Player Matchup

Sun Wukong
Sun Wukong
ChibiMouette
Sun Wukong
Level 16
God Stats
3W - 1L
1,794 SR
Queue Stats
24W - 33L
1,342 Elo+
Party 1
Ra
Ra
EISamu
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 56L
1,471 Elo+
Party 4
Yemoja
Yemoja
ProcoDoi
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,418 Elo+
Party 4
Da Ji
Da Ji
SatanLuiMM
Da Ji
Level 16
God Stats
0W - 7L
1,050 SR
Queue Stats
44W - 55L
1,342 Elo+
Party 1
Neith
Neith
animal999
Neith
Level 25
God Stats
95W - 98L
1,464 SR
Queue Stats
105W - 112L
1,370 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,389 Elo+

VS

Team Averages
Level 17
1,554 SR
1,429 Elo+
Scylla
Scylla
BigHugeWullyBoi
Scylla
Level 17
God Stats
22W - 18L
1,608 SR
Queue Stats
51W - 59L
1,442 Elo+
Party 3
Yemoja
Yemoja
Marialessa
Yemoja
Level 8
God Stats
14W - 9L
1,285 SR
Queue Stats
267W - 347L
1,342 Elo+
Solo
Izanami
Izanami
NoraVetala
Izanami
Level 18
God Stats
78W - 78L
1,642 SR
Queue Stats
133W - 150L
1,370 Elo+
Party 2
Pele
Pele
SupangleBob
Pele
Level 17
God Stats
5W - 1L
1,711 SR
Queue Stats
71W - 61L
1,405 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TRBendyFork
Tsukuyomi
Level 27
God Stats
9W - 4L
1,523 SR
Queue Stats
26W - 25L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChibiMouette
Sun Wukong
20
6 / 8 / 20
14,398
1,108
12,589
25,798
26,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
20
4 / 10 / 23
13,846
1,065
16,250
18,026
9,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
ProcoDoi
Yemoja
20
3 / 7 / 28
15,187
1,168
12,358
19,823
27,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
20
11 / 13 / 15
14,887
1,145
21,482
26,808
14,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
animal999
Neith
20
12 / 10 / 16
15,859
1,220
34,169
19,105
9,169
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 15
15,346
1,180
15,741
10,806
4,476
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Marialessa
Yemoja
20
1 / 5 / 21
13,793
1,061
6,393
18,470
26,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
NoraVetala
Izanami
20
5 / 10 / 20
13,892
1,069
16,633
22,924
10,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
21 / 11 / 17
17,648
1,358
37,817
26,232
13,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
TRBendyFork
Tsukuyomi
20
9 / 9 / 23
15,149
1,165
26,278
23,678
13,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
144
36
Kills
48
48
Deaths
36
102
Assists
96
Player
Kills
Deaths
Assists
KDA
W
12
1
15
19.5
L
Sun Wukong
ChibiMouette
Sun Wukong
6
8
20
2
L
Ra
4
10
23
1.55
W
Yemoja
Marialessa
Yemoja
1
5
21
2.3
W
Izanami
NoraVetala
Izanami
5
10
20
1.5
L
Yemoja
ProcoDoi
Yemoja
3
7
28
2.43
L
Da Ji
11
13
15
1.42
W
21
11
17
2.68
W
Tsukuyomi
TRBendyFork
Tsukuyomi
9
9
23
2.28
L
Neith
animal999
Neith
12
10
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,848
Damage
102,862
109,560
Taken
102,110
86,110
Mitigated
68,197
9,431
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,741
1,538
454
2,233
10,806
4,476
0
4,199
6,607
54,113
0
L
Sun Wukong
ChibiMouette
Sun Wukong
12,589
2,995
0
712
25,798
26,595
0
5,982
19,816
0
38,366
L
Ra
16,250
2,330
2,015
1,050
18,026
9,038
0
2,330
15,696
46,858
0
W
Yemoja
Marialessa
Yemoja
6,393
1,146
1,671
1,637
18,470
26,154
0
4,430
14,040
18,058
0
W
Izanami
NoraVetala
Izanami
16,633
11,878
0
694
22,924
10,586
0
6,471
16,453
0
43,910
L
Yemoja
ProcoDoi
Yemoja
12,358
2,248
3,046
2,005
19,823
27,267
0
3,466
16,357
29,078
0
L
Da Ji
21,482
6,472
0
444
26,808
14,041
0
6,910
19,898
0
34,776
W
37,817
15,165
0
4,010
26,232
13,471
0
8,456
17,776
0
51,140
W
Tsukuyomi
TRBendyFork
Tsukuyomi
26,278
6,598
0
3,036
23,678
13,510
0
5,052
18,626
0
41,749
L
Neith
animal999
Neith
34,169
25,412
0
159
19,105
9,169
0
3,446
15,659
0
60,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,177
Gold Earned
75,828
227
Minions Killed
237
5
Camps Cleared
5
1,194,701
Distance Traveled
1,038,495
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,346
1,180
103
8
0
239,300
0
L
Sun Wukong
14,398
1,108
54
4
3
264,883
0
L
Ra
13,846
1,065
71
5
0
259,622
0
W
Yemoja
13,793
1,061
21
2
0
143,455
0
W
Izanami
13,892
1,069
56
4
2
212,750
0
L
Yemoja
15,187
1,168
30
2
0
225,862
1
L
Da Ji
14,887
1,145
22
2
1
260,143
0
W
Pele
17,648
1,358
29
2
1
211,638
0
W
Tsukuyomi
15,149
1,165
28
2
2
231,352
0
L
Neith
15,859
1,220
50
4
1
184,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role