Player Matchup

Thanatos
Thanatos
K0xKelx
Thanatos
Level 24
God Stats
22W - 11L
1,518 SR
Queue Stats
96W - 109L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
Night-Monsters-
Gilgamesh
Level 21
God Stats
31W - 16L
1,578 SR
Queue Stats
113W - 86L
1,536 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ThugsTheory
Tsukuyomi
Level 17
God Stats
32W - 16L
1,664 SR
Queue Stats
137W - 115L
1,554 Elo+
Party 3
Rama
Rama
dANdUUU
Rama
Level 29
God Stats
6W - 4L
1,806 SR
Queue Stats
73W - 64L
1,536 Elo+
Party 2
Khepri
Khepri
wesizback
Khepri
Level 25
God Stats
4W - 8L
1,637 SR
Queue Stats
73W - 65L
1,472 Elo+
Party 2
Team Averages
Level 23
1,641 SR
1,504 Elo+

VS

Team Averages
Level 12
1,550 SR
1,478 Elo+
Arachne
Arachne
Fafik18
Arachne
Level 11
God Stats
34W - 21L
1,737 SR
Queue Stats
47W - 41L
1,422 Elo+
Party 1
Artemis
Artemis
Ice_Koval02
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
KappelusznikPL
Kukulkan
Level 11
God Stats
3W - 4L
1,515 SR
Queue Stats
29W - 27L
1,467 Elo+
Party 1
Nemesis
Nemesis
fabulousFinger
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,436 Elo+
Solo
Horus
Horus
itsloren29
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
K0xKelx
Thanatos
20
25 / 2 / 4
16,579
663
30,099
20,218
10,908
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Night-Monsters-
Gilgamesh
20
8 / 2 / 12
15,519
621
12,952
19,501
16,562
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
ThugsTheory
Tsukuyomi
18
4 / 5 / 16
13,217
529
14,245
19,351
11,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
dANdUUU
Rama
20
14 / 3 / 13
14,556
582
30,004
21,857
9,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
wesizback
Khepri
19
7 / 6 / 25
14,221
569
10,240
21,156
26,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fafik18
Arachne
16
1 / 12 / 3
10,115
405
7,311
23,026
10,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Ice_Koval02
Artemis
14
2 / 15 / 4
9,341
374
10,924
20,546
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
20
8 / 14 / 3
13,944
558
26,798
19,246
8,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 8 / 7
10,181
407
6,068
28,394
11,017
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
16
4 / 10 / 3
11,198
448
6,714
27,568
26,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
36
58
Kills
16
18
Deaths
59
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Fafik18
Arachne
1
12
3
0.21
L
Artemis
Ice_Koval02
Artemis
2
15
4
0.27
W
Thanatos
K0xKelx
Thanatos
25
2
4
13.5
L
Kukulkan
8
14
3
0.68
W
Gilgamesh
Night-Monsters-
Gilgamesh
8
2
12
7
W
Tsukuyomi
ThugsTheory
Tsukuyomi
4
5
16
2.4
W
Rama
dANdUUU
Rama
14
3
13
6.83
L
1
8
7
0.56
L
Horus
4
10
3
0.55
W
Khepri
wesizback
Khepri
7
6
25
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,540
Damage
57,815
102,083
Taken
118,780
75,737
Mitigated
65,425
40,953
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Fafik18
Arachne
7,311
4,824
0
1,967
23,026
10,870
1,141
2,626
20,400
0
52,703
L
Artemis
Ice_Koval02
Artemis
10,924
4,944
0
30
20,546
8,773
310
1,650
18,896
0
41,235
W
Thanatos
K0xKelx
Thanatos
30,099
11,570
0
22,862
20,218
10,908
1,027
3,250
16,896
0
118,915
L
Kukulkan
26,798
4,386
0
37
19,246
8,469
1,128
2,463
16,783
95,571
0
W
Gilgamesh
Night-Monsters-
Gilgamesh
12,952
3,884
0
6,672
19,501
16,562
8,281
3,063
16,276
0
114,102
W
Tsukuyomi
ThugsTheory
Tsukuyomi
14,245
1,778
0
2,169
19,351
11,476
4,380
4,900
14,237
0
90,996
W
Rama
dANdUUU
Rama
30,004
26,168
0
8,251
21,857
9,840
3,915
6,366
15,377
0
96,693
L
6,068
693
0
4,108
28,394
11,017
0
2,242
26,152
0
50,990
L
Horus
6,714
3,838
581
3,727
27,568
26,296
0
1,259
26,309
0
31,376
W
Khepri
wesizback
Khepri
10,240
1,530
0
999
21,156
26,951
155
8,337
12,499
39,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,092
Gold Earned
54,779
671
Minions Killed
431
0
Camps Cleared
0
2,284,142
Distance Traveled
2,103,177
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,115
405
108
4
0
455,142
0
L
Artemis
9,341
374
57
2
0
353,961
2
W
Thanatos
16,579
663
155
6
0
499,572
0
L
Kukulkan
13,944
558
146
6
0
397,387
0
W
Gilgamesh
15,519
621
197
8
0
435,030
3
W
Tsukuyomi
13,217
529
145
6
0
449,112
0
W
Rama
14,556
582
125
5
0
430,948
3
L
Nemesis
10,181
407
70
3
0
491,713
0
L
Horus
11,198
448
50
2
0
404,974
5
W
Khepri
14,221
569
49
2
0
469,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role