Player Matchup

Kuzenbo
Kuzenbo
DATT BOYYY
Kuzenbo
Level 122
God Stats
21W - 6L
1,937 SR
Queue Stats
89W - 26L
1,785 Elo+
Party 1
Amaterasu
Amaterasu
GrayIy
Amaterasu
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
381W - 198L
1,743 Elo+
Party 1
Arachne
Arachne
Hyrasu
Arachne
Level 147
God Stats
2W - 1L
1,766 SR
Queue Stats
23W - 15L
1,595 Elo+
Party 1
Tiamat
Tiamat
Khexn
Tiamat
Level 160
God Stats
36W - 6L
1,999 SR
Queue Stats
254W - 46L
1,948 Elo+
Party 1
Jing Wei
Jing Wei
Shibauwu
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 3L
1,967 Elo+
Party 1
Team Averages
Level 123
1,740 SR
1,808 Elo+

VS

Team Averages
Level 69
1,536 SR
1,488 Elo+
Cthulhu
Cthulhu
Barackiel
Cthulhu
Level 47
God Stats
20W - 15L
1,573 SR
Queue Stats
446W - 473L
1,520 Elo+
Solo
He Bo
He Bo
I Am SuperBeast
He Bo
Level 154
God Stats
0W - 1L
1,647 SR
Queue Stats
83W - 77L
1,492 Elo+
Party 2
Neith
Neith
MaccoDaReal1
Neith
Level 41
God Stats
37W - 38L
1,460 SR
Queue Stats
160W - 173L
1,468 Elo+
Solo
Osiris
Osiris
OnceUponaKat23
Osiris
Level 58
God Stats
13W - 6L
1,500 SR
Queue Stats
337W - 310L
1,491 Elo+
Solo
Scylla
Scylla
TC Aerostotle
Scylla
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 48L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DATT BOYYY
Kuzenbo
18
3 / 1 / 21
10,954
996
9,549
8,012
8,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
GrayIy
Amaterasu
16
5 / 4 / 10
10,497
954
16,520
12,438
11,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Hyrasu
Arachne
19
16 / 1 / 11
13,703
1,246
15,102
13,541
5,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Khexn
Tiamat
20
15 / 1 / 16
14,400
1,309
29,133
9,600
8,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Shibauwu
Jing Wei
17
0 / 4 / 19
10,002
909
7,366
8,285
3,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

245

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barackiel
Cthulhu
16
4 / 8 / 6
11,543
1,049
13,575
20,228
18,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 11 / 6
10,237
931
13,568
21,458
5,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 5 / 3
9,513
865
5,267
9,015
2,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 6
10,688
972
8,845
17,212
12,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 8 / 6
9,515
865
4,195
14,063
3,483
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
38
39
Kills
11
11
Deaths
39
77
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Barackiel
Cthulhu
4
8
6
0.88
W
Kuzenbo
DATT BOYYY
Kuzenbo
3
1
21
13.5
W
Amaterasu
GrayIy
Amaterasu
5
4
10
2.5
W
Arachne
Hyrasu
Arachne
16
1
11
21.5
L
2
11
6
0.45
W
Tiamat
Khexn
Tiamat
15
1
16
23
L
2
5
3
0.7
L
3
7
6
0.86
W
Jing Wei
Shibauwu
Jing Wei
0
4
19
2.38
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,670
Damage
45,450
51,876
Taken
81,976
36,376
Mitigated
42,625
9,774
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Barackiel
Cthulhu
13,575
1,128
131
526
20,228
18,294
0
6,184
13,943
40,313
0
W
Kuzenbo
DATT BOYYY
Kuzenbo
9,549
4,086
1,046
622
8,012
8,052
0
4,465
3,547
24,280
0
W
Amaterasu
GrayIy
Amaterasu
16,520
9,222
0
1,970
12,438
11,178
0
7,024
4,474
0
27,201
W
Arachne
Hyrasu
Arachne
15,102
9,523
0
4,551
13,541
5,709
0
7,526
5,640
0
24,249
L
13,568
594
0
2,682
21,458
5,913
0
10,387
10,728
42,089
0
W
Tiamat
Khexn
Tiamat
29,133
1,596
0
1,585
9,600
8,380
0
5,591
4,009
63,642
0
L
5,267
2,166
231
1,056
9,015
2,305
0
6,295
2,563
0
13,691
L
8,845
3,348
366
1,076
17,212
12,630
0
7,537
9,451
0
23,491
W
Jing Wei
Shibauwu
Jing Wei
7,366
6,000
0
0
8,285
3,057
0
6,732
1,553
0
18,084
L
4,195
260
0
11
14,063
3,483
0
7,284
6,609
18,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,556
Gold Earned
51,496
193
Minions Killed
232
12
Camps Cleared
4
1,066,328
Distance Traveled
994,311
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,543
1,049
57
5
0
203,441
2
W
Kuzenbo
10,954
996
15
1
1
204,695
1
W
Amaterasu
10,497
954
21
2
1
201,325
0
W
Arachne
13,703
1,246
18
2
7
248,685
0
L
He Bo
10,237
931
73
7
3
204,024
0
W
Tiamat
14,400
1,309
106
10
3
220,437
0
L
Neith
9,513
865
27
2
0
172,593
1
L
Osiris
10,688
972
36
3
1
224,631
0
W
Jing Wei
10,002
909
33
3
0
191,186
0
L
Scylla
9,515
865
39
4
0
189,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role