Player Matchup

Ares
Ares
FizzNada
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Hel
Hel
JubyFoxy
Hel
Level 28
God Stats
13W - 9L
1,508 SR
Queue Stats
109W - 82L
1,512 Elo+
Party 2
Fenrir
Fenrir
lac222
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
orbitaline
Horus
Level 17
God Stats
2W - 7L
1,232 SR
Queue Stats
7W - 17L
1,209 Elo+
Solo
Nox
Nox
xCobalion
Nox
Level 22
God Stats
68W - 73L
1,540 SR
Queue Stats
90W - 101L
1,487 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,442 Elo+

VS

Team Averages
Level 12
1,457 SR
1,390 Elo+
Fenrir
Fenrir
APOLO-SNAKEYES
Fenrir
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 33L
1,425 Elo+
Solo
Anubis
Anubis
DizzyBrain
Anubis
Level 13
God Stats
4W - 3L
1,487 SR
Queue Stats
22W - 31L
1,438 Elo+
Solo
Cthulhu
Cthulhu
HopeAHS
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
ValeforCrowley
Poseidon
Level 8
God Stats
11W - 9L
1,447 SR
Queue Stats
14W - 19L
1,280 Elo+
Party 1
Ra
Ra
xNetoViski
Ra
Level 7
God Stats
11W - 12L
1,352 SR
Queue Stats
22W - 36L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 9 / 9
10,196
927
7,963
23,647
21,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 2 / 6
11,169
1,015
16,681
16,246
8,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
lac222
Fenrir
16
4 / 12 / 4
10,665
970
10,877
20,877
8,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
15
2 / 5 / 6
9,924
902
2,982
19,923
8,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 3 / 7
10,164
924
11,276
14,114
9,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

91

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
9,965
906
8,295
7,705
4,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
DizzyBrain
Anubis
19
8 / 1 / 21
12,623
1,148
25,049
11,562
6,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
HopeAHS
Cthulhu
17
1 / 6 / 24
10,720
975
13,033
18,833
8,483
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Poseidon
19
14 / 0 / 15
14,081
1,280
28,883
6,893
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 22
11,671
1,061
11,046
9,788
3,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
11
Kills
31
31
Deaths
11
32
Assists
89
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Anubis
DizzyBrain
Anubis
8
1
21
18.5
L
Ares
1
9
9
0.61
W
Cthulhu
HopeAHS
Cthulhu
1
6
24
2.17
L
3
2
6
3
W
Poseidon
14
0
15
21.5
L
Fenrir
lac222
Fenrir
4
12
4
0.5
L
Horus
2
5
6
1
L
1
3
7
1.5
W
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,779
Damage
86,306
94,807
Taken
54,781
56,439
Mitigated
26,040
12,610
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,295
2,927
0
615
7,705
4,990
0
5,008
2,577
0
11,752
W
Anubis
DizzyBrain
Anubis
25,049
2,012
0
3,594
11,562
6,345
0
7,265
4,297
35,784
0
L
Ares
7,963
516
0
0
23,647
21,094
0
18,872
4,475
17,915
0
W
Cthulhu
HopeAHS
Cthulhu
13,033
2,582
0
0
18,833
8,483
0
13,709
5,124
20,834
0
L
16,681
1,274
4,570
5,700
16,246
8,793
0
12,694
3,294
55,913
0
W
Poseidon
28,883
3,974
0
981
6,893
2,550
0
3,815
3,078
64,652
0
L
Fenrir
lac222
Fenrir
10,877
1,868
0
216
20,877
8,852
0
19,028
1,569
0
25,395
L
Horus
2,982
1,137
708
1,416
19,923
8,060
0
15,273
4,430
0
9,445
L
11,276
1,321
0
0
14,114
9,640
0
10,594
3,028
26,400
0
W
11,046
459
6,461
3,487
9,788
3,672
0
6,123
3,665
27,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,118
Gold Earned
59,060
195
Minions Killed
203
4
Camps Cleared
4
1,056,189
Distance Traveled
926,101
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,965
906
7
1
0
111,370
1
W
Anubis
12,623
1,148
31
3
0
206,826
0
L
Ares
10,196
927
18
2
0
207,690
1
W
Cthulhu
10,720
975
21
2
0
173,569
0
L
Hel
11,169
1,015
120
11
1
237,239
0
W
Poseidon
14,081
1,280
117
11
4
211,976
1
L
Fenrir
10,665
970
26
2
0
193,033
1
L
Horus
9,924
902
8
1
3
197,998
0
L
Nox
10,164
924
23
2
0
220,229
1
W
Ra
11,671
1,061
27
2
0
222,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role