Player Matchup

Discordia
Discordia
CoolColeJr1
Discordia
Level 13
God Stats
6W - 5L
1,560 SR
Queue Stats
6W - 8L
1,241 Elo+
Solo
Artio
Artio
Scotch_Pirate91
Artio
Level 16
God Stats
39W - 40L
1,471 SR
Queue Stats
89W - 116L
1,296 Elo+
Solo
Ares
Ares
alex1993hv
Ares
Level 17
God Stats
0W - 3L
1,344 SR
Queue Stats
10W - 23L
1,282 Elo+
Solo
Hades
Hades
aquilespuc
Hades
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 185L
1,302 Elo+
Solo
Horus
Horus
xednem
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,324 Elo+

VS

Team Averages
Level 19
1,450 SR
1,430 Elo+
Chernobog
Chernobog
Akatosh00
Chernobog
Level 24
God Stats
5W - 5L
1,434 SR
Queue Stats
9W - 14L
1,295 Elo+
Solo
Poseidon
Poseidon
Levantapoera
Poseidon
Level 28
God Stats
4W - 1L
1,309 SR
Queue Stats
28W - 33L
1,273 Elo+
Solo
Fenrir
Fenrir
hemo-_-x666
Fenrir
Level 9
God Stats
3W - 1L
1,396 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 1
Danzaburou
Danzaburou
i_vvakz
Danzaburou
Level 20
God Stats
4W - 2L
1,425 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 1
Tiamat
Tiamat
roast-knee7
Tiamat
Level 16
God Stats
2W - 0L
1,685 SR
Queue Stats
3W - 1L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CoolColeJr1
Discordia
9
0 / 7 / 3
7,016
369
2,128
8,041
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
3 / 3 / 2
8,084
425
5,216
11,735
12,336
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 8 / 2
7,655
403
3,343
15,984
9,219
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
16
8 / 7 / 0
10,912
574
11,451
16,719
8,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
xednem
Horus
14
0 / 4 / 3
8,452
445
1,054
10,392
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akatosh00
Chernobog
18
15 / 2 / 3
11,634
612
18,620
13,709
5,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Levantapoera
Poseidon
16
7 / 4 / 4
10,774
567
13,754
9,505
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
4 / 3 / 2
8,641
455
3,078
10,075
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
i_vvakz
Danzaburou
14
2 / 2 / 6
10,094
531
5,122
11,086
4,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
11
0 / 6 / 3
7,507
395
2,504
9,994
4,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
28
29
Deaths
17
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Akatosh00
Chernobog
15
2
3
8.25
L
Discordia
CoolColeJr1
Discordia
0
7
3
0.21
W
Poseidon
Levantapoera
Poseidon
7
4
4
2.25
L
3
3
2
1.33
L
1
8
2
0.25
L
Hades
8
7
0
1.14
W
Fenrir
4
3
2
1.67
W
Danzaburou
i_vvakz
Danzaburou
2
2
6
2.5
W
Tiamat
0
6
3
0.25
L
Horus
xednem
Horus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,192
Damage
43,078
62,871
Taken
54,369
37,837
Mitigated
20,188
9,743
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Akatosh00
Chernobog
18,620
13,126
0
6,716
13,709
5,633
2,453
8,135
5,574
155
63,612
L
Discordia
CoolColeJr1
Discordia
2,128
427
22
828
8,041
2,078
0
290
7,751
11,284
0
W
Poseidon
Levantapoera
Poseidon
13,754
2,165
0
2,039
9,505
3,240
1,256
4,761
4,744
65,982
0
L
5,216
1,003
167
1,831
11,735
12,336
0
1,939
9,724
28,924
0
L
3,343
0
0
0
15,984
9,219
397
7,576
7,912
26,829
0
L
Hades
11,451
2,490
127
4,454
16,719
8,538
460
4,146
12,480
52,533
0
W
Fenrir
3,078
466
0
1,924
10,075
3,155
0
4,185
5,890
0
26,476
W
Danzaburou
i_vvakz
Danzaburou
5,122
3,552
0
319
11,086
4,156
1,846
2,046
9,040
0
65,124
W
Tiamat
2,504
628
0
1,186
9,994
4,004
54
5,860
4,134
25,298
0
L
Horus
xednem
Horus
1,054
545
227
2,087
10,392
5,666
0
1,702
8,638
0
39,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,119
Gold Earned
48,650
291
Minions Killed
370
0
Camps Cleared
0
1,474,941
Distance Traveled
1,653,679
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,634
612
91
5
0
291,908
1
L
Discordia
7,016
369
21
1
0
215,901
3
W
Poseidon
10,774
567
119
6
0
307,516
1
L
Artio
8,084
425
49
3
0
327,857
2
L
Ares
7,655
403
41
2
0
290,994
13
L
Hades
10,912
574
104
5
0
282,602
1
W
Fenrir
8,641
455
30
2
0
358,366
0
W
Danzaburou
10,094
531
91
5
0
364,685
0
W
Tiamat
7,507
395
39
2
0
331,204
1
L
Horus
8,452
445
76
4
0
357,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role