Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Zeslt
Ymir
Level 25
God Stats
23W - 12L
1,641 SR
Queue Stats
54W - 30L
1,354 Elo+
Party 1
Team Averages
Level 50
1,547 SR
1,451 Elo+

VS

Team Averages
Level 111
1,668 SR
1,204 Elo+
Mulan
Mulan
AlexKilling
Mulan
Level 120
God Stats
1W - 1L
1,793 SR
Queue Stats
15W - 24L
1,267 Elo+
Solo
Bakasura
Bakasura
MEAxIRISHxDEATH
Bakasura
Level 145
God Stats
1W - 2L
1,711 SR
Queue Stats
1,003W - 1,470L
1,312 Elo+
Solo
Zeus
Zeus
TYRONETHEBLUE
Zeus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 79L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 6 / 4
9,505
792
8,793
9,243
4,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
 
Medusa
12
6 / 1 / 7
9,269
772
6,127
5,010
1,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Zeslt
Ymir
12
2 / 2 / 9
8,704
725
5,373
6,303
2,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
8,187
682
2,656
9,468
6,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
12
6 / 4 / 3
8,901
742
2,564
8,570
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 5 / 7
8,287
691
8,455
9,930
2,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
14
Kills
9
9
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
6
4
1.33
W
Medusa
 
Medusa
6
1
7
9.5
L
1
5
7
0.9
L
Bakasura
6
4
3
1.88
L
2
5
7
1.1
W
Ymir
Zeslt
Ymir
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
13,675
20,556
Taken
27,968
9,602
Mitigated
11,477
3,755
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,793
634
829
2,824
9,243
4,743
435
3,061
6,146
32,808
0
W
Medusa
 
Medusa
6,127
2,666
0
102
5,010
1,886
1,170
2,782
2,228
0
35,211
L
2,656
312
0
2,144
9,468
6,230
260
4,028
5,276
0
30,647
L
Bakasura
2,564
2,066
0
1,671
8,570
2,852
0
3,449
4,987
0
15,717
L
8,455
1,847
464
2,281
9,930
2,395
0
6,651
3,175
25,958
0
W
Ymir
Zeslt
Ymir
5,373
1,904
0
0
6,303
2,973
728
2,675
3,628
21,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,478
Gold Earned
25,375
140
Minions Killed
108
0
Camps Cleared
0
627,886
Distance Traveled
538,913
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,505
792
58
5
0
173,747
0
W
Medusa
9,269
772
41
3
0
229,241
0
L
Mulan
8,187
682
41
3
0
209,855
3
L
Bakasura
8,901
742
40
3
0
194,591
2
L
Zeus
8,287
691
27
2
0
134,467
0
W
Ymir
8,704
725
41
3
0
224,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role