Player Matchup

Nemesis
Nemesis
Nerdett
Nemesis
Level 33
God Stats
2W - 3L
1,246 SR
Queue Stats
151W - 154L
1,349 Elo+
Solo
Tiamat
Tiamat
Tin10Men
Tiamat
Level 68
God Stats
1W - 4L
1,248 SR
Queue Stats
365W - 453L
1,440 Elo+
Solo
Medusa
Medusa
cezarda
Medusa
Level 58
God Stats
0W - 2L
1,685 SR
Queue Stats
36W - 71L
1,320 Elo+
Solo
Scylla
Scylla
hummingbri
Scylla
Level 59
God Stats
33W - 51L
1,402 SR
Queue Stats
362W - 490L
1,343 Elo+
Solo
Ymir
Ymir
lXFIRExANDxBLOOD
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,314 Elo+
Solo
Team Averages
Level 53
1,416 SR
1,353 Elo+

VS

Team Averages
Level 50
1,425 SR
1,161 Elo+
Artemis
Artemis
Chubzilla20012
Artemis
Level 65
God Stats
12W - 7L
1,273 SR
Queue Stats
306W - 320L
1,253 Elo+
Solo
Gilgamesh
Gilgamesh
EZIDAZIT
Gilgamesh
Level 29
God Stats
27W - 33L
1,598 SR
Queue Stats
658W - 720L
1,304 Elo+
Party 1
Athena
Athena
Hyper_Horizon10
Athena
Level 82
God Stats
1W - 1L
1,247 SR
Queue Stats
9W - 22L
994 Elo+
Party 1
Fenrir
Fenrir
XMARX12
Fenrir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,056 Elo+
Solo
Merlin
Merlin
juicy_can
Merlin
Level 25
God Stats
2W - 0L
1,508 SR
Queue Stats
181W - 221L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nerdett
Nemesis
13
2 / 1 / 1
7,763
485
5,141
8,478
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Tin10Men
Tiamat
11
0 / 4 / 0
6,692
418
6,035
7,797
3,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
cezarda
Medusa
11
1 / 5 / 2
6,516
407
3,430
8,015
2,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
hummingbri
Scylla
13
0 / 3 / 1
7,488
468
5,614
8,416
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 1
7,016
439
4,861
13,175
8,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,906
494
6,019
8,079
2,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
EZIDAZIT
Gilgamesh
17
9 / 0 / 1
9,743
609
11,436
10,991
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 0 / 7
7,576
474
5,080
8,988
5,355
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
XMARX12
Fenrir
12
3 / 2 / 3
6,990
437
2,848
7,911
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
juicy_can
Merlin
12
1 / 2 / 4
7,727
483
7,049
8,731
2,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
19
19
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Gilgamesh
EZIDAZIT
Gilgamesh
9
0
1
9.5
W
3
0
7
6.5
L
Nemesis
Nerdett
Nemesis
2
1
1
2.5
L
Tiamat
Tin10Men
Tiamat
0
4
0
0
W
Fenrir
XMARX12
Fenrir
3
2
3
2.25
L
Medusa
cezarda
Medusa
1
5
2
0.4
L
Scylla
hummingbri
Scylla
0
3
1
0.17
W
Merlin
juicy_can
Merlin
1
2
4
1.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,081
Damage
32,432
45,881
Taken
44,700
21,916
Mitigated
18,745
6,239
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,019
3,211
0
2,521
8,079
2,601
2,471
2,276
5,795
0
41,431
W
Gilgamesh
EZIDAZIT
Gilgamesh
11,436
2,807
0
3,286
10,991
5,650
2,171
4,060
6,859
0
58,341
W
5,080
1,602
0
2,979
8,988
5,355
0
3,095
5,889
25,112
0
L
Nemesis
Nerdett
Nemesis
5,141
1,769
0
1,013
8,478
3,569
125
2,035
6,443
0
46,204
L
Tiamat
Tin10Men
Tiamat
6,035
570
0
1,419
7,797
3,695
0
1,080
6,717
31,558
0
W
Fenrir
XMARX12
Fenrir
2,848
789
942
1,726
7,911
2,869
60
3,618
4,175
0
12,220
L
Medusa
cezarda
Medusa
3,430
1,673
210
1,377
8,015
2,501
587
2,294
5,721
0
18,883
L
Scylla
hummingbri
Scylla
5,614
215
0
1,140
8,416
3,184
903
3,750
4,666
43,005
0
W
Merlin
juicy_can
Merlin
7,049
623
0
1,987
8,731
2,270
997
3,021
5,472
40,741
0
L
4,861
451
393
687
13,175
8,967
377
2,970
10,205
26,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
39,942
306
Minions Killed
347
0
Camps Cleared
0
1,411,740
Distance Traveled
1,511,988
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,906
494
76
5
0
268,363
0
W
Gilgamesh
9,743
609
125
8
0
313,469
1
W
Athena
7,576
474
43
3
0
326,328
0
L
Nemesis
7,763
485
94
6
0
307,984
0
L
Tiamat
6,692
418
47
3
0
267,433
3
W
Fenrir
6,990
437
24
2
0
311,408
3
L
Medusa
6,516
407
39
2
0
278,104
1
L
Scylla
7,488
468
77
5
0
259,688
1
W
Merlin
7,727
483
79
5
0
292,420
1
L
Ymir
7,016
439
49
3
0
298,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role