Player Matchup

Medusa
Medusa
Lazariko08_sj_
Medusa
Level 29
God Stats
28W - 32L
1,474 SR
Queue Stats
71W - 87L
1,374 Elo+
Party 1
Horus
Horus
P_H_E_M_T
Horus
Level 19
God Stats
2W - 0L
1,779 SR
Queue Stats
17W - 27L
1,349 Elo+
Solo
Nemesis
Nemesis
TFranzi
Nemesis
Level 16
God Stats
4W - 10L
1,152 SR
Queue Stats
131W - 138L
1,297 Elo+
Solo
Anubis
Anubis
YT_GAIMING_YT
Anubis
Level 28
God Stats
54W - 50L
1,490 SR
Queue Stats
69W - 81L
1,289 Elo+
Party 1
King Arthur
King Arthur
balakx
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,369 Elo+
Solo
Team Averages
Level 24
1,479 SR
1,336 Elo+

VS

Team Averages
Level 18
1,428 SR
1,311 Elo+
Zeus
Zeus
WORTH--MAADAA
Zeus
Level 13
God Stats
2W - 6L
1,256 SR
Queue Stats
126W - 145L
1,153 Elo+
Party 2
Khepri
Khepri
West_Indiees971
Khepri
Level 15
God Stats
21W - 23L
1,463 SR
Queue Stats
64W - 68L
1,337 Elo+
Party 2
Ra
Ra
due_lea9
Ra
Level 18
God Stats
6W - 3L
1,675 SR
Queue Stats
50W - 44L
1,388 Elo+
Solo
Neith
Neith
pm_901
Neith
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
136W - 140L
1,503 Elo+
Solo
Set
Set
yake2001
Set
Level 19
God Stats
5W - 6L
1,244 SR
Queue Stats
49W - 59L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 5
12,405
591
11,615
13,367
6,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Horus
P_H_E_M_T
Horus
15
1 / 4 / 7
10,018
477
3,487
12,770
11,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
TFranzi
Nemesis
18
10 / 3 / 6
12,156
579
9,670
15,745
8,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 2 / 4
11,813
563
9,774
6,935
2,998
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
balakx
King Arthur
17
6 / 4 / 2
10,605
505
5,593
20,863
16,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
10,000
476
11,878
10,522
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 5
8,993
428
6,665
9,999
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
3 / 5 / 0
7,551
360
3,449
5,908
1,337
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
pm_901
Neith
14
1 / 9 / 7
9,133
435
6,632
12,708
3,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 3
10,538
502
9,378
15,316
9,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
29
Kills
14
15
Deaths
29
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Horus
P_H_E_M_T
Horus
1
4
7
1.13
W
Nemesis
TFranzi
Nemesis
10
3
6
4.33
L
3
8
3
0.56
L
2
5
5
0.9
W
6
2
4
4
W
King Arthur
balakx
King Arthur
6
4
2
1.75
L
3
5
0
0.6
L
Neith
pm_901
Neith
1
9
7
0.5
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,139
Damage
38,002
69,680
Taken
54,453
45,130
Mitigated
27,399
12,002
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,615
5,473
0
1,610
13,367
6,021
4,300
2,500
10,833
0
104,614
W
Horus
P_H_E_M_T
Horus
3,487
1,565
155
1,828
12,770
11,191
243
1,896
10,794
6,523
48,621
W
Nemesis
TFranzi
Nemesis
9,670
6,106
0
311
15,745
8,380
0
6,206
9,383
0
77,520
L
11,878
4,248
0
208
10,522
3,709
54
1,900
8,547
57,505
0
L
6,665
1,012
0
851
9,999
9,041
184
2,213
7,615
27,542
0
W
9,774
38
0
903
6,935
2,998
2,688
723
6,180
73,644
0
W
King Arthur
balakx
King Arthur
5,593
737
0
7,195
20,863
16,540
781
10,094
10,498
202
41,008
L
3,449
310
175
1,217
5,908
1,337
188
531
5,302
19,080
0
L
Neith
pm_901
Neith
6,632
3,127
0
2,166
12,708
3,560
310
3,055
9,628
0
40,707
L
9,378
4,479
0
1,361
15,316
9,752
341
2,845
12,371
0
53,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,997
Gold Earned
46,215
548
Minions Killed
323
0
Camps Cleared
0
1,898,886
Distance Traveled
1,694,411
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,405
591
165
8
0
377,715
0
W
Horus
10,018
477
78
4
0
304,476
1
W
Nemesis
12,156
579
114
5
0
451,987
0
L
Zeus
10,000
476
113
5
0
351,338
3
L
Khepri
8,993
428
29
1
0
379,270
1
W
Anubis
11,813
563
127
6
0
355,409
2
W
King Arthur
10,605
505
64
3
0
409,299
3
L
Ra
7,551
360
27
1
0
224,551
4
L
Neith
9,133
435
70
3
0
302,514
4
L
Set
10,538
502
84
4
0
436,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role