625
1,594
28,532
0
178,630
W
Loki
20,896
3,536
0
3,267
25,379
11,589
1,648
5,927
19,296
0
117,688
W
20,128
9,316
0
9,521
23,230
9,356
738
8,153
15,077
0
98,384
W
Sun Wukong
XxLiLTalkxX
Sun Wukong
22,645
5,168
0
4,056
27,679
33,627
5,187
8,064
19,455
0
130,159
W
Bakasura
vinipime
Bakasura
10,680
8,141
0
5,855
23,457
12,405
1,754
7,301
16,076
0
96,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,252
Gold Earned
85,144
548
Minions Killed
792
0
Camps Cleared
0
2,497,413
Distance Traveled
2,806,153
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,541
437
68
2
0
463,386
1
W
Merlin
17,268
557
169
5
0
522,556
1
L
Sylvanus
14,000
452
39
1
0
370,939
1
L
Sol
14,313
462
94
3
0
495,225
1
L
Neith
12,044
389
71
2
0
452,623
0
L
Mercury
19,354
624
276
9
0
715,240
4
W
Loki
17,191
555
146
5
0
563,152
0
W
Anhur
17,601
568
142
5
0
504,055
13
W
Sun Wukong
18,017
581
190
6
0
583,186
3
W
Bakasura
15,067
486
145
5
0
633,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role