Player Matchup

Kali
Kali
Silver II
ALEX64MER01
Kali
Silver II
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 55L
993 MMR
Solo
Thor
Thor
Gold IV
HighLordFragBag
Thor
Gold IV
Level 138
God Stats
45W - 34L
1,693 SR
Queue Stats
748W - 745L
1,306 MMR
Solo
Danzaburou
Danzaburou
Silver V
ItZMiDNight
Danzaburou
Silver V
Level 140
God Stats
3W - 2L
1,443 SR
Queue Stats
9W - 6L
1,347 MMR
Solo
Discordia
Discordia
Gold V
RisnPhoenix213
Discordia
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver II
xxxPowerPoint
Osiris
Silver II
Level 80
God Stats
13W - 16L
1,487 SR
Queue Stats
117W - 141L
972 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,525 SR
1,223 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,665 SR
1,275 MMR
Nemesis
Nemesis
Silver I
CoastGuardJeff
Nemesis
Silver I
Level 104
God Stats
0W - 1L
1,753 SR
Queue Stats
68W - 66L
1,147 MMR
Solo
Scylla
Scylla
Gold V
DevMotion
Scylla
Gold V
Level 145
God Stats
6W - 3L
1,720 SR
Queue Stats
59W - 60L
1,381 MMR
Solo
Bellona
Bellona
Silver II
Insincerelymine
Bellona
Silver II
Level 149
God Stats
4W - 5L
1,611 SR
Queue Stats
378W - 382L
964 MMR
Solo
Izanami
Izanami
Silver I
Jordonya
Izanami
Silver I
Level 143
God Stats
10W - 4L
1,740 SR
Queue Stats
63W - 54L
1,385 MMR
Solo
Yemoja
Yemoja
Silver II
NotAGrilll
Yemoja
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,286
629
2,531
8,568
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 1
6,983
698
5,800
7,950
3,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
ItZMiDNight
Danzaburou
11
4 / 0 / 0
6,406
641
4,320
4,895
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Boots

Boots

+6%
Movement Speed

Discordia
RisnPhoenix213
Discordia
11
1 / 2 / 3
6,052
605
3,167
3,672
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 4
5,014
501
2,936
3,600
2,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetTsukuyomiApolloTiamatPersephone

VS

Bans
AthenaYmirKing ArthurGuan YuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,189
519
2,703
7,359
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
DevMotion
Scylla
9
1 / 3 / 1
5,166
517
2,377
4,975
1,349
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 4 / 0
5,794
579
4,694
7,763
5,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Jordonya
Izanami
9
0 / 2 / 0
5,187
519
2,167
5,392
1,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
NotAGrilll
Yemoja
9
0 / 1 / 1
4,981
498
1,104
3,790
1,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
1
3
1
0.5
L
Scylla
DevMotion
Scylla
1
3
1
0.5
W
4
2
1
2.25
L
2
4
0
0.5
W
Danzaburou
ItZMiDNight
Danzaburou
4
0
0
4
L
Izanami
Jordonya
Izanami
0
2
0
0
L
Yemoja
NotAGrilll
Yemoja
0
1
1
0.5
W
Discordia
RisnPhoenix213
Discordia
1
2
3
1.25
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,754
Damage
13,045
28,685
Taken
29,279
11,715
Mitigated
11,522
15,199
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,531
1,240
0
6,239
8,568
3,007
424
1,230
7,338
0
24,420
L
2,703
962
0
741
7,359
2,123
0
719
6,640
0
24,471
L
Scylla
DevMotion
Scylla
2,377
253
0
809
4,975
1,349
0
2,369
2,606
25,990
0
W
5,800
1,747
0
2,923
7,950
3,472
480
0
7,950
0
40,333
L
4,694
2,008
0
1,442
7,763
5,572
0
0
7,763
0
27,334
W
Danzaburou
ItZMiDNight
Danzaburou
4,320
2,358
0
3,409
4,895
1,533
301
380
4,515
0
46,054
L
Izanami
Jordonya
Izanami
2,167
1,707
0
1,557
5,392
1,170
0
0
5,392
0
34,631
L
Yemoja
NotAGrilll
Yemoja
1,104
99
1,075
1,841
3,790
1,308
0
79
3,711
11,734
0
W
Discordia
RisnPhoenix213
Discordia
3,167
139
0
1,158
3,672
1,100
88
1,178
2,494
33,655
0
W
2,936
409
0
1,470
3,600
2,603
0
693
2,907
0
13,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,741
Gold Earned
26,317
349
Minions Killed
285
0
Camps Cleared
0
926,181
Distance Traveled
911,853
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,286
629
59
6
0
200,839
1
L
Nemesis
5,189
519
54
5
0
200,293
3
L
Scylla
5,166
517
58
6
0
170,275
3
W
Thor
6,983
698
84
8
0
198,486
1
L
Bellona
5,794
579
68
7
0
168,724
3
W
Danzaburou
6,406
641
96
10
0
166,708
2
L
Izanami
5,187
519
89
9
0
176,643
3
L
Yemoja
4,981
498
16
2
0
195,918
4
W
Discordia
6,052
605
77
8
0
171,380
2
W
Osiris
5,014
501
33
3
0
188,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role