Player Matchup

Izanami
Izanami
Bill gtsisge
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,716 Elo+
Party 1
Ao Kuang
Ao Kuang
Cosmoses420
Ao Kuang
Level 63
God Stats
8W - 6L
1,488 SR
Queue Stats
9W - 12L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
DiddyKonng
Baron Samedi
Level 28
God Stats
10W - 5L
1,681 SR
Queue Stats
38W - 56L
1,394 Elo+
Solo
Bellona
Bellona
Horkt
Bellona
Level 29
God Stats
11W - 2L
1,752 SR
Queue Stats
209W - 169L
1,479 Elo+
Solo
Sylvanus
Sylvanus
KiLLz BoZZ313
Sylvanus
Level 24
God Stats
5W - 0L
1,821 SR
Queue Stats
20W - 25L
1,354 Elo+
Party 1
Team Averages
Level 31
1,648 SR
1,492 Elo+

VS

Team Averages
Level 29
1,522 SR
1,442 Elo+
Persephone
Persephone
Ceminite
Persephone
Level 29
God Stats
4W - 6L
1,317 SR
Queue Stats
210W - 243L
1,374 Elo+
Solo
Tiamat
Tiamat
Elgost Faust
Tiamat
Level 19
God Stats
12W - 5L
1,702 SR
Queue Stats
237W - 261L
1,486 Elo+
Party 2
Ganesha
Ganesha
JokerJr8543
Ganesha
Level 28
God Stats
7W - 10L
1,461 SR
Queue Stats
112W - 106L
1,419 Elo+
Party 2
Anubis
Anubis
Kiritokun1998
Anubis
Level 26
God Stats
51W - 36L
1,552 SR
Queue Stats
91W - 79L
1,468 Elo+
Party 2
Izanami
Izanami
snipeshowblake
Izanami
Level 45
God Stats
43W - 31L
1,578 SR
Queue Stats
77W - 67L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bill gtsisge
Izanami
14
8 / 0 / 4
8,079
621
12,160
7,239
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
Cosmoses420
Ao Kuang
14
13 / 3 / 7
8,705
670
13,370
11,326
3,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
DiddyKonng
Baron Samedi
11
4 / 5 / 9
7,170
552
7,489
11,707
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Horkt
Bellona
13
1 / 1 / 0
7,332
564
1,099
7,752
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
KiLLz BoZZ313
Sylvanus
11
0 / 2 / 7
5,921
455
1,633
7,354
4,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ceminite
Persephone
10
1 / 8 / 4
6,523
502
5,352
8,970
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
11
0 / 3 / 1
6,226
479
5,455
6,048
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
JokerJr8543
Ganesha
10
1 / 5 / 1
6,396
492
2,497
10,678
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 7 / 1
7,253
558
8,708
10,645
5,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 1
6,374
490
4,037
8,549
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
26
Kills
10
11
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bill gtsisge
Izanami
8
0
4
10
L
Persephone
Ceminite
Persephone
1
8
4
0.38
W
Ao Kuang
Cosmoses420
Ao Kuang
13
3
7
5.5
W
Baron Samedi
DiddyKonng
Baron Samedi
4
5
9
1.7
L
Tiamat
0
3
1
0.17
W
Bellona
Horkt
Bellona
1
1
0
1
L
Ganesha
JokerJr8543
Ganesha
1
5
1
0.3
W
Sylvanus
KiLLz BoZZ313
Sylvanus
0
2
7
1.75
L
6
7
1
0.93
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,751
Damage
26,049
45,378
Taken
44,890
18,398
Mitigated
23,439
18,900
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bill gtsisge
Izanami
12,160
7,310
0
1,741
7,239
2,816
1,376
2,071
5,168
0
57,541
L
Persephone
Ceminite
Persephone
5,352
773
0
1,274
8,970
2,770
626
7,166
1,651
27,789
0
W
Ao Kuang
Cosmoses420
Ao Kuang
13,370
4,404
0
5,527
11,326
3,629
1,229
5,819
5,507
32,990
0
W
Baron Samedi
DiddyKonng
Baron Samedi
7,489
373
1,328
3,593
11,707
4,235
374
6,337
5,370
29,810
0
L
Tiamat
5,455
684
0
1,314
6,048
5,412
570
2,106
3,942
30,351
0
W
Bellona
Horkt
Bellona
1,099
375
0
3,683
7,752
3,556
348
4,329
3,423
0
40,880
L
Ganesha
JokerJr8543
Ganesha
2,497
25
111
1,391
10,678
7,104
176
4,477
6,042
12,871
0
W
Sylvanus
KiLLz BoZZ313
Sylvanus
1,633
1,208
1,268
1,760
7,354
4,162
454
3,456
3,898
14,055
0
L
8,708
799
0
3,158
10,645
5,927
0
5,676
4,785
32,224
0
L
4,037
2,323
381
2,973
8,549
2,226
1,057
2,453
5,978
0
39,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
32,772
334
Minions Killed
270
0
Camps Cleared
0
1,199,137
Distance Traveled
1,096,809
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,079
621
93
7
0
239,554
6
L
Persephone
6,523
502
45
3
0
209,795
0
W
Ao Kuang
8,705
670
47
4
0
276,288
3
W
Baron Samedi
7,170
552
45
3
0
207,578
2
L
Tiamat
6,226
479
54
4
0
209,182
1
W
Bellona
7,332
564
116
9
0
244,379
1
L
Ganesha
6,396
492
7
1
0
247,011
3
W
Sylvanus
5,921
455
33
3
0
231,338
0
L
Anubis
7,253
558
57
4
0
219,830
0
L
Izanami
6,374
490
107
8
0
210,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role