Player Matchup

Hera
Hera
Fūji
Hera
Level 98
God Stats
0W - 4L
1,200 SR
Queue Stats
262W - 226L
1,533 Elo+
Party 1
Chaac
Chaac
Jadonador
Chaac
Level 100
God Stats
1W - 2L
1,663 SR
Queue Stats
90W - 68L
1,543 Elo+
Solo
Izanami
Izanami
MomGetDaLaundry
Izanami
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 85L
1,511 Elo+
Party 1
Team Averages
Level 87
1,454 SR
1,529 Elo+

VS

Team Averages
Level 85
1,468 SR
1,563 Elo+
Agni
Agni
Envys
Agni
Level 121
God Stats
13W - 14L
1,173 SR
Queue Stats
346W - 314L
1,588 Elo+
Solo
Kumbhakarna
Kumbhakarna
SCAMMEDCISM
Kumbhakarna
Level 86
God Stats
225W - 251L
1,602 SR
Queue Stats
234W - 265L
1,570 Elo+
Solo
Xbalanque
Xbalanque
x41Merks
Xbalanque
Level 49
God Stats
12W - 4L
1,631 SR
Queue Stats
129W - 122L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Fūji
Hera
14
5 / 5 / 8
11,477
717
11,872
11,245
3,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Jadonador
Chaac
15
4 / 6 / 9
11,431
714
15,775
19,607
21,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 7 / 7
11,685
730
11,660
21,205
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Envys
Agni
16
9 / 9 / 7
12,632
790
14,339
16,555
7,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
SCAMMEDCISM
Kumbhakarna
14
0 / 2 / 14
11,191
699
6,956
15,794
16,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
x41Merks
Xbalanque
16
9 / 4 / 6
12,611
788
19,696
16,333
7,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
15
Kills
18
18
Deaths
15
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
Envys
Agni
9
9
7
1.39
L
Hera
Fūji
Hera
5
5
8
1.8
L
Chaac
Jadonador
Chaac
4
6
9
1.42
L
6
7
7
1.36
W
Kumbhakarna
SCAMMEDCISM
Kumbhakarna
0
2
14
3.5
W
Xbalanque
x41Merks
Xbalanque
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,307
Damage
40,991
52,057
Taken
48,682
31,363
Mitigated
31,064
14,932
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Envys
Agni
14,339
1,257
328
2,833
16,555
7,106
294
3,500
13,055
44,393
0
L
Hera
Fūji
Hera
11,872
1,818
729
2,007
11,245
3,505
74
4,192
6,827
31,762
0
L
Chaac
Jadonador
Chaac
15,775
2,640
395
7,054
19,607
21,194
171
7,582
11,847
546
65,838
L
11,660
6,904
525
4,222
21,205
6,664
516
8,853
11,972
0
49,227
W
Kumbhakarna
SCAMMEDCISM
Kumbhakarna
6,956
596
1,440
1,978
15,794
16,889
506
3,708
12,086
29,835
0
W
Xbalanque
x41Merks
Xbalanque
19,696
7,194
0
4,827
16,333
7,069
3,032
5,203
11,130
0
67,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
36,434
190
Minions Killed
167
0
Camps Cleared
0
857,334
Distance Traveled
858,420
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,632
790
47
3
0
267,981
2
L
Hera
11,477
717
37
2
0
285,663
4
L
Chaac
11,431
714
69
4
0
312,021
5
L
Izanami
11,685
730
84
5
0
259,650
2
W
Kumbhakarna
11,191
699
30
2
0
315,064
3
W
Xbalanque
12,611
788
90
6
0
275,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role