Player Matchup

Horus
Horus
Hurricane Ham
Horus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LillyTruscott
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 1
Fafnir
Fafnir
MightyLordSeth
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,556 Elo+
Party 1
Mulan
Mulan
TXMOOK
Mulan
Level 29
God Stats
1W - 2L
1,168 SR
Queue Stats
7W - 2L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
mystmagi
Danzaburou
Level 7
God Stats
1W - 1L
1,278 SR
Queue Stats
8W - 1L
1,556 Elo+
Party 1
Team Averages
Level 22
1,389 SR
1,445 Elo+

VS

Team Averages
Level 19
1,372 SR
1,407 Elo+
Ra
Ra
Deutsch Metch
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,153 Elo+
Party 2
Achilles
Achilles
General Grym
Achilles
Level 18
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 8L
1,153 Elo+
Party 2
Danzaburou
Danzaburou
Oriole2682
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,847 Elo+
Party 2
Ao Kuang
Ao Kuang
RoseOregano139
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,441 Elo+
Party 2
Ares
Ares
Xx HurriHam xX
Ares
Level 17
God Stats
0W - 4L
1,185 SR
Queue Stats
2W - 6L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 8
11,455
347
70
12,255
7,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
LillyTruscott
Tsukuyomi
13
0 / 23 / 3
10,520
319
29
19,537
3,360
19
2 / 6 / 0
13,711
415
2,968
14,874
16,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mulan
TXMOOK
Mulan
14
97 / 0 / 11
19,308
585
65,216
27
20
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
mystmagi
Danzaburou
20
18 / 1 / 28
18,075
548
9,032
8,631
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 29 / 1
7,908
240
27
14,554
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
General Grym
Achilles
2
0 / 25 / 1
7,899
239
0
18,983
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Oriole2682
Danzaburou
20
32 / 6 / 0
17,155
520
29,042
16,258
10,641
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
4
0 / 38 / 1
8,051
244
0
21,147
3,814
4
0 / 21 / 2
8,119
246
0
16,374
4,761

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
37
117
Kills
32
36
Deaths
119
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
29
1
0.02
L
Achilles
General Grym
Achilles
0
25
1
0.02
W
0
6
8
0.67
W
Tsukuyomi
LillyTruscott
Tsukuyomi
0
23
3
0.07
W
2
6
0
0.33
L
Danzaburou
Oriole2682
Danzaburou
32
6
0
5.33
L
Ao Kuang
0
38
1
0.01
W
Mulan
TXMOOK
Mulan
97
0
11
102.5
L
0
21
2
0.05
W
Danzaburou
mystmagi
Danzaburou
18
1
28
32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,315
Damage
29,069
55,324
Taken
87,316
32,248
Mitigated
27,430
2,739
Healing
814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27
27
0
0
14,554
2,194
0
0
14,304
27
0
L
Achilles
General Grym
Achilles
0
0
0
0
18,983
6,020
0
0
18,333
0
0
W
70
70
441
524
12,255
7,998
60
0
12,255
0
23,175
W
Tsukuyomi
LillyTruscott
Tsukuyomi
29
29
0
0
19,537
3,360
0
0
19,537
0
62
W
2,968
227
0
626
14,874
16,371
1,390
27
14,847
28,293
0
L
Danzaburou
Oriole2682
Danzaburou
29,042
20,381
0
814
16,258
10,641
322
2,568
13,215
0
89,623
L
Ao Kuang
0
0
0
0
21,147
3,814
0
0
20,297
0
0
W
Mulan
TXMOOK
Mulan
65,216
48,773
0
0
27
20
426
0
27
0
65,322
L
0
0
0
0
16,374
4,761
0
0
15,974
55
0
W
Danzaburou
mystmagi
Danzaburou
9,032
7,464
0
1,148
8,631
4,499
3,853
0
8,631
0
139,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,069
Gold Earned
49,132
265
Minions Killed
146
0
Camps Cleared
0
1,401,225
Distance Traveled
1,032,279
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,908
240
0
0
0
178,553
0
L
Achilles
7,899
239
0
0
0
167,743
0
W
Horus
11,455
347
48
1
0
343,658
0
W
Tsukuyomi
10,520
319
0
0
0
279,959
0
W
Fafnir
13,711
415
52
2
0
314,691
0
L
Danzaburou
17,155
520
145
4
0
276,212
0
L
Ao Kuang
8,051
244
0
0
0
236,054
0
W
Mulan
19,308
585
1
0
0
122,801
0
L
Ares
8,119
246
1
0
0
173,717
1
W
Danzaburou
18,075
548
164
5
0
340,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role