Player Matchup

Ares
Ares
BKRPLAY
Ares
Level 7
God Stats
3W - 4L
1,308 SR
Queue Stats
3W - 5L
1,314 Elo+
Solo
Sol
Sol
Killaseason05
Sol
Level 27
God Stats
0W - 2L
1,252 SR
Queue Stats
117W - 150L
1,404 Elo+
Solo
Bellona
Bellona
ManuelB209
Bellona
Level 12
God Stats
1W - 3L
1,345 SR
Queue Stats
39W - 52L
1,382 Elo+
Solo
Merlin
Merlin
ProfeCR
Merlin
Level 12
God Stats
26W - 26L
1,516 SR
Queue Stats
159W - 167L
1,416 Elo+
Solo
Set
Set
Zorro697
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,358 Elo+
Solo
Team Averages
Level 15
1,384 SR
1,375 Elo+

VS

Team Averages
Level 28
1,651 SR
1,650 Elo+
Fenrir
Fenrir
JovenBruh
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,736 Elo+
Party 1
Ra
Ra
Nanoxl
Ra
Level 87
God Stats
9W - 2L
1,843 SR
Queue Stats
78W - 85L
1,547 Elo+
Party 1
Artemis
Artemis
Precii
Artemis
Level 6
God Stats
3W - 1L
1,858 SR
Queue Stats
11W - 7L
1,754 Elo+
Party 1
Zeus
Zeus
Warlord235787
Zeus
Level 25
God Stats
3W - 6L
1,605 SR
Queue Stats
119W - 121L
1,397 Elo+
Solo
Athena
Athena
jhouna
Athena
Level 13
God Stats
6W - 5L
1,448 SR
Queue Stats
38W - 42L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BKRPLAY
Ares
15
2 / 6 / 2
10,549
959
4,825
16,880
17,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 13 / 5
12,445
1,131
27,123
27,511
9,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
ManuelB209
Bellona
18
2 / 8 / 9
11,121
1,011
7,447
26,467
17,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
ProfeCR
Merlin
17
1 / 4 / 9
11,167
1,015
14,259
10,834
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 15 / 4
10,593
963
7,370
22,994
10,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JovenBruh
Fenrir
18
6 / 5 / 19
11,505
1,046
10,243
14,658
7,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
20
13 / 1 / 30
14,033
1,276
23,097
11,231
6,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Precii
Artemis
19
5 / 3 / 35
12,817
1,165
28,821
13,096
5,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
14 / 4 / 22
14,141
1,286
25,039
13,140
6,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
jhouna
Athena
19
8 / 1 / 28
12,368
1,124
10,845
14,071
14,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
180
14
Kills
46
46
Deaths
14
29
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Ares
BKRPLAY
Ares
2
6
2
0.5
W
Fenrir
JovenBruh
Fenrir
6
5
19
3.1
L
7
13
5
0.73
L
Bellona
ManuelB209
Bellona
2
8
9
0.81
W
Ra
13
1
30
28
W
Artemis
Precii
Artemis
5
3
35
7.5
L
Merlin
ProfeCR
Merlin
1
4
9
1.38
W
14
4
22
6.25
L
2
15
4
0.27
W
Athena
jhouna
Athena
8
1
28
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,024
Damage
98,045
104,686
Taken
66,196
60,315
Mitigated
40,628
10,891
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BKRPLAY
Ares
4,825
201
0
746
16,880
17,646
0
8,903
7,977
9,308
0
W
Fenrir
JovenBruh
Fenrir
10,243
3,249
0
1,189
14,658
7,646
0
9,765
4,893
0
19,295
L
27,123
9,845
0
7,123
27,511
9,933
0
13,604
13,907
56,444
0
L
Bellona
ManuelB209
Bellona
7,447
3,285
0
1,407
26,467
17,729
0
17,986
8,481
0
24,447
W
Ra
23,097
2,197
6,813
5,431
11,231
6,566
0
8,079
3,152
80,757
0
W
Artemis
Precii
Artemis
28,821
19,439
0
3,512
13,096
5,824
0
8,296
4,800
0
41,641
L
Merlin
ProfeCR
Merlin
14,259
748
0
0
10,834
4,511
0
7,660
3,174
43,366
0
W
25,039
5,082
0
1,563
13,140
6,035
0
9,980
3,160
38,627
0
L
7,370
3,014
0
1,615
22,994
10,496
0
10,828
12,166
0
36,260
W
Athena
jhouna
Athena
10,845
1,289
0
0
14,071
14,557
0
10,087
3,984
16,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,875
Gold Earned
64,864
210
Minions Killed
224
5
Camps Cleared
10
896,131
Distance Traveled
944,618
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,549
959
13
1
0
144,293
0
W
Fenrir
11,505
1,046
15
1
5
178,796
0
L
Sol
12,445
1,131
49
4
3
180,210
0
L
Bellona
11,121
1,011
34
3
2
231,405
0
W
Ra
14,033
1,276
135
12
2
233,042
0
W
Artemis
12,817
1,165
34
3
1
179,195
0
L
Merlin
11,167
1,015
64
6
0
171,282
1
W
Zeus
14,141
1,286
31
3
1
158,342
0
L
Set
10,593
963
50
5
0
168,941
1
W
Athena
12,368
1,124
9
1
1
195,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role