Player Matchup

Chaac
Chaac
ElMene31
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Lotrws
Izanami
Level 49
God Stats
22W - 33L
1,414 SR
Queue Stats
467W - 567L
1,368 Elo+
Solo
Ra
Ra
Melinn
Ra
Level 145
God Stats
9W - 5L
1,477 SR
Queue Stats
282W - 319L
1,449 Elo+
Solo
Yemoja
Yemoja
longhornjo
Yemoja
Level 106
God Stats
5W - 20L
1,356 SR
Queue Stats
15W - 39L
1,357 Elo+
Solo
Fenrir
Fenrir
macacoholmes
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 90
1,450 SR
1,435 Elo+

VS

Team Averages
Level 82
1,424 SR
1,465 Elo+
Baron Samedi
Baron Samedi
InfiniteAnubis
Baron Samedi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,565 Elo+
Solo
Amaterasu
Amaterasu
Luperzz
Amaterasu
Level 72
God Stats
39W - 44L
1,476 SR
Queue Stats
145W - 180L
1,366 Elo+
Solo
Yemoja
Yemoja
MrCyclopsEye
Yemoja
Level 85
God Stats
4W - 3L
1,586 SR
Queue Stats
31W - 33L
1,475 Elo+
Solo
Thanatos
Thanatos
SpaceTea
Thanatos
Level 82
God Stats
9W - 16L
1,357 SR
Queue Stats
672W - 742L
1,470 Elo+
Solo
Heimdallr
Heimdallr
xXcristusXx
Heimdallr
Level 87
God Stats
4W - 10L
1,200 SR
Queue Stats
107W - 130L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElMene31
Chaac
14
1 / 4 / 2
8,043
503
7,210
12,104
9,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Lotrws
Izanami
11
2 / 5 / 4
7,229
452
7,650
11,753
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
13
3 / 6 / 4
8,182
511
8,948
10,733
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
longhornjo
Yemoja
11
1 / 6 / 6
7,273
455
4,272
10,170
3,304
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
9 / 4 / 2
8,617
539
8,711
13,524
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InfiniteAnubis
Baron Samedi
13
2 / 2 / 3
8,139
509
6,261
8,410
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Luperzz
Amaterasu
18
6 / 0 / 2
10,645
665
11,165
12,688
8,574
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
13
4 / 4 / 8
8,852
553
7,464
12,181
9,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SpaceTea
Thanatos
14
8 / 5 / 5
9,370
586
7,103
13,336
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
xXcristusXx
Heimdallr
13
5 / 5 / 5
8,464
529
6,725
12,411
4,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
16
Kills
25
25
Deaths
16
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
ElMene31
Chaac
1
4
2
0.5
W
Baron Samedi
InfiniteAnubis
Baron Samedi
2
2
3
1.75
L
Izanami
Lotrws
Izanami
2
5
4
0.8
W
Amaterasu
Luperzz
Amaterasu
6
0
2
7
L
Ra
3
6
4
0.83
W
Yemoja
4
4
8
2
W
Thanatos
SpaceTea
Thanatos
8
5
5
2.1
L
Yemoja
longhornjo
Yemoja
1
6
6
0.67
L
Fenrir
9
4
2
2.5
W
Heimdallr
xXcristusXx
Heimdallr
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
38,718
58,284
Taken
59,026
26,043
Mitigated
31,392
12,988
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ElMene31
Chaac
7,210
1,138
0
3,878
12,104
9,733
0
143
11,961
0
46,598
W
Baron Samedi
InfiniteAnubis
Baron Samedi
6,261
177
323
3,007
8,410
4,001
450
3,515
4,629
43,586
0
L
Izanami
Lotrws
Izanami
7,650
5,334
258
2,215
11,753
3,511
1,039
4,515
7,106
0
44,535
W
Amaterasu
Luperzz
Amaterasu
11,165
4,664
0
3,835
12,688
8,574
2,660
170
12,112
0
67,139
L
Ra
8,948
582
305
1,227
10,733
3,328
0
3,384
7,098
38,759
0
W
Yemoja
7,464
2,165
570
2,841
12,181
9,835
570
3,409
8,571
34,658
0
W
Thanatos
SpaceTea
Thanatos
7,103
1,547
0
10,074
13,336
4,758
0
2,348
10,860
0
41,572
L
Yemoja
longhornjo
Yemoja
4,272
506
755
1,318
10,170
3,304
116
2,560
7,554
29,172
0
L
Fenrir
8,711
2,340
0
3,032
13,524
6,167
0
2,567
10,840
0
29,660
W
Heimdallr
xXcristusXx
Heimdallr
6,725
2,400
476
2,824
12,411
4,224
426
3,057
9,201
0
44,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
45,470
359
Minions Killed
422
0
Camps Cleared
0
1,430,407
Distance Traveled
1,455,611
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,043
503
113
7
0
291,032
0
W
Baron Samedi
8,139
509
83
5
0
279,206
3
L
Izanami
7,229
452
86
5
0
259,065
1
W
Amaterasu
10,645
665
141
9
0
305,235
4
L
Ra
8,182
511
77
5
0
307,264
1
W
Yemoja
8,852
553
50
3
0
257,411
0
W
Thanatos
9,370
586
76
5
0
334,214
5
L
Yemoja
7,273
455
45
3
0
275,503
2
L
Fenrir
8,617
539
38
2
0
297,543
0
W
Heimdallr
8,464
529
72
5
0
279,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role