Player Matchup

Tiamat
Tiamat
CatM4nNN
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,695 Elo+
Party 2
Bastet
Bastet
Daikrys
Bastet
Level 29
God Stats
33W - 20L
1,736 SR
Queue Stats
258W - 256L
1,560 Elo+
Solo
Olorun
Olorun
Hondiar
Olorun
Level 16
God Stats
4W - 4L
1,450 SR
Queue Stats
111W - 80L
1,429 Elo+
Solo
Kukulkan
Kukulkan
Koyboy
Kukulkan
Level 15
God Stats
1W - 0L
1,644 SR
Queue Stats
5W - 2L
1,657 Elo+
Party 2
Medusa
Medusa
iTameon
Medusa
Level 27
God Stats
6W - 2L
1,707 SR
Queue Stats
57W - 46L
1,434 Elo+
Solo
Team Averages
Level 20
1,607 SR
1,555 Elo+

VS

Team Averages
Level 24
1,464 SR
1,439 Elo+
Bacchus
Bacchus
PiltoversFinest
Bacchus
Level 35
God Stats
30W - 18L
1,649 SR
Queue Stats
101W - 115L
1,554 Elo+
Party 1
Cupid
Cupid
RogerTheCabinBoy
Cupid
Level 28
God Stats
13W - 27L
1,350 SR
Queue Stats
133W - 192L
1,409 Elo+
Solo
Merlin
Merlin
SugmaDeekBoy
Merlin
Level 29
God Stats
21W - 16L
1,604 SR
Queue Stats
213W - 127L
1,654 Elo+
Solo
Medusa
Medusa
dormstone
Medusa
Level 22
God Stats
1W - 2L
1,460 SR
Queue Stats
79W - 106L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
surakhii
Heimdallr
Level 5
God Stats
4W - 5L
1,256 SR
Queue Stats
4W - 5L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CatM4nNN
Tiamat
17
7 / 3 / 21
10,871
1,087
14,529
9,080
6,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
Daikrys
Bastet
17
8 / 3 / 20
10,891
1,089
15,901
12,533
5,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Olorun
Hondiar
Olorun
17
2 / 2 / 26
10,330
1,033
10,523
8,149
3,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Koyboy
Kukulkan
18
10 / 2 / 19
11,302
1,130
14,224
8,080
3,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
iTameon
Medusa
17
9 / 1 / 17
11,714
1,171
9,122
8,962
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

237

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
9,899
990
12,247
15,487
10,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 10 / 5
8,980
898
514
12,944
4,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
16
5 / 1 / 5
11,160
1,116
14,532
11,092
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
dormstone
Medusa
16
4 / 7 / 6
10,569
1,057
9,028
13,777
5,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
surakhii
Heimdallr
15
0 / 11 / 8
9,095
910
5,452
14,827
6,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
43
36
Kills
11
11
Deaths
36
103
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CatM4nNN
Tiamat
7
3
21
5.83
W
Bastet
Daikrys
Bastet
8
3
20
6
W
Olorun
Hondiar
Olorun
2
2
26
7.5
W
Kukulkan
Koyboy
Kukulkan
10
2
19
9.75
L
2
7
8
0.86
L
0
10
5
0.25
L
Merlin
5
1
5
7.5
L
Medusa
dormstone
Medusa
4
7
6
1
W
Medusa
iTameon
Medusa
9
1
17
17.5
L
Heimdallr
surakhii
Heimdallr
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,299
Damage
41,773
46,804
Taken
68,127
22,517
Mitigated
31,058
6,938
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CatM4nNN
Tiamat
14,529
834
0
1,812
9,080
6,773
0
4,942
3,973
32,822
0
W
Bastet
Daikrys
Bastet
15,901
5,173
0
746
12,533
5,299
0
6,651
5,771
0
25,193
W
Olorun
Hondiar
Olorun
10,523
4,246
1,204
1,843
8,149
3,238
0
6,102
1,889
26,800
0
W
Kukulkan
Koyboy
Kukulkan
14,224
1,411
0
587
8,080
3,314
0
4,626
3,300
36,381
0
L
12,247
557
0
307
15,487
10,663
0
9,204
6,283
18,252
0
L
514
79
544
20
12,944
4,754
0
7,132
5,812
0
14,297
L
Merlin
14,532
1,019
0
1,126
11,092
4,148
0
6,957
4,135
56,215
0
L
Medusa
dormstone
Medusa
9,028
4,058
0
563
13,777
5,485
0
7,890
5,887
0
25,239
W
Medusa
iTameon
Medusa
9,122
3,831
0
746
8,962
3,893
0
3,746
5,092
0
20,276
L
Heimdallr
surakhii
Heimdallr
5,452
3,466
0
702
14,827
6,008
0
8,093
6,734
0
13,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,108
Gold Earned
49,703
189
Minions Killed
225
12
Camps Cleared
3
980,310
Distance Traveled
786,215
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,871
1,087
49
5
2
198,382
0
W
Bastet
10,891
1,089
17
2
6
220,982
0
W
Olorun
10,330
1,033
34
3
1
156,728
0
W
Kukulkan
11,302
1,130
70
7
3
179,449
1
L
Bacchus
9,899
990
17
2
0
202,173
0
L
Cupid
8,980
898
43
4
1
91,411
0
L
Merlin
11,160
1,116
103
10
0
174,581
1
L
Medusa
10,569
1,057
27
3
0
180,505
1
W
Medusa
11,714
1,171
19
2
0
224,769
0
L
Heimdallr
9,095
910
35
4
2
137,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role