Player Matchup

Khepri
Khepri
Klëin
Khepri
Level 145
God Stats
0W - 2L
1,729 SR
Queue Stats
21W - 29L
1,639 Elo+
Solo
Skadi
Skadi
Nickah Voodoo
Skadi
Level 126
God Stats
2W - 2L
1,285 SR
Queue Stats
107W - 105L
1,516 Elo+
Party 1
Janus
Janus
T Chainz
Janus
Level 160
God Stats
12W - 21L
1,558 SR
Queue Stats
780W - 711L
1,583 Elo+
Party 1
Tyr
Tyr
crawlingcomic19
Tyr
Level 155
God Stats
4W - 10L
1,582 SR
Queue Stats
438W - 433L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
lịme
Tsukuyomi
Level 157
God Stats
1W - 3L
1,273 SR
Queue Stats
284W - 240L
1,635 Elo+
Party 1
Team Averages
Level 149
1,485 SR
1,601 Elo+

VS

Team Averages
Level 140
1,456 SR
1,552 Elo+
Set
Set
Awesomos
Set
Level 105
God Stats
2W - 1L
1,555 SR
Queue Stats
174W - 147L
1,588 Elo+
Solo
Eset
Eset
ImNotTrev
Eset
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KaneTempest
Ah Muzen Cab
Level 138
God Stats
8W - 5L
1,603 SR
Queue Stats
819W - 744L
1,666 Elo+
Solo
Ganesha
Ganesha
Noble 4323
Ganesha
Level 156
God Stats
2W - 3L
1,121 SR
Queue Stats
200W - 185L
1,582 Elo+
Party 2
Izanami
Izanami
rNoxx
Izanami
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 48L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Klëin
Khepri
15
3 / 8 / 5
8,668
788
7,935
13,982
11,554
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 10
8,257
751
7,227
10,750
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
T Chainz
Janus
16
5 / 3 / 5
9,612
874
16,658
8,388
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 5 / 9
7,465
679
5,504
15,594
14,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
lịme
Tsukuyomi
14
4 / 4 / 5
8,564
779
15,649
11,007
5,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 17
9,089
826
7,103
11,254
6,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eset
17
12 / 3 / 9
10,523
957
13,210
10,593
5,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
KaneTempest
Ah Muzen Cab
17
5 / 3 / 14
9,939
904
16,803
13,680
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Noble 4323
Ganesha
16
1 / 2 / 22
9,605
873
7,904
15,955
19,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
rNoxx
Izanami
16
3 / 4 / 14
9,283
844
9,273
12,893
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
12
Kills
24
24
Deaths
14
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
3
2
17
5.75
W
Eset
12
3
9
5.5
W
Ah Muzen Cab
KaneTempest
Ah Muzen Cab
5
3
14
4
L
Khepri
Klëin
Khepri
3
8
5
0.69
L
0
4
10
1.25
W
Ganesha
Noble 4323
Ganesha
1
2
22
6
L
Janus
T Chainz
Janus
5
3
5
2.5
L
0
5
9
0.9
L
Tsukuyomi
lịme
Tsukuyomi
4
4
5
1.63
W
Izanami
rNoxx
Izanami
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,973
Damage
54,293
59,721
Taken
64,375
39,410
Mitigated
43,721
10,422
Healing
30,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,103
1,690
4,465
2,605
11,254
6,982
864
6,201
5,053
0
14,319
W
Eset
13,210
568
5,374
2,827
10,593
5,056
1,034
4,100
6,493
21,114
0
W
Ah Muzen Cab
KaneTempest
Ah Muzen Cab
16,803
5,708
0
3,714
13,680
6,344
990
5,260
8,420
0
33,639
L
Khepri
Klëin
Khepri
7,935
472
1,425
1,019
13,982
11,554
138
5,648
8,334
13,145
0
L
7,227
1,654
2,065
1,693
10,750
4,725
530
4,133
6,617
0
17,300
W
Ganesha
Noble 4323
Ganesha
7,904
446
2,125
4,033
15,955
19,295
146
5,098
10,857
13,288
0
L
Janus
T Chainz
Janus
16,658
471
0
635
8,388
3,282
435
3,187
5,201
37,431
0
L
5,504
275
213
1,360
15,594
14,101
0
6,019
9,575
0
8,575
L
Tsukuyomi
lịme
Tsukuyomi
15,649
3,913
828
1,184
11,007
5,748
168
2,127
8,880
0
26,281
W
Izanami
rNoxx
Izanami
9,273
5,157
1,807
3,647
12,893
6,044
2,338
3,934
8,959
0
28,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,566
Gold Earned
48,439
119
Minions Killed
125
0
Camps Cleared
0
1,035,897
Distance Traveled
974,114
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,089
826
11
1
0
214,702
1
W
Eset
10,523
957
22
2
0
205,883
4
W
Ah Muzen Cab
9,939
904
58
5
0
193,355
0
L
Khepri
8,668
788
10
1
0
190,726
0
L
Skadi
8,257
751
24
2
0
215,128
4
W
Ganesha
9,605
873
0
0
0
195,708
0
L
Janus
9,612
874
55
5
0
222,983
1
L
Tyr
7,465
679
8
1
0
189,354
3
L
Tsukuyomi
8,564
779
22
2
0
217,706
0
W
Izanami
9,283
844
34
3
0
164,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role