Player Matchup

Sylvanus
Sylvanus
Jesmain
Sylvanus
Level 18
God Stats
0W - 3L
1,212 SR
Queue Stats
12W - 11L
1,334 Elo+
Solo
Bellona
Bellona
Mandylee
Bellona
Level 7
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Riskinthehouse
Mercury
Level 24
God Stats
6W - 8L
1,578 SR
Queue Stats
57W - 69L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
Savanthath
Danzaburou
Level 28
God Stats
1W - 2L
1,604 SR
Queue Stats
37W - 41L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
themagician10037
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 93L
1,002 Elo+
Party 1
Team Averages
Level 17
1,517 SR
1,317 Elo+

VS

Team Averages
Level 20
1,398 SR
1,382 Elo+
He Bo
He Bo
GETOFFMYMEAT
He Bo
Level 16
God Stats
26W - 18L
1,685 SR
Queue Stats
277W - 331L
1,288 Elo+
Solo
Geb
Geb
Latine
Geb
Level 40
God Stats
4W - 5L
1,340 SR
Queue Stats
157W - 209L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
SecretBepsi
Sun Wukong
Level 25
God Stats
8W - 6L
1,282 SR
Queue Stats
186W - 167L
1,502 Elo+
Solo
Nemesis
Nemesis
highIMking
Nemesis
Level 15
God Stats
3W - 6L
1,183 SR
Queue Stats
101W - 107L
1,201 Elo+
Solo
Artemis
Artemis
nucqs
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jesmain
Sylvanus
19
5 / 7 / 14
14,449
482
14,730
28,759
35,395
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Mandylee
Bellona
15
0 / 18 / 2
10,569
352
3,603
27,166
21,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
3 / 7 / 9
13,400
447
10,101
27,510
11,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Savanthath
Danzaburou
20
10 / 4 / 4
15,488
516
17,218
22,753
11,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
17
4 / 14 / 5
11,909
397
11,888
24,653
12,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 20
15,271
509
25,306
27,236
12,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Latine
Geb
15
1 / 4 / 9
12,260
409
4,298
13,636
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
SecretBepsi
Sun Wukong
20
20 / 2 / 16
17,305
577
38,540
25,311
26,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
highIMking
Nemesis
20
13 / 3 / 19
15,308
510
26,320
22,782
14,161
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
nucqs
Artemis
18
5 / 6 / 10
12,718
424
10,577
11,973
4,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
123
22
Kills
49
50
Deaths
23
34
Assists
74
Player
Kills
Deaths
Assists
KDA
W
10
8
20
2.5
L
Sylvanus
Jesmain
Sylvanus
5
7
14
1.71
W
Geb
Latine
Geb
1
4
9
1.38
L
Bellona
Mandylee
Bellona
0
18
2
0.06
L
3
7
9
1.07
L
Danzaburou
Savanthath
Danzaburou
10
4
4
3
W
Sun Wukong
SecretBepsi
Sun Wukong
20
2
16
14
W
Nemesis
highIMking
Nemesis
13
3
19
7.5
W
Artemis
nucqs
Artemis
5
6
10
1.67
L
Tsukuyomi
4
14
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,540
Damage
105,041
130,841
Taken
100,938
92,363
Mitigated
70,169
21,073
Healing
26,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,306
1,906
0
9,404
27,236
12,485
508
2,598
24,638
95,770
0
L
Sylvanus
Jesmain
Sylvanus
14,730
3,796
2,311
6,617
28,759
35,395
513
5,902
22,777
43,602
0
W
Geb
Latine
Geb
4,298
202
0
1,995
13,636
12,544
726
4,080
9,406
28,511
0
L
Bellona
Mandylee
Bellona
3,603
1,533
0
345
27,166
21,510
478
6,202
20,964
0
26,087
L
10,101
938
0
2,090
27,510
11,880
522
7,600
19,830
0
96,313
L
Danzaburou
Savanthath
Danzaburou
17,218
8,733
0
8,808
22,753
11,203
6,265
4,266
18,487
0
77,757
W
Sun Wukong
SecretBepsi
Sun Wukong
38,540
8,839
0
9,070
25,311
26,384
2,066
3,634
21,677
0
121,899
W
Nemesis
highIMking
Nemesis
26,320
14,489
0
5,252
22,782
14,161
1,630
4,158
18,624
0
107,449
W
Artemis
nucqs
Artemis
10,577
6,756
0
855
11,973
4,595
3,580
3,023
8,950
0
50,182
L
Tsukuyomi
11,888
1,866
0
902
24,653
12,375
98
5,634
19,019
0
57,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,815
Gold Earned
72,862
460
Minions Killed
513
0
Camps Cleared
0
2,396,155
Distance Traveled
2,578,568
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,271
509
121
4
0
445,131
1
L
Sylvanus
14,449
482
66
2
0
436,654
2
W
Geb
12,260
409
41
1
0
434,836
4
L
Bellona
10,569
352
55
2
0
394,212
2
L
Mercury
13,400
447
143
5
0
566,775
4
L
Danzaburou
15,488
516
119
4
0
512,229
4
W
Sun Wukong
17,305
577
180
6
0
571,222
3
W
Nemesis
15,308
510
107
4
0
634,115
0
W
Artemis
12,718
424
64
2
0
493,264
1
L
Tsukuyomi
11,909
397
77
3
0
486,285
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role