Player Matchup

Olorun
Olorun
Bionux
Olorun
Level 46
God Stats
5W - 9L
1,178 SR
Queue Stats
82W - 110L
1,406 Elo+
Party 3
Artio
Artio
List0chek
Artio
Level 88
God Stats
2W - 12L
1,261 SR
Queue Stats
394W - 487L
1,507 Elo+
Party 2
Tiamat
Tiamat
SunBreakerBoi
Tiamat
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
320W - 343L
1,446 Elo+
Party 3
Mercury
Mercury
xDelusioNx
Mercury
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 137L
1,504 Elo+
Party 2
Hachiman
Hachiman
xxaltxx
Hachiman
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 279L
1,488 Elo+
Party 2
Team Averages
Level 82
1,388 SR
1,470 Elo+

VS

Team Averages
Level 48
1,550 SR
1,497 Elo+
Mercury
Mercury
Avadone
Mercury
Level 35
God Stats
6W - 13L
1,140 SR
Queue Stats
109W - 126L
1,430 Elo+
Solo
Kukulkan
Kukulkan
EscoreFairplay
Kukulkan
Level 103
God Stats
11W - 18L
1,679 SR
Queue Stats
529W - 556L
1,544 Elo+
Party 1
Ravana
Ravana
Rondjago
Ravana
Level 47
God Stats
3W - 0L
1,874 SR
Queue Stats
42W - 33L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
byHoom
Kuzenbo
Level 18
God Stats
15W - 15L
1,555 SR
Queue Stats
93W - 95L
1,520 Elo+
Party 1
Hachiman
Hachiman
shealdbattle
Hachiman
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 168L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bionux
Olorun
20
3 / 8 / 12
14,266
951
19,528
21,803
9,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
List0chek
Artio
20
1 / 7 / 15
13,413
894
4,903
23,848
31,871
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 10 / 15
16,539
1,103
34,449
30,735
22,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
xDelusioNx
Mercury
20
14 / 4 / 6
16,682
1,112
23,245
23,226
9,843
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
xxaltxx
Hachiman
20
2 / 8 / 15
14,254
950
22,789
22,925
9,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Avadone
Mercury
20
9 / 10 / 14
15,774
1,052
17,706
20,406
8,086
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
20
16 / 3 / 16
18,263
1,218
40,637
15,500
7,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Rondjago
Ravana
20
5 / 9 / 16
16,034
1,069
18,570
26,751
25,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
byHoom
Kuzenbo
20
2 / 1 / 23
14,435
962
18,728
26,428
38,908
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
shealdbattle
Hachiman
20
5 / 5 / 22
15,279
1,019
21,930
22,197
8,511
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
128
28
Kills
37
37
Deaths
28
63
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Mercury
Avadone
Mercury
9
10
14
1.6
L
Olorun
Bionux
Olorun
3
8
12
1.13
W
Kukulkan
16
3
16
8
L
Artio
List0chek
Artio
1
7
15
1.21
W
Ravana
Rondjago
Ravana
5
9
16
1.44
L
8
10
15
1.55
W
Kuzenbo
byHoom
Kuzenbo
2
1
23
13.5
W
Hachiman
shealdbattle
Hachiman
5
5
22
3.2
L
Mercury
xDelusioNx
Mercury
14
4
6
4.25
L
Hachiman
xxaltxx
Hachiman
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,914
Damage
117,571
122,537
Taken
111,282
83,383
Mitigated
89,251
27,029
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Avadone
Mercury
17,706
9,149
0
1,118
20,406
8,086
0
8,849
11,557
0
34,921
L
Olorun
Bionux
Olorun
19,528
10,260
544
4,740
21,803
9,634
0
12,616
9,187
57,553
0
W
Kukulkan
40,637
2,805
0
3,569
15,500
7,851
0
10,674
4,826
82,430
0
L
Artio
List0chek
Artio
4,903
870
2,385
2,378
23,848
31,871
0
13,467
10,381
13,076
0
W
Ravana
Rondjago
Ravana
18,570
3,209
0
1,795
26,751
25,895
0
13,660
13,091
0
41,167
L
34,449
3,347
724
8,774
30,735
22,143
0
15,245
15,490
66,152
0
W
Kuzenbo
byHoom
Kuzenbo
18,728
4,171
0
0
26,428
38,908
0
15,650
10,778
42,376
0
W
Hachiman
shealdbattle
Hachiman
21,930
17,299
0
1,908
22,197
8,511
0
10,047
12,150
0
49,858
L
Mercury
xDelusioNx
Mercury
23,245
10,012
0
5,474
23,226
9,843
0
10,990
12,236
0
51,738
L
Hachiman
xxaltxx
Hachiman
22,789
11,921
0
2,010
22,925
9,892
0
7,047
15,878
0
60,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,154
Gold Earned
79,785
308
Minions Killed
329
10
Camps Cleared
9
1,527,782
Distance Traveled
1,627,448
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,774
1,052
32
2
4
357,110
1
L
Olorun
14,266
951
88
6
1
264,660
0
W
Kukulkan
18,263
1,218
113
8
2
352,519
4
L
Artio
13,413
894
22
1
1
295,363
1
W
Ravana
16,034
1,069
64
4
1
302,953
1
L
Tiamat
16,539
1,103
59
4
0
295,816
0
W
Kuzenbo
14,435
962
45
3
1
311,660
0
W
Hachiman
15,279
1,019
75
5
1
303,206
0
L
Mercury
16,682
1,112
54
4
5
407,113
1
L
Hachiman
14,254
950
85
6
3
264,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role