Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
Dimko__95
Loki
Gold V
Level 96
God Stats
4W - 6L
1,232 SR
Queue Stats
288W - 291L
1,304 MMR
Solo
Cthulhu
Cthulhu
Gold V
EnemyGer
Cthulhu
Gold V
Level 121
God Stats
21W - 12L
1,681 SR
Queue Stats
176W - 171L
1,324 MMR
Party 2
Raijin
Raijin
Gold V
Tomayes99
Raijin
Gold V
Level 126
God Stats
3W - 3L
1,457 SR
Queue Stats
166W - 177L
1,336 MMR
Solo
Chaac
Chaac
Silver II
ultraviolenceDN
Chaac
Silver II
Level 122
God Stats
2W - 2L
1,583 SR
Queue Stats
153W - 152L
1,103 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,491 SR
1,313 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,598 SR
1,319 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver I
Bakasura05
Cerberus
Silver I
Level 67
God Stats
3W - 2L
1,491 SR
Queue Stats
40W - 37L
1,285 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Jutsu-Monkey
Tsukuyomi
Silver I
Level 95
God Stats
2W - 2L
1,835 SR
Queue Stats
120W - 134L
1,212 MMR
Solo
Apollo
Apollo
Gold III
TheGreenArrow_0
Apollo
Gold III
Level 149
God Stats
3W - 6L
1,469 SR
Queue Stats
339W - 337L
1,314 MMR
Solo
Bellona
Bellona
Gold V
varovaro13
Bellona
Gold V
Level 69
God Stats
10W - 10L
1,696 SR
Queue Stats
69W - 71L
1,285 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 2 / 3
13,603
680
14,275
15,657
7,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
20
14 / 1 / 14
13,412
671
15,309
14,961
6,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
EnemyGer
Cthulhu
16
7 / 1 / 14
11,542
577
14,355
13,624
12,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
Tomayes99
Raijin
17
8 / 1 / 14
12,049
602
18,811
9,730
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 0 / 6
11,734
587
9,669
11,179
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetScyllaTiamatCu ChulainnAthena

VS

Bans
King ArthurThe MorriganYmirHadesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 12 / 1
8,702
435
7,056
18,178
5,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Bakasura05
Cerberus
10
0 / 6 / 3
7,347
367
4,563
19,135
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Jutsu-Monkey
Tsukuyomi
13
1 / 9 / 1
8,349
417
8,911
19,118
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 6 / 1
8,365
418
4,994
16,794
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
varovaro13
Bellona
15
1 / 9 / 0
9,387
469
8,763
20,431
13,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
10
42
Kills
4
5
Deaths
42
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
2
3
4.25
L
Janus
 
Janus
2
12
1
0.21
L
Cerberus
Bakasura05
Cerberus
0
6
3
0.25
W
Loki
14
1
14
21
W
Cthulhu
EnemyGer
Cthulhu
7
1
14
14
L
Tsukuyomi
Jutsu-Monkey
Tsukuyomi
1
9
1
0.17
L
0
6
1
0.08
W
Raijin
Tomayes99
Raijin
8
1
14
15
W
6
0
6
9
L
Bellona
varovaro13
Bellona
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,419
Damage
34,287
65,151
Taken
93,656
42,652
Mitigated
39,861
18,944
Healing
19,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,275
6,559
0
7,623
15,657
7,434
11,982
1,766
13,891
0
116,468
L
Janus
 
Janus
7,056
101
160
1,124
18,178
5,308
0
7,216
10,569
46,367
0
L
Cerberus
Bakasura05
Cerberus
4,563
545
0
4,040
19,135
9,026
149
7,982
10,928
21,938
0
W
Loki
15,309
3,254
0
1,013
14,961
6,855
908
2,117
12,844
0
98,001
W
Cthulhu
EnemyGer
Cthulhu
14,355
908
966
2,589
13,624
12,089
430
5,456
8,168
40,723
0
L
Tsukuyomi
Jutsu-Monkey
Tsukuyomi
8,911
2,380
0
4,292
19,118
6,587
0
9,312
9,473
0
53,979
L
4,994
2,603
0
5,581
16,794
5,127
1,041
4,218
12,428
0
68,904
W
Raijin
Tomayes99
Raijin
18,811
1,856
0
421
9,730
4,241
820
2,280
7,450
68,279
0
W
9,669
707
0
6,332
11,179
12,033
1,946
0
11,179
32
58,363
L
Bellona
varovaro13
Bellona
8,763
3,611
0
3,961
20,431
13,813
0
3,357
16,360
0
53,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,340
Gold Earned
42,150
636
Minions Killed
469
0
Camps Cleared
0
1,984,797
Distance Traveled
1,589,080
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,603
680
190
10
0
337,825
3
L
Janus
8,702
435
99
5
0
313,119
0
L
Cerberus
7,347
367
48
2
0
290,358
2
W
Loki
13,412
671
147
7
0
448,310
7
W
Cthulhu
11,542
577
55
3
0
422,926
5
L
Tsukuyomi
8,349
417
103
5
0
328,548
2
L
Apollo
8,365
418
119
6
0
317,969
9
W
Raijin
12,049
602
133
7
0
383,857
3
W
Chaac
11,734
587
111
6
0
391,879
2
L
Bellona
9,387
469
100
5
0
339,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role