Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ACE MAX987
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,796 Elo+
Solo
Da Ji
Da Ji
Catineanuu
Da Ji
Level 21
God Stats
3W - 5L
1,520 SR
Queue Stats
37W - 37L
1,544 Elo+
Solo
Cernunnos
Cernunnos
PaganDaze
Cernunnos
Level 28
God Stats
6W - 4L
1,626 SR
Queue Stats
112W - 123L
1,587 Elo+
Solo
Danzaburou
Danzaburou
Papi Pab1o
Danzaburou
Level 18
God Stats
6W - 3L
1,486 SR
Queue Stats
42W - 43L
1,550 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,595 Elo+

VS

Team Averages
Level 16
1,562 SR
1,592 Elo+
Kukulkan
Kukulkan
FormidableEnigma
Kukulkan
Level 18
God Stats
50W - 43L
1,602 SR
Queue Stats
138W - 169L
1,593 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JustBlameTrump
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,773 Elo+
Solo
Danzaburou
Danzaburou
iE west
Danzaburou
Level 29
God Stats
14W - 15L
1,521 SR
Queue Stats
58W - 68L
1,507 Elo+
Solo
Fenrir
Fenrir
motherscience
Fenrir
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 66L
1,589 Elo+
Party 1
Olorun
Olorun
reaperkiller2
Olorun
Level 12
God Stats
0W - 2L
1,685 SR
Queue Stats
11W - 15L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
5 / 3 / 6
14,372
532
8,570
22,333
31,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
ACE MAX987
Sun Wukong
20
7 / 2 / 4
17,562
650
20,668
32,526
42,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
20
7 / 4 / 3
15,605
578
10,857
17,791
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
PaganDaze
Cernunnos
20
4 / 8 / 5
15,001
556
14,978
24,258
9,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Papi Pab1o
Danzaburou
19
1 / 5 / 8
13,306
493
10,711
17,326
7,134
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
10,645
394
9,749
7,998
3,202
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JustBlameTrump
Cu Chulainn
3
0 / 0 / 0
6,766
251
353
1,374
435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
iE west
Danzaburou
20
5 / 8 / 4
12,801
474
14,228
25,539
11,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 10 / 3
13,721
508
21,452
30,071
21,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 7 / 4
12,171
451
13,334
22,535
10,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
24
Kills
20
22
Deaths
26
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
6
2.67
W
Sun Wukong
ACE MAX987
Sun Wukong
7
2
4
4.5
W
Da Ji
7
4
3
2.13
L
1
1
6
4
L
Cu Chulainn
JustBlameTrump
Cu Chulainn
0
0
0
0
W
Cernunnos
PaganDaze
Cernunnos
4
8
5
0.81
W
Danzaburou
Papi Pab1o
Danzaburou
1
5
8
1
L
Danzaburou
iE west
Danzaburou
5
8
4
0.88
L
13
10
3
1.45
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,784
Damage
59,116
114,234
Taken
87,517
98,704
Mitigated
46,786
36,121
Healing
29,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,570
844
0
1,390
22,333
31,431
486
3,408
18,856
61,119
0
W
Sun Wukong
ACE MAX987
Sun Wukong
20,668
5,353
0
14,791
32,526
42,329
1,899
8,496
24,030
0
134,248
W
Da Ji
10,857
2,937
0
7,918
17,791
8,347
3,635
2,927
14,864
0
85,285
L
9,749
336
0
1,162
7,998
3,202
90
286
7,712
53,898
0
L
Cu Chulainn
JustBlameTrump
Cu Chulainn
353
83
0
650
1,374
435
0
438
936
0
1,865
W
Cernunnos
PaganDaze
Cernunnos
14,978
7,521
0
6,448
24,258
9,463
5,512
6,442
17,816
0
111,417
W
Danzaburou
Papi Pab1o
Danzaburou
10,711
4,442
0
5,574
17,326
7,134
1,515
1,810
15,516
0
106,087
L
Danzaburou
iE west
Danzaburou
14,228
6,621
0
5,789
25,539
11,878
13
3,745
21,794
0
83,160
L
21,452
7,781
0
10,270
30,071
21,134
845
2,513
27,558
0
84,116
L
13,334
6,649
1,878
10,118
22,535
10,137
0
1,588
20,947
78,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,846
Gold Earned
56,104
745
Minions Killed
472
0
Camps Cleared
0
2,477,451
Distance Traveled
1,786,498
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,372
532
84
3
0
480,112
16
W
Sun Wukong
17,562
650
249
9
0
517,000
3
W
Da Ji
15,605
578
146
5
0
544,028
3
L
Kukulkan
10,645
394
107
4
0
326,580
5
L
Cu Chulainn
6,766
251
3
0
0
40,357
1
W
Cernunnos
15,001
556
142
5
0
449,494
0
W
Danzaburou
13,306
493
124
5
0
486,817
4
L
Danzaburou
12,801
474
114
4
0
532,581
2
L
Fenrir
13,721
508
93
3
0
415,498
6
L
Olorun
12,171
451
155
6
0
471,482
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role