Player Matchup

Agni
Agni
DBZ SHENR0N
Agni
Level 20
God Stats
0W - 1L
1,302 SR
Queue Stats
7W - 10L
1,922 Elo+
Solo
Gilgamesh
Gilgamesh
Late Reloadz
Gilgamesh
Level 148
God Stats
0W - 1L
1,294 SR
Queue Stats
5W - 5L
1,705 Elo+
Party 2
Osiris
Osiris
Monkie1
Osiris
Level 133
God Stats
1W - 1L
1,715 SR
Queue Stats
49W - 46L
1,571 Elo+
Solo
Skadi
Skadi
ON3MeltingHuman
Skadi
Level 127
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 3L
1,705 Elo+
Party 2
Bacchus
Bacchus
natyskillz
Bacchus
Level 128
God Stats
1W - 2L
1,479 SR
Queue Stats
69W - 61L
1,589 Elo+
Solo
Team Averages
Level 111
1,505 SR
1,698 Elo+

VS

Team Averages
Level 116
1,572 SR
1,599 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BYG Jacob
Cthulhu
Level 160
God Stats
3W - 3L
1,348 SR
Queue Stats
192W - 192L
1,648 Elo+
Party 1
Osiris
Osiris
DankRussianTuna
Osiris
Level 109
God Stats
1W - 0L
1,463 SR
Queue Stats
7W - 4L
1,559 Elo+
Party 1
Neith
Neith
ravenz01
Neith
Level 126
God Stats
9W - 2L
1,816 SR
Queue Stats
175W - 152L
1,587 Elo+
Solo
Fenrir
Fenrir
th3wzrd
Fenrir
Level 39
God Stats
99W - 63L
1,732 SR
Queue Stats
697W - 599L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,698
580
6,675
8,568
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Late Reloadz
Gilgamesh
17
6 / 8 / 2
12,048
803
12,276
21,131
14,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
Monkie1
Osiris
16
1 / 6 / 6
9,818
655
8,966
18,111
16,059
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 7 / 3
11,656
777
8,872
15,125
5,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
natyskillz
Bacchus
15
1 / 7 / 6
9,855
657
7,278
17,820
21,206
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
4 / 2 / 10
11,826
788
15,351
6,470
2,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
BYG Jacob
Cthulhu
18
7 / 4 / 10
12,167
811
12,548
14,966
14,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 0 / 11
11,825
788
8,185
6,887
9,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
ravenz01
Neith
18
1 / 2 / 17
10,948
730
13,138
10,514
4,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
th3wzrd
Fenrir
20
14 / 5 / 4
14,174
945
18,990
20,867
23,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
12
Kills
31
31
Deaths
13
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
10
4.5
W
Cthulhu
BYG Jacob
Cthulhu
7
4
10
3
L
1
3
1
0.5
W
5
0
11
10.5
L
Gilgamesh
Late Reloadz
Gilgamesh
6
8
2
0.88
L
Osiris
Monkie1
Osiris
1
6
6
0.67
L
3
7
3
0.64
L
Bacchus
natyskillz
Bacchus
1
7
6
0.57
W
Neith
ravenz01
Neith
1
2
17
4.75
W
Fenrir
th3wzrd
Fenrir
14
5
4
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,067
Damage
68,212
80,755
Taken
59,704
61,241
Mitigated
54,602
4,950
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,351
204
0
580
6,470
2,738
978
969
5,501
64,138
0
W
Cthulhu
BYG Jacob
Cthulhu
12,548
895
893
414
14,966
14,112
807
4,394
10,572
36,445
0
L
6,675
578
0
1,296
8,568
3,251
781
2,899
5,669
21,525
0
W
8,185
2,602
0
0
6,887
9,555
0
2,186
4,701
0
27,676
L
Gilgamesh
Late Reloadz
Gilgamesh
12,276
4,712
0
1,199
21,131
14,796
0
6,496
14,635
0
29,574
L
Osiris
Monkie1
Osiris
8,966
2,890
720
1,022
18,111
16,059
0
5,929
12,182
0
29,552
L
8,872
4,414
0
8
15,125
5,929
1,210
6,455
8,670
0
47,519
L
Bacchus
natyskillz
Bacchus
7,278
1,159
240
465
17,820
21,206
0
6,484
11,336
19,816
0
W
Neith
ravenz01
Neith
13,138
4,924
0
2,032
10,514
4,670
2,711
3,150
7,364
0
42,456
W
Fenrir
th3wzrd
Fenrir
18,990
6,543
0
5,676
20,867
23,527
952
3,529
17,338
0
38,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,075
Gold Earned
60,940
246
Minions Killed
359
4
Camps Cleared
11
1,100,188
Distance Traveled
1,376,601
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,826
788
112
7
2
275,807
4
W
Cthulhu
12,167
811
58
4
2
285,654
1
L
Agni
8,698
580
44
3
1
176,710
0
W
Osiris
11,825
788
56
4
2
269,180
0
L
Gilgamesh
12,048
803
34
2
0
235,993
1
L
Osiris
9,818
655
42
3
1
247,821
0
L
Skadi
11,656
777
94
6
1
221,358
1
L
Bacchus
9,855
657
32
2
1
218,306
0
W
Neith
10,948
730
85
6
1
282,562
3
W
Fenrir
14,174
945
48
3
4
263,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role