Player Matchup

Horus
Horus
DiscordTheSergal
Horus
Level 7
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo
Kukulkan
Kukulkan
Grizzly AKA God
Kukulkan
Level 13
God Stats
17W - 14L
1,707 SR
Queue Stats
102W - 95L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
Sancheeezyy
Gilgamesh
Level 2
God Stats
57W - 69L
1,500 SR
Queue Stats
237W - 279L
1,500 Elo+
Party 1
Izanami
Izanami
gun_ru616
Izanami
Level 28
God Stats
4W - 8L
1,223 SR
Queue Stats
15W - 10L
1,328 Elo+
Solo
Ra
Ra
lnfini7y
Ra
Level 5
God Stats
3W - 8L
1,500 SR
Queue Stats
200W - 225L
1,251 Elo+
Party 1
Team Averages
Level 11
1,487 SR
1,357 Elo+

VS

Team Averages
Level 19
1,528 SR
1,442 Elo+
Fenrir
Fenrir
BoomBoomSoul
Fenrir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 27L
1,500 Elo+
Solo
Loki
Loki
Elbalcon
Loki
Level 17
God Stats
6W - 10L
1,350 SR
Queue Stats
15W - 22L
1,333 Elo+
Solo
Kukulkan
Kukulkan
IuJustplayplay
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
dreezydrees
Cupid
Level 23
God Stats
83W - 45L
1,520 SR
Queue Stats
165W - 167L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
ssactanic
Gilgamesh
Level 25
God Stats
18W - 17L
1,769 SR
Queue Stats
417W - 439L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 11
11,267
939
7,433
21,898
23,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
19
5 / 3 / 11
12,605
1,050
19,815
12,145
4,984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Sancheeezyy
Gilgamesh
19
6 / 12 / 11
13,269
1,106
12,108
28,444
20,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
gun_ru616
Izanami
18
8 / 11 / 5
13,531
1,128
20,486
25,319
9,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 13 / 9
11,680
973
8,433
20,238
7,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
1 / 12 / 17
11,585
965
3,352
16,796
7,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
20
9 / 2 / 17
14,027
1,169
13,764
15,086
7,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
20
9 / 1 / 18
14,529
1,211
32,802
9,778
4,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
16 / 2 / 10
15,677
1,306
32,673
17,592
8,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
ssactanic
Gilgamesh
20
7 / 5 / 18
13,243
1,104
19,679
19,223
16,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
122
22
Kills
42
42
Deaths
22
47
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
12
17
0.79
L
1
3
11
2.17
W
Loki
9
2
17
8.75
L
Kukulkan
5
3
11
3.5
W
Kukulkan
9
1
18
18
L
Gilgamesh
Sancheeezyy
Gilgamesh
6
12
11
0.96
W
16
2
10
10.5
L
Izanami
gun_ru616
Izanami
8
11
5
0.95
L
2
13
9
0.5
W
Gilgamesh
ssactanic
Gilgamesh
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,275
Damage
102,270
108,044
Taken
78,475
66,149
Mitigated
44,073
9,543
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,352
1,234
0
290
16,796
7,200
0
7,982
8,747
0
7,821
L
7,433
3,347
2,392
3,632
21,898
23,384
0
6,208
15,544
484
17,792
W
Loki
13,764
4,779
270
2,408
15,086
7,134
0
1,971
13,115
0
41,494
L
Kukulkan
19,815
4,716
0
0
12,145
4,984
0
4,182
7,963
38,127
0
W
Kukulkan
32,802
2,592
1,044
2,091
9,778
4,679
0
4,266
5,512
74,876
0
L
Gilgamesh
Sancheeezyy
Gilgamesh
12,108
4,830
0
706
28,444
20,827
0
9,499
18,945
0
29,647
W
32,673
24,115
220
8,665
17,592
8,651
0
5,877
11,715
0
65,295
L
Izanami
gun_ru616
Izanami
20,486
16,157
0
872
25,319
9,191
0
5,892
19,386
0
60,409
L
8,433
2,715
360
1,581
20,238
7,763
0
7,021
13,132
28,759
0
W
Gilgamesh
ssactanic
Gilgamesh
19,679
6,059
0
879
19,223
16,409
0
8,569
10,654
0
27,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,352
Gold Earned
69,061
225
Minions Killed
242
6
Camps Cleared
12
1,003,615
Distance Traveled
1,144,019
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,585
965
6
1
0
147,498
2
L
Horus
11,267
939
14
1
2
233,264
2
W
Loki
14,027
1,169
33
3
6
268,457
3
L
Kukulkan
12,605
1,050
51
4
0
205,198
1
W
Kukulkan
14,529
1,211
107
9
0
227,987
0
L
Gilgamesh
13,269
1,106
42
4
0
226,318
0
W
Cupid
15,677
1,306
80
7
6
220,009
1
L
Izanami
13,531
1,128
96
8
4
171,355
0
L
Ra
11,680
973
22
2
0
167,480
1
W
Gilgamesh
13,243
1,104
16
1
0
280,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role