Player Matchup

Tyr
Tyr
Condificàtion
Tyr
Level 139
God Stats
6W - 5L
1,458 SR
Queue Stats
127W - 113L
1,571 Elo+
Party 1
Raijin
Raijin
XxDarkWigglesxX
Raijin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 91L
1,646 Elo+
Solo
Chiron
Chiron
XxHazeAcexX
Chiron
Level 144
God Stats
1W - 2L
1,276 SR
Queue Stats
6W - 13L
1,407 Elo+
Party 1
Team Averages
Level 126
1,411 SR
1,541 Elo+

VS

Team Averages
Level 81
1,374 SR
1,583 Elo+
Cupid
Cupid
KReeseM
Cupid
Level 79
God Stats
1W - 3L
1,136 SR
Queue Stats
18W - 12L
1,546 Elo+
Party 2
Zeus
Zeus
PL4T1NUM
Zeus
Level 119
God Stats
1W - 1L
1,485 SR
Queue Stats
14W - 6L
1,665 Elo+
Party 2
Ares
Ares
codman440
Ares
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,979
665
3,416
9,332
6,557
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 1 / 1
8,116
676
7,201
9,871
3,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
10
0 / 5 / 3
7,889
657
4,056
9,885
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KReeseM
Cupid
12
2 / 1 / 7
8,456
705
6,259
6,295
3,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
13
8 / 2 / 2
9,555
796
14,593
7,015
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
1 / 0 / 8
8,054
671
2,740
4,723
3,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
11
11
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Cupid
KReeseM
Cupid
2
1
7
5.5
W
Zeus
8
2
2
4.5
L
2
1
1
2.5
L
Chiron
0
5
3
0.3
W
Ares
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,673
Damage
23,592
29,088
Taken
18,033
13,318
Mitigated
9,305
6,340
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,416
214
460
1,333
9,332
6,557
0
3,811
5,017
0
17,531
W
Cupid
KReeseM
Cupid
6,259
3,886
338
1,479
6,295
3,170
549
2,118
4,177
0
35,241
W
Zeus
14,593
1,523
0
1,527
7,015
2,276
605
3,148
3,867
46,948
0
L
7,201
365
0
1,920
9,871
3,311
195
5,805
3,699
43,673
0
L
Chiron
4,056
1,480
862
1,765
9,885
3,450
272
7,145
2,398
0
23,059
W
Ares
2,740
111
0
472
4,723
3,859
237
1,967
2,756
9,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,984
Gold Earned
26,065
141
Minions Killed
155
0
Camps Cleared
0
648,125
Distance Traveled
684,049
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,979
665
22
2
0
231,271
4
W
Cupid
8,456
705
68
6
0
224,369
5
W
Zeus
9,555
796
76
6
0
217,818
3
L
Raijin
8,116
676
63
5
0
212,940
1
L
Chiron
7,889
657
56
5
0
203,914
1
W
Ares
8,054
671
11
1
0
241,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role