Player Matchup

Hachiman
Hachiman
H0ON6000
Hachiman
Level 13
God Stats
24W - 18L
1,355 SR
Queue Stats
58W - 74L
1,283 Elo+
Solo
Kukulkan
Kukulkan
Infamy vF
Kukulkan
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Apollo
Apollo
JBARR022
Apollo
Level 12
God Stats
21W - 27L
1,504 SR
Queue Stats
148W - 179L
1,087 Elo+
Party 1
Sobek
Sobek
JordyBoopz
Sobek
Level 14
God Stats
3W - 3L
1,741 SR
Queue Stats
121W - 158L
1,171 Elo+
Party 1
King Arthur
King Arthur
bimboninja
King Arthur
Level 24
God Stats
20W - 22L
1,337 SR
Queue Stats
26W - 37L
1,248 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,258 Elo+

VS

Team Averages
Level 16
1,563 SR
1,332 Elo+
Gilgamesh
Gilgamesh
Andrewb429
Gilgamesh
Level 24
God Stats
5W - 13L
1,178 SR
Queue Stats
61W - 156L
1,137 Elo+
Party 2
Bellona
Bellona
Brrapples
Bellona
Level 4
God Stats
1W - 2L
1,813 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 3
Ao Kuang
Ao Kuang
LocoMatador80
Ao Kuang
Level 22
God Stats
29W - 13L
1,682 SR
Queue Stats
36W - 22L
1,481 Elo+
Solo
Ra
Ra
RoseFox81
Ra
Level 27
God Stats
115W - 173L
1,331 SR
Queue Stats
155W - 252L
1,258 Elo+
Party 2
Neith
Neith
ZEROXGAMER
Neith
Level 5
God Stats
1W - 2L
1,813 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
H0ON6000
Hachiman
20
1 / 9 / 24
12,962
997
15,708
19,106
7,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Infamy vF
Kukulkan
20
8 / 1 / 13
13,091
1,007
24,262
6,246
2,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
JBARR022
Apollo
20
12 / 6 / 12
14,098
1,084
21,436
15,227
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
20
5 / 1 / 22
14,882
1,145
12,533
11,440
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
bimboninja
King Arthur
20
16 / 3 / 13
15,512
1,193
27,846
23,113
21,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andrewb429
Gilgamesh
18
3 / 11 / 6
12,258
943
14,094
21,426
17,438
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Brrapples
Bellona
18
3 / 11 / 6
12,170
936
15,394
33,040
29,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
LocoMatador80
Ao Kuang
19
13 / 5 / 3
14,634
1,126
24,910
21,263
9,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
0 / 10 / 6
12,203
939
6,762
19,476
12,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
18
1 / 5 / 4
12,869
990
5,818
15,902
7,310

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
45
42
Kills
20
20
Deaths
42
84
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Andrewb429
Gilgamesh
3
11
6
0.55
L
Bellona
Brrapples
Bellona
3
11
6
0.55
W
Hachiman
H0ON6000
Hachiman
1
9
24
1.44
W
Kukulkan
Infamy vF
Kukulkan
8
1
13
14.5
W
Apollo
JBARR022
Apollo
12
6
12
3
W
Sobek
5
1
22
16
L
Ao Kuang
LocoMatador80
Ao Kuang
13
5
3
2.9
L
0
10
6
0.3
L
Neith
1
5
4
0.6
W
King Arthur
bimboninja
King Arthur
16
3
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,785
Damage
66,978
75,132
Taken
111,107
54,913
Mitigated
76,849
12,693
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Andrewb429
Gilgamesh
14,094
4,647
0
901
21,426
17,438
0
7,563
13,863
0
30,475
L
Bellona
Brrapples
Bellona
15,394
6,205
0
2,073
33,040
29,874
0
11,623
21,417
278
37,080
W
Hachiman
H0ON6000
Hachiman
15,708
8,786
0
1,669
19,106
7,823
0
9,188
9,918
0
41,800
W
Kukulkan
Infamy vF
Kukulkan
24,262
1,545
0
775
6,246
2,482
0
4,240
2,006
39,510
0
W
Apollo
JBARR022
Apollo
21,436
17,738
0
1,642
15,227
7,642
0
6,450
8,777
0
35,093
W
Sobek
12,533
1,232
0
3,290
11,440
15,511
0
4,938
6,502
22,761
0
L
Ao Kuang
LocoMatador80
Ao Kuang
24,910
6,274
74
6,952
21,263
9,767
0
7,059
14,204
28,909
0
L
6,762
1,005
482
1,477
19,476
12,460
0
4,925
14,551
45,775
0
L
Neith
5,818
1,641
727
2,152
15,902
7,310
0
6,025
9,877
0
29,610
W
King Arthur
bimboninja
King Arthur
27,846
4,145
0
5,317
23,113
21,455
0
7,134
15,979
436
54,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,545
Gold Earned
64,134
215
Minions Killed
214
8
Camps Cleared
3
1,217,137
Distance Traveled
1,094,692
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,258
943
32
2
1
178,590
0
L
Bellona
12,170
936
40
3
0
252,507
2
W
Hachiman
12,962
997
62
5
1
195,173
0
W
Kukulkan
13,091
1,007
44
3
1
290,452
0
W
Apollo
14,098
1,084
34
3
4
199,267
0
W
Sobek
14,882
1,145
17
1
1
268,950
0
L
Ao Kuang
14,634
1,126
7
1
2
237,532
0
L
Ra
12,203
939
81
6
0
210,048
1
L
Neith
12,869
990
54
4
0
216,015
3
W
King Arthur
15,512
1,193
58
4
1
263,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role