Player Matchup

Ares
Ares
DeathByDran
Ares
Level 26
God Stats
12W - 12L
1,573 SR
Queue Stats
12W - 13L
1,444 Elo+
Solo
Anubis
Anubis
Livreurdefun
Anubis
Level 16
God Stats
13W - 5L
1,685 SR
Queue Stats
17W - 11L
1,512 Elo+
Party 1
Apollo
Apollo
Masdalekea
Apollo
Level 20
God Stats
6W - 4L
1,468 SR
Queue Stats
35W - 21L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Vaince
Danzaburou
Level 27
God Stats
12W - 6L
1,285 SR
Queue Stats
50W - 41L
1,429 Elo+
Party 1
Hel
Hel
kindafragging
Hel
Level 17
God Stats
1W - 2L
1,328 SR
Queue Stats
88W - 60L
1,482 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,484 Elo+

VS

Team Averages
Level 24
1,576 SR
1,442 Elo+
Ymir
Ymir
SUDOKI_zoher2006
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 3
Merlin
Merlin
coolaz123
Merlin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,475 Elo+
Party 2
Cu Chulainn
Cu Chulainn
desdeunlugarmejo
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,371 Elo+
Party 3
Nemesis
Nemesis
itsPMD
Nemesis
Level 15
God Stats
12W - 6L
1,706 SR
Queue Stats
20W - 12L
1,609 Elo+
Party 2
Izanami
Izanami
spadey03-
Izanami
Level 25
God Stats
22W - 12L
1,676 SR
Queue Stats
23W - 12L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
6,313
253
0
0
0
Anubis
20
5 / 5 / 7
12,039
482
13,702
19,227
9,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Masdalekea
Apollo
10
0 / 2 / 6
7,887
315
1,361
8,343
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Vaince
Danzaburou
17
0 / 3 / 12
10,307
412
10,669
13,404
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
23 / 1 / 2
15,048
602
43,506
28,700
14,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
9,903
396
4,071
21,960
21,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
coolaz123
Merlin
16
1 / 10 / 2
9,753
390
8,522
13,241
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
desdeunlugarmejo
Cu Chulainn
20
6 / 2 / 1
12,424
497
21,482
26,527
22,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
itsPMD
Nemesis
17
1 / 10 / 1
10,413
417
8,634
21,538
8,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
spadey03-
Izanami
17
2 / 1 / 0
11,170
447
5,300
11,974
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
28
Kills
11
11
Deaths
30
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Anubis
5
5
7
1.7
W
Apollo
Masdalekea
Apollo
0
2
6
1.5
L
1
7
1
0.21
W
Danzaburou
Vaince
Danzaburou
0
3
12
2
L
Merlin
coolaz123
Merlin
1
10
2
0.2
L
Cu Chulainn
desdeunlugarmejo
Cu Chulainn
6
2
1
3.25
L
Nemesis
itsPMD
Nemesis
1
10
1
0.15
W
23
1
2
24
L
Izanami
spadey03-
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,238
Damage
48,009
69,674
Taken
95,240
31,548
Mitigated
61,631
38,978
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
13,702
248
0
8,978
19,227
9,732
677
2,016
17,075
92,049
0
W
Apollo
Masdalekea
Apollo
1,361
846
0
652
8,343
2,261
429
1,468
6,817
0
20,757
L
4,071
308
249
2,374
21,960
21,203
147
13,722
8,238
35,339
0
W
Danzaburou
Vaince
Danzaburou
10,669
4,198
264
3,028
13,404
5,370
1,953
2,719
10,457
0
53,931
L
Merlin
coolaz123
Merlin
8,522
342
300
847
13,241
4,493
828
9,031
4,210
54,277
0
L
Cu Chulainn
desdeunlugarmejo
Cu Chulainn
21,482
2,228
0
7,080
26,527
22,698
956
15,105
11,422
0
92,515
L
Nemesis
itsPMD
Nemesis
8,634
3,632
561
1,623
21,538
8,775
474
13,288
8,250
0
73,720
W
43,506
1,100
5,784
20,272
28,700
14,185
1,100
5,404
22,732
146,889
0
L
Izanami
spadey03-
Izanami
5,300
2,727
0
4,085
11,974
4,462
3,593
6,062
5,912
0
64,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,594
Gold Earned
53,663
471
Minions Killed
547
0
Camps Cleared
0
1,569,442
Distance Traveled
2,155,373
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,313
253
0
0
0
0
0
W
Anubis
12,039
482
167
7
0
355,732
3
W
Apollo
7,887
315
24
1
0
234,885
1
L
Ymir
9,903
396
70
3
0
381,510
0
W
Danzaburou
10,307
412
76
3
0
475,268
0
L
Merlin
9,753
390
74
3
0
384,411
0
L
Cu Chulainn
12,424
497
159
6
0
483,528
2
L
Nemesis
10,413
417
116
5
0
427,931
1
W
Hel
15,048
602
204
8
0
503,557
3
L
Izanami
11,170
447
128
5
0
477,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role