Player Matchup

Mulan
Mulan
DollaBielss12
Mulan
Level 22
God Stats
2W - 0L
1,747 SR
Queue Stats
90W - 93L
1,402 Elo+
Solo
Nu Wa
Nu Wa
Emmánuelður
Nu Wa
Level 29
God Stats
15W - 22L
1,216 SR
Queue Stats
377W - 469L
1,413 Elo+
Solo
Apollo
Apollo
LillAsianVert
Apollo
Level 25
God Stats
8W - 9L
1,435 SR
Queue Stats
58W - 54L
1,428 Elo+
Party 1
Ares
Ares
SAANCH3STER
Ares
Level 26
God Stats
3W - 2L
1,410 SR
Queue Stats
60W - 54L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
docteurranis
Tsukuyomi
Level 29
God Stats
3W - 3L
1,496 SR
Queue Stats
10W - 12L
1,373 Elo+
Solo
Team Averages
Level 26
1,461 SR
1,410 Elo+

VS

Team Averages
Level 33
1,596 SR
1,399 Elo+
Discordia
Discordia
Angel zm26
Discordia
Level 88
God Stats
6W - 3L
1,587 SR
Queue Stats
121W - 134L
1,532 Elo+
Party 2
Khepri
Khepri
Cyndaquil30
Khepri
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,332 Elo+
Solo
Neith
Neith
KSIxGHOSTREAPER
Neith
Level 29
God Stats
88W - 90L
1,542 SR
Queue Stats
158W - 184L
1,394 Elo+
Solo
Nemesis
Nemesis
LayeredToaster1
Nemesis
Level 6
God Stats
5W - 5L
1,747 SR
Queue Stats
202W - 228L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
zyguard46
Sun Wukong
Level 17
God Stats
4W - 4L
1,604 SR
Queue Stats
147W - 196L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 7
16,190
522
21,781
25,137
25,731
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 9 / 10
15,012
484
23,489
21,857
9,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 7 / 10
12,970
418
19,864
23,037
12,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 4 / 13
14,032
453
14,451
28,787
24,437
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tsukuyomi
docteurranis
Tsukuyomi
20
11 / 5 / 7
17,356
560
28,677
30,598
17,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angel zm26
Discordia
20
18 / 5 / 3
18,720
604
43,463
24,906
10,975
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
19
1 / 8 / 17
12,449
402
11,890
34,374
38,462
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 6 / 5
13,901
448
26,476
31,335
14,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 9 / 6
11,519
372
3,784
17,430
7,173
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
zyguard46
Sun Wukong
17
0 / 13 / 7
11,385
367
7,662
28,540
20,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
66
40
Kills
28
29
Deaths
41
47
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Discordia
Angel zm26
Discordia
18
5
3
3.9
L
Khepri
1
8
17
1.19
W
16
4
7
4.88
W
8
9
10
1.44
L
7
6
5
1.58
L
2
9
6
0.56
W
4
7
10
1.29
W
1
4
13
1.88
W
Tsukuyomi
docteurranis
Tsukuyomi
11
5
7
2.9
L
Sun Wukong
zyguard46
Sun Wukong
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,262
Damage
93,275
129,416
Taken
136,585
89,360
Mitigated
91,073
27,382
Healing
33,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Angel zm26
Discordia
43,463
5,326
1,398
11,985
24,906
10,975
2,414
8,443
16,216
150,104
0
L
Khepri
11,890
585
160
3,050
34,374
38,462
356
12,562
21,390
40,866
0
W
21,781
2,104
0
7,857
25,137
25,731
4,408
10,382
14,495
0
107,616
W
23,489
5,181
1,349
3,166
21,857
9,036
2,014
12,627
8,760
103,594
0
L
26,476
13,846
1,803
12,620
31,335
14,441
1,777
8,159
22,846
0
121,779
L
3,784
1,371
0
1,082
17,430
7,173
1,804
3,604
13,826
0
55,411
W
19,864
8,668
1,146
1,106
23,037
12,861
3,759
9,961
13,000
0
82,095
W
14,451
1,487
0
1,850
28,787
24,437
1,979
8,982
19,681
52,965
0
W
Tsukuyomi
docteurranis
Tsukuyomi
28,677
6,350
0
10,908
30,598
17,295
2,364
12,168
18,127
0
118,449
L
Sun Wukong
zyguard46
Sun Wukong
7,662
1,725
0
1,086
28,540
20,022
617
4,892
23,131
0
57,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,560
Gold Earned
67,974
644
Minions Killed
637
0
Camps Cleared
0
2,667,190
Distance Traveled
2,516,851
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
18,720
604
220
7
0
540,574
2
L
Khepri
12,449
402
53
2
0
538,866
0
W
Mulan
16,190
522
169
5
0
483,984
4
W
Nu Wa
15,012
484
146
5
0
466,833
2
L
Neith
13,901
448
184
6
0
471,071
3
L
Nemesis
11,519
372
79
3
0
464,156
0
W
Apollo
12,970
418
141
5
0
534,017
0
W
Ares
14,032
453
58
2
0
598,058
0
W
Tsukuyomi
17,356
560
130
4
0
584,298
0
L
Sun Wukong
11,385
367
101
3
0
502,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role