Player Matchup

Tiamat
Tiamat
OnlyFansdePies
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
SillemanNL
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,264 Elo+
Solo
Izanami
Izanami
contra0rden
Izanami
Level 29
God Stats
31W - 29L
1,546 SR
Queue Stats
58W - 60L
1,442 Elo+
Party 1
Yemoja
Yemoja
daliborgamer
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
nikoladj998
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 17
1,509 SR
1,441 Elo+

VS

Team Averages
Level 19
1,469 SR
1,452 Elo+
Medusa
Medusa
Coolarage
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,355 Elo+
Party 2
Eset
Eset
EspoirFou
Eset
Level 18
God Stats
32W - 23L
1,621 SR
Queue Stats
568W - 553L
1,456 Elo+
Solo
Bellona
Bellona
Ne0Toad
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 17L
1,488 Elo+
Solo
Jormungandr
Jormungandr
XxKillStreakzxX
Jormungandr
Level 61
God Stats
1W - 1L
1,226 SR
Queue Stats
44W - 38L
1,460 Elo+
Party 2
Thor
Thor
merokhalaf99
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,345
491
8,518
9,483
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SillemanNL
Fenrir
13
1 / 5 / 0
7,430
437
2,045
12,104
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
contra0rden
Izanami
11
0 / 6 / 1
7,067
416
3,704
10,457
3,376
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
11
0 / 7 / 0
6,110
359
1,264
9,633
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
nikoladj998
Guan Yu
10
0 / 6 / 0
6,418
378
1,261
10,868
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Coolarage
Medusa
14
5 / 1 / 6
8,762
515
7,335
7,464
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
17
12 / 0 / 4
10,830
637
11,732
7,192
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Ne0Toad
Bellona
18
5 / 0 / 4
10,811
636
8,132
6,839
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
XxKillStreakzxX
Jormungandr
14
6 / 1 / 10
8,524
501
9,363
12,278
8,371
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 1 / 3
7,282
428
805
6,304
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
29
29
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
Coolarage
Medusa
5
1
6
8
W
Eset
12
0
4
14
W
Bellona
Ne0Toad
Bellona
5
0
4
7
L
2
5
1
0.5
L
Fenrir
SillemanNL
Fenrir
1
5
0
0.2
W
Jormungandr
XxKillStreakzxX
Jormungandr
6
1
10
11
L
Izanami
contra0rden
Izanami
0
6
1
0.08
L
Yemoja
0
7
0
0
W
1
1
3
2.5
L
Guan Yu
nikoladj998
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,792
Damage
37,367
52,545
Taken
40,077
25,069
Mitigated
21,674
9,426
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Coolarage
Medusa
7,335
3,459
0
2,126
7,464
2,240
1,696
2,622
4,610
0
52,650
W
Eset
11,732
849
486
3,475
7,192
2,456
336
1,283
5,539
71,630
0
W
Bellona
Ne0Toad
Bellona
8,132
3,006
0
2,158
6,839
6,502
210
305
6,399
0
76,034
L
8,518
529
0
2,086
9,483
5,455
0
3,951
5,428
44,455
0
L
Fenrir
SillemanNL
Fenrir
2,045
674
0
4,641
12,104
3,943
34
1,967
10,035
0
40,865
W
Jormungandr
XxKillStreakzxX
Jormungandr
9,363
3,109
1,135
4,638
12,278
8,371
132
3,649
8,104
39,889
0
L
Izanami
contra0rden
Izanami
3,704
2,669
0
1,358
10,457
3,376
1,189
4,590
5,823
0
37,800
L
Yemoja
1,264
338
321
355
9,633
3,200
423
6,996
2,211
19,192
0
W
805
88
0
2,790
6,304
2,105
0
848
5,418
0
33,665
L
Guan Yu
nikoladj998
Guan Yu
1,261
192
0
665
10,868
9,095
308
2,843
7,953
0
16,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
46,209
311
Minions Killed
547
0
Camps Cleared
0
1,506,119
Distance Traveled
1,654,551
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,762
515
101
6
0
300,128
3
W
Eset
10,830
637
142
8
0
313,549
5
W
Bellona
10,811
636
194
11
0
352,142
3
L
Tiamat
8,345
491
67
4
0
317,003
3
L
Fenrir
7,430
437
85
5
0
326,348
5
W
Jormungandr
8,524
501
49
3
0
346,703
5
L
Izanami
7,067
416
90
5
0
280,672
0
L
Yemoja
6,110
359
24
1
0
249,215
0
W
Thor
7,282
428
61
4
0
342,029
0
L
Guan Yu
6,418
378
45
3
0
332,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role