Player Matchup

Set
Set
AmyOrTroll
Set
Level 23
God Stats
1W - 2L
1,330 SR
Queue Stats
81W - 54L
1,604 Elo+
Party 1
Kuzenbo
Kuzenbo
ElBany
Kuzenbo
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
69W - 55L
1,614 Elo+
Solo
Fenrir
Fenrir
Lukey237
Fenrir
Level 69
God Stats
25W - 13L
1,690 SR
Queue Stats
518W - 495L
1,454 Elo+
Party 1
Poseidon
Poseidon
Trippy3
Poseidon
Level 8
God Stats
14W - 17L
1,444 SR
Queue Stats
316W - 351L
1,402 Elo+
Party 1
Jing Wei
Jing Wei
Zionfirebird
Jing Wei
Level 25
God Stats
2W - 3L
1,870 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 1
Team Averages
Level 28
1,567 SR
1,515 Elo+

VS

Team Averages
Level 18
1,595 SR
1,481 Elo+
Apollo
Apollo
Arm1nAr1et
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,422 Elo+
Party 2
Aphrodite
Aphrodite
SGBpanda
Aphrodite
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
TooHighTooTry420
Bellona
Level 23
God Stats
15W - 17L
1,766 SR
Queue Stats
248W - 278L
1,496 Elo+
Solo
Ra
Ra
apityan
Ra
Level 26
God Stats
2W - 3L
1,696 SR
Queue Stats
64W - 40L
1,582 Elo+
Solo
Nemesis
Nemesis
willynelsonpdy
Nemesis
Level 8
God Stats
2W - 2L
1,514 SR
Queue Stats
7W - 7L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 3
12,428
540
16,034
21,317
15,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
ElBany
Kuzenbo
14
1 / 6 / 14
10,389
452
6,748
18,058
15,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Lukey237
Fenrir
20
13 / 3 / 12
13,029
566
18,859
16,128
11,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Trippy3
Poseidon
16
1 / 7 / 8
11,149
485
7,898
12,480
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Zionfirebird
Jing Wei
20
19 / 5 / 3
14,203
618
21,339
15,177
5,996
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arm1nAr1et
Apollo
15
7 / 11 / 4
10,933
475
12,129
22,097
11,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
SGBpanda
Aphrodite
14
3 / 7 / 8
10,094
439
9,354
16,226
14,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
8 / 4 / 0
11,881
517
16,021
21,453
19,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 5 / 2
11,950
520
12,402
15,561
7,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 12 / 4
8,181
356
4,735
18,078
6,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
38
Kills
24
24
Deaths
39
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Apollo
Arm1nAr1et
Apollo
7
11
4
0.82
W
Kuzenbo
ElBany
Kuzenbo
1
6
14
1.33
W
Fenrir
Lukey237
Fenrir
13
3
12
6.33
L
Aphrodite
SGBpanda
Aphrodite
3
7
8
1
L
8
4
0
2
W
Poseidon
Trippy3
Poseidon
1
7
8
0.71
W
Jing Wei
Zionfirebird
Jing Wei
19
5
3
4.1
L
6
5
2
1.4
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,878
Damage
54,641
83,160
Taken
93,415
52,980
Mitigated
59,076
21,036
Healing
24,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,034
6,314
0
9,068
21,317
15,503
0
2,850
18,357
0
104,679
L
Apollo
Arm1nAr1et
Apollo
12,129
7,806
0
2,397
22,097
11,053
2,191
3,613
18,484
0
61,804
W
Kuzenbo
ElBany
Kuzenbo
6,748
1,431
0
2,038
18,058
15,466
180
3,396
14,657
31,723
0
W
Fenrir
Lukey237
Fenrir
18,859
4,337
0
5,026
16,128
11,734
0
4,512
11,408
0
76,892
L
Aphrodite
SGBpanda
Aphrodite
9,354
3,046
3,183
5,000
16,226
14,409
72
1,095
15,121
34,356
0
L
16,021
5,537
0
4,575
21,453
19,381
0
2,359
19,046
0
73,339
W
Poseidon
Trippy3
Poseidon
7,898
1,397
0
1,780
12,480
4,281
1,186
5,380
6,768
68,460
0
W
Jing Wei
Zionfirebird
Jing Wei
21,339
18,334
0
3,124
15,177
5,996
1,499
4,919
10,214
0
81,315
L
12,402
1,366
1,721
6,405
15,561
7,644
761
2,676
12,693
97,762
0
L
4,735
1,407
0
1,150
18,078
6,589
482
4,463
13,425
0
24,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,198
Gold Earned
53,039
539
Minions Killed
498
0
Camps Cleared
0
2,122,302
Distance Traveled
1,875,538
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,428
540
168
7
0
445,160
3
L
Apollo
10,933
475
106
5
0
314,664
0
W
Kuzenbo
10,389
452
34
1
0
395,240
5
W
Fenrir
13,029
566
97
4
0
446,720
1
L
Aphrodite
10,094
439
38
2
0
334,066
0
L
Bellona
11,881
517
136
6
0
410,028
0
W
Poseidon
11,149
485
123
5
0
387,609
0
W
Jing Wei
14,203
618
117
5
0
447,573
0
L
Ra
11,950
520
166
7
0
410,938
9
L
Nemesis
8,181
356
52
2
0
405,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role