Player Matchup

Janus
Janus
A dead one6494
Janus
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
93W - 59L
1,802 Elo+
Party 2
Geb
Geb
AloneRecord4916
Geb
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 57L
1,617 Elo+
Solo
Chernobog
Chernobog
EatSquirrels514
Chernobog
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 14L
1,794 Elo+
Party 2
Fenrir
Fenrir
NotThis19191
Fenrir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,643 Elo+
Solo
Osiris
Osiris
bobbyfly228
Osiris
Level 34
God Stats
4W - 1L
1,522 SR
Queue Stats
12W - 7L
1,649 Elo+
Party 2
Team Averages
Level 16
1,504 SR
1,701 Elo+

VS

Team Averages
Level 21
1,674 SR
1,612 Elo+
Ymir
Ymir
Howie7859
Ymir
Level 24
God Stats
113W - 79L
1,742 SR
Queue Stats
712W - 664L
1,657 Elo+
Party 1
Hou Yi
Hou Yi
PRIMETIME9NIZZLE
Hou Yi
Level 26
God Stats
12W - 8L
1,525 SR
Queue Stats
156W - 193L
1,536 Elo+
Solo
Amaterasu
Amaterasu
RetroBlueToes
Amaterasu
Level 18
God Stats
2W - 2L
1,873 SR
Queue Stats
35W - 19L
1,671 Elo+
Party 1
Loki
Loki
RetroRedToes
Loki
Level 23
God Stats
1W - 2L
1,731 SR
Queue Stats
44W - 23L
1,698 Elo+
Party 1
Kukulkan
Kukulkan
alinastar
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 3
9,436
674
12,693
6,136
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 13
7,353
525
3,755
10,896
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
EatSquirrels514
Chernobog
14
6 / 1 / 10
8,605
615
8,938
7,629
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
13
9 / 1 / 4
8,169
584
5,880
8,938
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
12
2 / 2 / 4
7,110
508
4,235
8,906
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 4 / 0
7,073
505
6,026
10,523
5,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 6 / 2
7,145
510
3,580
10,577
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RetroBlueToes
Amaterasu
13
3 / 2 / 0
8,007
572
6,011
12,200
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 5 / 2
7,968
569
8,310
10,017
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
alinastar
Kukulkan
5
0 / 9 / 0
4,839
346
399
6,201
1,459

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
26
Kills
7
7
Deaths
26
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
W
1
1
13
7.5
W
Chernobog
EatSquirrels514
Chernobog
6
1
10
11
L
Ymir
2
4
0
0.5
W
Fenrir
9
1
4
11
L
0
6
2
0.17
L
Amaterasu
RetroBlueToes
Amaterasu
3
2
0
1.5
L
2
5
2
0.6
L
Kukulkan
alinastar
Kukulkan
0
9
0
0
W
Osiris
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,501
Damage
24,326
42,505
Taken
49,518
23,299
Mitigated
19,593
13,272
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,693
1,098
0
1,851
6,136
2,124
0
215
5,921
71,242
0
W
3,755
871
0
1,924
10,896
8,115
278
4,242
6,654
15,795
0
W
Chernobog
EatSquirrels514
Chernobog
8,938
5,679
0
3,770
7,629
2,759
2,421
454
7,175
0
51,975
L
Ymir
6,026
1,768
177
1,791
10,523
5,387
170
3,653
6,764
25,879
0
W
Fenrir
5,880
512
0
4,227
8,938
3,796
0
1,505
7,433
0
44,917
L
3,580
1,688
0
2,856
10,577
3,418
117
4,022
6,395
0
38,693
L
Amaterasu
RetroBlueToes
Amaterasu
6,011
2,416
0
4,568
12,200
6,398
0
2,683
9,093
0
35,290
L
8,310
3,188
0
2,388
10,017
2,931
0
3,761
6,123
0
46,369
L
Kukulkan
alinastar
Kukulkan
399
399
0
0
6,201
1,459
0
1,819
4,330
1,884
0
W
Osiris
4,235
1,831
0
1,500
8,906
6,505
404
183
8,723
0
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,673
Gold Earned
35,032
385
Minions Killed
288
0
Camps Cleared
0
1,414,160
Distance Traveled
1,324,255
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,436
674
154
11
0
289,644
4
W
Geb
7,353
525
16
1
0
264,705
4
W
Chernobog
8,605
615
92
7
0
273,249
2
L
Ymir
7,073
505
45
3
0
274,712
2
W
Fenrir
8,169
584
75
5
0
294,262
1
L
Hou Yi
7,145
510
70
5
0
229,922
4
L
Amaterasu
8,007
572
76
5
0
305,874
0
L
Loki
7,968
569
93
7
0
293,208
1
L
Kukulkan
4,839
346
4
0
0
220,539
0
W
Osiris
7,110
508
48
3
0
292,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role