Player Matchup

Sylvanus
Sylvanus
DrewPerryy
Sylvanus
Level 108
God Stats
4W - 1L
1,264 SR
Queue Stats
341W - 222L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
Imthebossson
Gilgamesh
Level 138
God Stats
19W - 13L
1,375 SR
Queue Stats
396W - 284L
1,606 Elo+
Party 2
Hachiman
Hachiman
ThatsClean34
Hachiman
Level 24
God Stats
4W - 1L
1,700 SR
Queue Stats
60W - 34L
1,651 Elo+
Party 2
Team Averages
Level 90
1,446 SR
1,619 Elo+

VS

Team Averages
Level 57
1,611 SR
1,471 Elo+
Hun Batz
Hun Batz
Dreso13
Hun Batz
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 67L
1,580 Elo+
Party 1
Scylla
Scylla
illestone1
Scylla
Level 27
God Stats
2W - 1L
1,800 SR
Queue Stats
11W - 11L
1,516 Elo+
Party 1
Osiris
Osiris
tiiiiiiiiey
Osiris
Level 29
God Stats
22W - 17L
1,532 SR
Queue Stats
57W - 80L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrewPerryy
Sylvanus
19
12 / 5 / 10
16,980
738
19,438
27,006
36,544
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Imthebossson
Gilgamesh
19
8 / 8 / 15
17,191
747
20,455
27,435
34,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
ThatsClean34
Hachiman
17
5 / 7 / 16
14,603
635
11,424
15,196
6,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dreso13
Hun Batz
18
6 / 9 / 11
15,598
678
20,501
22,834
13,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
illestone1
Scylla
20
11 / 3 / 7
16,775
729
25,260
15,824
6,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
15
3 / 13 / 10
13,878
603
11,366
28,220
19,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
25
Kills
20
20
Deaths
25
41
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dreso13
Hun Batz
6
9
11
1.28
W
Sylvanus
DrewPerryy
Sylvanus
12
5
10
3.4
W
Gilgamesh
Imthebossson
Gilgamesh
8
8
15
1.94
W
Hachiman
ThatsClean34
Hachiman
5
7
16
1.86
L
Scylla
illestone1
Scylla
11
3
7
4.83
L
Osiris
3
13
10
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,317
Damage
57,127
69,637
Taken
66,878
77,660
Mitigated
39,423
15,831
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dreso13
Hun Batz
20,501
6,172
0
493
22,834
13,741
0
7,701
15,133
0
79,051
W
Sylvanus
DrewPerryy
Sylvanus
19,438
4,218
3,231
9,410
27,006
36,544
768
12,624
14,382
54,218
0
W
Gilgamesh
Imthebossson
Gilgamesh
20,455
6,920
0
1,570
27,435
34,891
778
8,278
19,157
0
90,635
W
Hachiman
ThatsClean34
Hachiman
11,424
6,540
0
1,620
15,196
6,225
1,416
4,498
10,698
0
41,625
L
Scylla
illestone1
Scylla
25,260
1,379
0
2,197
15,824
6,107
1,309
6,348
9,476
83,100
0
L
Osiris
11,366
5,166
747
4,761
28,220
19,575
647
5,763
22,457
0
61,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,774
Gold Earned
46,251
183
Minions Killed
257
0
Camps Cleared
0
1,103,582
Distance Traveled
1,103,996
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
15,598
678
89
4
0
380,714
3
W
Sylvanus
16,980
738
66
3
0
348,255
1
W
Gilgamesh
17,191
747
69
3
0
375,884
1
W
Hachiman
14,603
635
48
2
0
379,443
0
L
Scylla
16,775
729
115
5
0
369,400
4
L
Osiris
13,878
603
53
2
0
353,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role