Player Matchup

Janus
Janus
Andres_Z_871
Janus
Level 102
God Stats
2W - 1L
1,587 SR
Queue Stats
146W - 142L
1,398 Elo+
Solo
Chernobog
Chernobog
HekticSoLucky
Chernobog
Level 68
God Stats
2W - 0L
1,728 SR
Queue Stats
284W - 310L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
SaNtGameR2003
Gilgamesh
Level 77
God Stats
3W - 6L
1,516 SR
Queue Stats
110W - 109L
1,391 Elo+
Solo
Jormungandr
Jormungandr
TheOneNation
Jormungandr
Level 137
God Stats
5W - 7L
1,562 SR
Queue Stats
93W - 84L
1,521 Elo+
Solo
Fenrir
Fenrir
jsjdevildogUSMC
Fenrir
Level 123
God Stats
8W - 11L
1,467 SR
Queue Stats
121W - 140L
1,363 Elo+
Solo
Team Averages
Level 101
1,572 SR
1,406 Elo+

VS

Team Averages
Level 88
1,547 SR
1,384 Elo+
Merlin
Merlin
Babsi 12
Merlin
Level 61
God Stats
3W - 2L
1,687 SR
Queue Stats
11W - 9L
1,681 Elo+
Solo
Mercury
Mercury
DragonKingJake_
Mercury
Level 75
God Stats
2W - 3L
1,470 SR
Queue Stats
169W - 161L
1,343 Elo+
Solo
Bellona
Bellona
Purplewins28
Bellona
Level 96
God Stats
1W - 2L
1,683 SR
Queue Stats
1W - 3L
1,168 Elo+
Solo
Izanami
Izanami
R4ging_D34th_617
Izanami
Level 67
God Stats
26W - 23L
1,477 SR
Queue Stats
209W - 223L
1,370 Elo+
Solo
Susano
Susano
vvvfffdd010
Susano
Level 139
God Stats
51W - 43L
1,420 SR
Queue Stats
792W - 799L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 19 / 11
26,112
502
38,647
47,228
32,910
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
HekticSoLucky
Chernobog
20
13 / 15 / 7
28,002
539
28,948
55,383
26,796
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SaNtGameR2003
Gilgamesh
20
12 / 14 / 18
26,578
511
46,162
58,611
82,696
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
TheOneNation
Jormungandr
20
3 / 12 / 26
23,560
453
32,673
70,915
106,652
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 15 / 19
23,043
443
17,353
69,602
71,529
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Babsi 12
Merlin
20
7 / 15 / 20
25,550
491
34,835
50,135
21,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
26 / 14 / 16
27,971
538
57,137
47,028
26,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
Purplewins28
Bellona
8
0 / 3 / 0
13,888
267
1,360
4,441
2,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
27 / 11 / 10
36,758
707
98,687
61,511
35,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
20
13 / 8 / 18
28,426
547
44,431
52,833
52,187
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
137
51
Kills
73
75
Deaths
51
81
Assists
64
Player
Kills
Deaths
Assists
KDA
W
17
19
11
1.18
L
Merlin
Babsi 12
Merlin
7
15
20
1.13
L
26
14
16
2.43
W
Chernobog
HekticSoLucky
Chernobog
13
15
7
1.1
L
Bellona
Purplewins28
Bellona
0
3
0
0
L
27
11
10
2.91
W
Gilgamesh
SaNtGameR2003
Gilgamesh
12
14
18
1.5
W
Jormungandr
TheOneNation
Jormungandr
3
12
26
1.33
W
6
15
19
1.03
L
Susano
13
8
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,783
Damage
236,450
301,739
Taken
215,948
320,583
Mitigated
137,861
54,162
Healing
72,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,647
4,582
0
8,354
47,228
32,910
1,178
9,131
38,097
156,388
0
L
Merlin
Babsi 12
Merlin
34,835
1,038
909
13,938
50,135
21,649
3,767
25,573
24,562
188,678
0
L
57,137
37,135
0
13,366
47,028
26,588
1,662
14,699
32,201
0
220,278
W
Chernobog
HekticSoLucky
Chernobog
28,948
22,388
2,136
19,181
55,383
26,796
4,215
4,040
51,343
390
222,455
L
Bellona
Purplewins28
Bellona
1,360
705
0
1,422
4,441
2,089
0
0
4,441
0
11,125
L
98,687
84,686
0
33,768
61,511
35,348
6,200
20,724
40,787
0
378,819
W
Gilgamesh
SaNtGameR2003
Gilgamesh
46,162
11,427
0
3,896
58,611
82,696
2,112
5,924
52,687
0
164,616
W
Jormungandr
TheOneNation
Jormungandr
32,673
7,484
990
3,084
70,915
106,652
625
9,310
61,605
134,306
0
W
17,353
2,572
0
16,521
69,602
71,529
3,533
8,004
61,598
0
157,009
L
Susano
44,431
8,882
0
8,913
52,833
52,187
1,375
14,720
37,962
0
213,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

127,295
Gold Earned
132,593
1,021
Minions Killed
1,164
0
Camps Cleared
0
4,074,241
Distance Traveled
3,628,573
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
26,112
502
215
4
0
717,275
3
L
Merlin
25,550
491
247
5
0
726,926
0
L
Mercury
27,971
538
185
4
0
979,863
0
W
Chernobog
28,002
539
259
5
0
845,753
2
L
Bellona
13,888
267
27
1
0
102,279
0
L
Izanami
36,758
707
456
9
0
838,556
2
W
Gilgamesh
26,578
511
245
5
0
814,040
1
W
Jormungandr
23,560
453
131
3
0
905,569
4
W
Fenrir
23,043
443
171
3
0
791,604
0
L
Susano
28,426
547
249
5
0
980,949
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role