Player Matchup

Cu Chulainn
Cu Chulainn
DwarfInTar
Cu Chulainn
Level 25
God Stats
2W - 0L
1,683 SR
Queue Stats
67W - 56L
1,576 Elo+
Party 1
Tiamat
Tiamat
KuzenSama
Tiamat
Level 27
God Stats
16W - 6L
1,813 SR
Queue Stats
107W - 58L
1,875 Elo+
Party 2
Achilles
Achilles
SALTYbois
Achilles
Level 26
God Stats
9W - 11L
1,500 SR
Queue Stats
193W - 126L
1,701 Elo+
Party 2
Cupid
Cupid
SmurfDaddy69420
Cupid
Level 14
God Stats
8W - 4L
1,809 SR
Queue Stats
26W - 16L
1,719 Elo+
Solo
Bacchus
Bacchus
armad1do
Bacchus
Level 28
God Stats
8W - 6L
1,683 SR
Queue Stats
54W - 38L
1,557 Elo+
Party 1
Team Averages
Level 24
1,698 SR
1,686 Elo+

VS

Team Averages
Level 19
1,633 SR
1,590 Elo+
King Arthur
King Arthur
Custiko
King Arthur
Level 24
God Stats
4W - 8L
1,681 SR
Queue Stats
16W - 28L
1,542 Elo+
Solo
Anhur
Anhur
Goorbu
Anhur
Level 21
God Stats
2W - 5L
1,496 SR
Queue Stats
17W - 19L
1,556 Elo+
Solo
Ra
Ra
Moseswag
Ra
Level 16
God Stats
4W - 2L
1,802 SR
Queue Stats
22W - 15L
1,709 Elo+
Solo
Set
Set
Woulf3
Set
Level 24
God Stats
20W - 12L
1,686 SR
Queue Stats
57W - 43L
1,644 Elo+
Solo
Chronos
Chronos
georgebobgeob
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DwarfInTar
Cu Chulainn
10
0 / 1 / 5
5,837
531
5,065
7,208
2,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
KuzenSama
Tiamat
12
4 / 0 / 4
6,976
634
4,772
5,092
2,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
SALTYbois
Achilles
12
5 / 0 / 1
6,721
611
5,703
6,181
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 1 / 1
7,524
684
5,871
5,559
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
armad1do
Bacchus
10
1 / 1 / 9
6,331
576
4,192
4,819
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Custiko
King Arthur
7
0 / 4 / 2
4,475
407
1,377
6,003
3,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
Goorbu
Anhur
8
1 / 5 / 1
5,151
468
2,082
6,716
1,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 0
6,025
548
2,293
7,191
2,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
Woulf3
Set
8
1 / 3 / 0
5,102
464
2,833
6,749
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
11
1 / 2 / 1
6,291
572
5,574
8,153
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
3
3
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Custiko
King Arthur
0
4
2
0.25
W
Cu Chulainn
DwarfInTar
Cu Chulainn
0
1
5
2.5
L
Anhur
Goorbu
Anhur
1
5
1
0.3
W
Tiamat
KuzenSama
Tiamat
4
0
4
6
L
0
3
0
0
W
Achilles
SALTYbois
Achilles
5
0
1
5.5
W
7
1
1
7.5
L
Set
Woulf3
Set
1
3
0
0.33
W
Bacchus
armad1do
Bacchus
1
1
9
5.5
L
Chronos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
14,159
28,859
Taken
34,812
12,127
Mitigated
11,874
11,577
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Custiko
King Arthur
1,377
312
0
380
6,003
3,021
0
2,503
3,409
0
6,331
W
Cu Chulainn
DwarfInTar
Cu Chulainn
5,065
1,124
0
2,485
7,208
2,717
0
3,966
3,242
0
30,903
L
Anhur
Goorbu
Anhur
2,082
782
0
1,538
6,716
1,617
0
1,158
5,558
0
19,493
W
Tiamat
KuzenSama
Tiamat
4,772
333
0
2,376
5,092
2,843
0
957
4,135
34,269
0
L
2,293
278
68
2,830
7,191
2,902
0
3,245
3,726
38,489
0
W
Achilles
SALTYbois
Achilles
5,703
1,919
0
2,463
6,181
2,175
0
961
5,220
0
37,061
W
5,871
3,615
0
2,962
5,559
1,704
0
923
4,636
0
40,904
L
Set
Woulf3
Set
2,833
1,246
0
2,502
6,749
1,784
330
658
6,049
0
21,992
W
Bacchus
armad1do
Bacchus
4,192
401
0
1,291
4,819
2,688
0
1,060
3,759
15,622
0
L
Chronos
5,574
1,711
0
3,646
8,153
2,550
153
1,047
7,106
38,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
27,044
328
Minions Killed
260
0
Camps Cleared
0
1,092,183
Distance Traveled
1,011,836
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,475
407
7
1
0
209,727
4
W
Cu Chulainn
5,837
531
55
5
0
224,118
0
L
Anhur
5,151
468
36
3
0
192,285
1
W
Tiamat
6,976
634
87
8
0
213,275
1
L
Ra
6,025
548
90
8
0
198,832
5
W
Achilles
6,721
611
84
8
0
259,657
3
W
Cupid
7,524
684
84
8
0
171,706
3
L
Set
5,102
464
40
4
0
223,902
3
W
Bacchus
6,331
576
18
2
0
223,427
2
L
Chronos
6,291
572
87
8
0
187,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role