Player Matchup

Gilgamesh
Gilgamesh
CHIEF TRIPPY
Gilgamesh
Level 131
God Stats
39W - 41L
1,628 SR
Queue Stats
148W - 149L
1,515 Elo+
Solo
Rama
Rama
MisterLoud
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 346L
1,486 Elo+
Party 2
Cerberus
Cerberus
iKloud
Cerberus
Level 45
God Stats
3W - 0L
1,827 SR
Queue Stats
248W - 306L
1,454 Elo+
Party 2
Team Averages
Level 88
1,652 SR
1,485 Elo+

VS

Team Averages
Level 41
1,455 SR
1,532 Elo+
Thanatos
Thanatos
ApenguinWithaGun
Thanatos
Level 24
God Stats
1W - 1L
1,698 SR
Queue Stats
30W - 27L
1,543 Elo+
Party 1
Vulcan
Vulcan
Zencron
Vulcan
Level 43
God Stats
1W - 2L
1,166 SR
Queue Stats
53W - 50L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
darkafton32
Kuzenbo
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHIEF TRIPPY
Gilgamesh
16
9 / 3 / 8
12,404
730
19,985
17,161
7,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 3 / 12
11,127
655
10,562
16,809
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
iKloud
Cerberus
16
7 / 3 / 12
12,174
716
8,389
12,618
8,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 1
10,685
629
8,673
12,891
4,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Zencron
Vulcan
14
3 / 6 / 4
10,851
638
14,208
11,857
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
darkafton32
Kuzenbo
12
1 / 7 / 7
10,872
640
8,380
19,444
21,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
20
Kills
9
9
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
W
Gilgamesh
CHIEF TRIPPY
Gilgamesh
9
3
8
4.33
W
4
3
12
3.33
L
Vulcan
Zencron
Vulcan
3
6
4
0.83
L
Kuzenbo
darkafton32
Kuzenbo
1
7
7
0.64
W
Cerberus
iKloud
Cerberus
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,936
Damage
31,261
46,588
Taken
44,192
21,689
Mitigated
30,235
15,412
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,673
1,493
0
7,909
12,891
4,856
52
2,637
10,254
0
45,353
W
Gilgamesh
CHIEF TRIPPY
Gilgamesh
19,985
5,510
843
6,193
17,161
7,222
0
6,399
10,762
0
79,586
W
10,562
7,610
0
6,245
16,809
5,876
2,436
9,350
7,459
0
42,275
L
Vulcan
Zencron
Vulcan
14,208
3,777
0
1,328
11,857
4,070
0
1,397
10,460
50,692
0
L
Kuzenbo
darkafton32
Kuzenbo
8,380
2,239
0
1,680
19,444
21,309
181
4,512
14,932
17,491
0
W
Cerberus
iKloud
Cerberus
8,389
986
0
2,131
12,618
8,591
311
6,907
5,711
29,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,705
Gold Earned
32,408
223
Minions Killed
145
0
Camps Cleared
0
940,861
Distance Traveled
889,766
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,685
629
53
3
0
291,584
2
W
Gilgamesh
12,404
730
97
6
0
294,147
2
W
Rama
11,127
655
51
3
0
303,220
3
L
Vulcan
10,851
638
78
5
0
290,285
0
L
Kuzenbo
10,872
640
14
1
0
307,897
2
W
Cerberus
12,174
716
75
4
0
343,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role