Player Matchup

Fenrir
Fenrir
Daddyteo0214
Fenrir
Level 27
God Stats
6W - 10L
1,697 SR
Queue Stats
25W - 28L
1,514 Elo+
Solo
Vamana
Vamana
Nanda04
Vamana
Level 26
God Stats
18W - 17L
1,572 SR
Queue Stats
108W - 128L
1,321 Elo+
Solo
Bakasura
Bakasura
ThatOtherDude515
Bakasura
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 135L
1,259 Elo+
Solo
Hades
Hades
iT2 Law2on
Hades
Level 23
God Stats
61W - 77L
1,481 SR
Queue Stats
116W - 155L
1,271 Elo+
Solo
Hercules
Hercules
neonova69
Hercules
Level 26
God Stats
20W - 26L
1,398 SR
Queue Stats
43W - 80L
1,213 Elo+
Solo
Team Averages
Level 25
1,530 SR
1,315 Elo+

VS

Team Averages
Level 24
1,468 SR
1,233 Elo+
Anubis
Anubis
DWT_KwenttT
Anubis
Level 17
God Stats
7W - 5L
1,496 SR
Queue Stats
30W - 26L
1,306 Elo+
Solo
Heimdallr
Heimdallr
MST Afeerze
Heimdallr
Level 28
God Stats
54W - 48L
1,445 SR
Queue Stats
208W - 231L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
Tonic l5396
Gilgamesh
Level 19
God Stats
8W - 6L
1,400 SR
Queue Stats
67W - 84L
1,176 Elo+
Solo
Artio
Artio
ftttr33307
Artio
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
159W - 217L
1,189 Elo+
Party 1
Achilles
Achilles
itscalledskill07
Achilles
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
93W - 177L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 8 / 5
13,152
506
12,497
23,333
9,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Nanda04
Vamana
18
5 / 5 / 2
12,847
494
8,320
19,278
9,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 10 / 7
12,803
492
11,841
20,495
7,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
20
8 / 4 / 6
14,694
565
14,567
18,488
7,974
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
neonova69
Hercules
17
0 / 5 / 4
11,145
429
4,031
19,560
10,166
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 9 / 2
13,376
514
24,834
25,297
12,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
MST Afeerze
Heimdallr
20
14 / 5 / 5
14,229
547
20,697
19,307
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Tonic l5396
Gilgamesh
10
2 / 5 / 3
8,654
333
5,139
8,662
4,229
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
6
0 / 0 / 4
7,270
280
916
3,356
1,381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 3 / 6
10,935
421
9,586
18,473
13,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
21
Kills
29
32
Deaths
22
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
11
9
2
1.33
W
Fenrir
4
8
5
0.81
L
Heimdallr
MST Afeerze
Heimdallr
14
5
5
3.3
W
Vamana
Nanda04
Vamana
5
5
2
1.2
W
4
10
7
0.75
L
Gilgamesh
Tonic l5396
Gilgamesh
2
5
3
0.7
L
Artio
0
0
4
2
W
Hades
8
4
6
2.75
L
2
3
6
1.67
W
Hercules
neonova69
Hercules
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,256
Damage
61,172
101,154
Taken
75,095
44,570
Mitigated
40,341
22,443
Healing
23,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
24,834
1,362
0
12,342
25,297
12,998
567
4,929
19,652
87,974
0
W
Fenrir
12,497
3,148
0
6,353
23,333
9,501
5,462
6,744
16,584
0
85,194
L
Heimdallr
MST Afeerze
Heimdallr
20,697
9,323
0
6,830
19,307
8,527
993
5,127
14,180
0
100,717
W
Vamana
Nanda04
Vamana
8,320
2,933
0
2,799
19,278
9,280
2,744
7,490
11,788
0
64,700
W
11,841
8,282
0
2,652
20,495
7,649
1,358
5,194
15,298
0
43,527
L
Gilgamesh
Tonic l5396
Gilgamesh
5,139
1,910
0
114
8,662
4,229
0
520
8,012
0
18,892
L
Artio
916
129
645
582
3,356
1,381
124
86
3,260
3,806
0
W
Hades
14,567
1,522
1,291
5,801
18,488
7,974
2,156
4,227
14,248
73,802
0
L
9,586
3,314
0
2,603
18,473
13,206
697
3,905
14,458
0
52,111
W
Hercules
neonova69
Hercules
4,031
1,305
0
3,547
19,560
10,166
1,658
2,095
17,465
0
58,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,641
Gold Earned
54,464
524
Minions Killed
429
0
Camps Cleared
0
2,464,889
Distance Traveled
1,583,111
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,376
514
140
5
0
321,127
0
W
Fenrir
13,152
506
124
5
0
449,803
0
L
Heimdallr
14,229
547
159
6
0
447,973
3
W
Vamana
12,847
494
125
5
0
518,696
0
W
Bakasura
12,803
492
71
3
0
539,600
0
L
Gilgamesh
8,654
333
38
1
0
236,964
0
L
Artio
7,270
280
8
0
0
146,094
0
W
Hades
14,694
565
121
5
0
504,214
4
L
Achilles
10,935
421
84
3
0
430,953
0
W
Hercules
11,145
429
83
3
0
452,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role