Player Matchup

Guan Yu
Guan Yu
Badang_02
Guan Yu
Level 22
God Stats
0W - 1L
1,236 SR
Queue Stats
53W - 60L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
DiviineDroid
Cthulhu
Level 19
God Stats
2W - 2L
1,812 SR
Queue Stats
219W - 174L
1,445 Elo+
Solo
Anhur
Anhur
MAUCHIMAU
Anhur
Level 27
God Stats
42W - 66L
1,370 SR
Queue Stats
136W - 219L
1,340 Elo+
Solo
Kali
Kali
setelucas_
Kali
Level 29
God Stats
12W - 11L
1,454 SR
Queue Stats
119W - 144L
1,310 Elo+
Solo
Hades
Hades
xXlP4iNXx
Hades
Level 24
God Stats
4W - 4L
1,526 SR
Queue Stats
57W - 77L
1,362 Elo+
Party 1
Team Averages
Level 24
1,480 SR
1,367 Elo+

VS

Team Averages
Level 22
1,556 SR
1,413 Elo+
Serqet
Serqet
DEDETAMALUCO
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,357 Elo+
Party 2
Gilgamesh
Gilgamesh
JuanchyFer
Gilgamesh
Level 26
God Stats
6W - 8L
1,590 SR
Queue Stats
35W - 41L
1,368 Elo+
Solo
Danzaburou
Danzaburou
MallCriado
Danzaburou
Level 27
God Stats
23W - 9L
1,707 SR
Queue Stats
46W - 27L
1,615 Elo+
Solo
Ares
Ares
MarinhoRX
Ares
Level 18
God Stats
3W - 3L
1,152 SR
Queue Stats
16W - 20L
1,308 Elo+
Party 2
Agni
Agni
elcarreamancos
Agni
Level 13
God Stats
1W - 0L
1,833 SR
Queue Stats
8W - 5L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Badang_02
Guan Yu
15
1 / 2 / 0
8,670
434
4,221
13,665
12,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
DiviineDroid
Cthulhu
11
1 / 5 / 0
7,259
363
3,431
9,443
7,840
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
MAUCHIMAU
Anhur
13
0 / 7 / 2
8,047
402
3,191
11,934
4,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 1
8,015
401
5,599
15,183
6,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
xXlP4iNXx
Hades
12
1 / 3 / 0
7,966
398
2,475
11,310
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
6 / 0 / 5
10,979
549
4,699
10,855
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
JuanchyFer
Gilgamesh
18
2 / 1 / 7
11,796
590
6,221
12,573
10,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MallCriado
Danzaburou
17
5 / 2 / 3
11,588
579
12,125
14,832
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
0 / 1 / 5
8,800
440
1,987
5,239
2,796
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
10 / 0 / 2
12,649
632
18,315
9,739
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
23
23
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Badang_02
Guan Yu
1
2
0
0.5
W
Serqet
6
0
5
8.5
L
Cthulhu
DiviineDroid
Cthulhu
1
5
0
0.2
W
Gilgamesh
JuanchyFer
Gilgamesh
2
1
7
5.5
L
Anhur
MAUCHIMAU
Anhur
0
7
2
0.14
W
Danzaburou
MallCriado
Danzaburou
5
2
3
3.25
W
Ares
0
1
5
2.5
W
10
0
2
11
L
1
6
1
0.25
L
Hades
xXlP4iNXx
Hades
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,917
Damage
43,347
61,535
Taken
53,238
36,763
Mitigated
27,470
10,006
Healing
18,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Badang_02
Guan Yu
4,221
288
995
3,695
13,665
12,898
0
3,690
9,297
0
52,443
W
Serqet
4,699
1,757
0
5,337
10,855
4,251
0
157
10,598
0
44,527
L
Cthulhu
DiviineDroid
Cthulhu
3,431
202
548
0
9,443
7,840
224
2,845
6,514
26,020
0
W
Gilgamesh
JuanchyFer
Gilgamesh
6,221
1,762
0
2,589
12,573
10,660
1,969
841
11,457
68
77,926
L
Anhur
MAUCHIMAU
Anhur
3,191
380
0
1,630
11,934
4,285
294
760
10,704
0
35,189
W
Danzaburou
MallCriado
Danzaburou
12,125
4,704
0
6,496
14,832
6,007
2,821
1,727
13,105
0
88,336
W
Ares
1,987
328
0
721
5,239
2,796
223
1,301
3,938
8,563
0
W
18,315
1,567
130
3,169
9,739
3,756
1,638
1,880
7,784
104,795
0
L
5,599
3,518
0
1,823
15,183
6,881
0
6,613
8,356
0
48,786
L
Hades
xXlP4iNXx
Hades
2,475
184
250
1,065
11,310
4,859
0
5,768
5,334
29,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
55,812
377
Minions Killed
538
0
Camps Cleared
0
1,698,430
Distance Traveled
1,866,310
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,670
434
105
5
0
411,738
5
W
Serqet
10,979
549
77
4
0
437,964
3
L
Cthulhu
7,259
363
46
2
0
277,984
1
W
Gilgamesh
11,796
590
136
7
0
348,319
1
L
Anhur
8,047
402
74
4
0
325,709
1
W
Danzaburou
11,588
579
126
6
0
356,099
4
W
Ares
8,800
440
14
1
0
325,818
0
W
Agni
12,649
632
185
9
0
398,110
6
L
Kali
8,015
401
85
4
0
337,872
0
L
Hades
7,966
398
67
3
0
345,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role