Player Matchup

Heimdallr
Heimdallr
Gold IV
BeaksTV
Heimdallr
Gold IV
Level 104
God Stats
0W - 5L
1,279 SR
Queue Stats
166W - 172L
1,388 MMR
Solo
Janus
Janus
Bronze III
BroodingL
Janus
Bronze III
Level 129
God Stats
1W - 3L
1,356 SR
Queue Stats
43W - 38L
1,495 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Mlz6
Ne Zha
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
NNoobCR
Geb
Silver II
Level 117
God Stats
5W - 3L
1,554 SR
Queue Stats
95W - 94L
1,196 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Rairo21
Guan Yu
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,438 SR
1,416 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,489 SR
1,376 MMR
Sobek
Sobek
Bronze III
BATmanbbc
Sobek
Bronze III
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 20L
1,319 MMR
Solo
Nu Wa
Nu Wa
Gold IV
ComradeZlad
Nu Wa
Gold IV
Level 100
God Stats
13W - 16L
1,594 SR
Queue Stats
116W - 121L
1,399 MMR
Solo
Loki
Loki
Gold III
Lujuriä
Loki
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver IV
ZaRiToKa
Chernobog
Silver IV
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,319 MMR
Solo
Tyr
Tyr
Gold V
angel_lameda18
Tyr
Gold V
Level 81
God Stats
7W - 7L
1,568 SR
Queue Stats
291W - 302L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeaksTV
Heimdallr
11
1 / 2 / 0
6,407
493
4,874
8,323
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
BroodingL
Janus
12
2 / 3 / 1
7,313
563
6,913
7,245
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
Mlz6
Ne Zha
11
1 / 3 / 2
6,527
502
2,155
8,236
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
8
0 / 3 / 1
5,426
417
2,339
9,619
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Rairo21
Guan Yu
13
0 / 1 / 0
7,205
554
4,825
10,165
7,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ApolloTsukuyomiSetAthenaPersephone

VS

Bans
ScyllaNemesisDanzaburouFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BATmanbbc
Sobek
10
1 / 1 / 5
6,556
504
4,884
10,393
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 9
6,831
525
6,581
5,531
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
13
9 / 1 / 1
7,962
612
5,308
5,286
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
ZaRiToKa
Chernobog
13
1 / 1 / 5
7,340
565
5,101
9,030
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 0 / 0
8,211
632
5,159
9,843
6,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
12
12
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
BATmanbbc
Sobek
1
1
5
3.5
L
Heimdallr
BeaksTV
Heimdallr
1
2
0
0.5
L
Janus
BroodingL
Janus
2
3
1
0.83
W
0
1
9
4.5
W
Loki
9
1
1
9.5
L
Ne Zha
Mlz6
Ne Zha
1
3
2
0.67
L
Geb
0
3
1
0.17
L
Guan Yu
Rairo21
Guan Yu
0
1
0
0
W
Chernobog
ZaRiToKa
Chernobog
1
1
5
3.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,106
Damage
27,033
43,588
Taken
40,083
19,511
Mitigated
20,326
12,605
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BATmanbbc
Sobek
4,884
798
0
4,423
10,393
7,249
0
3,907
6,380
17,216
0
L
Heimdallr
BeaksTV
Heimdallr
4,874
3,004
0
3,015
8,323
2,657
0
2,427
5,754
0
41,513
L
Janus
BroodingL
Janus
6,913
890
0
1,270
7,245
2,136
0
2,533
4,480
61,518
0
W
6,581
844
0
1,410
5,531
1,568
47
2,707
2,709
37,494
0
W
Loki
5,308
1,580
0
2,502
5,286
1,723
141
958
4,284
0
40,835
L
Ne Zha
Mlz6
Ne Zha
2,155
433
0
2,786
8,236
2,923
0
1,206
6,942
0
34,572
L
Geb
2,339
434
0
1,844
9,619
4,630
0
3,886
5,469
10,850
0
L
Guan Yu
Rairo21
Guan Yu
4,825
1,310
0
3,690
10,165
7,165
0
579
9,478
0
54,273
W
Chernobog
ZaRiToKa
Chernobog
5,101
3,681
0
4,568
9,030
2,919
560
1,396
7,615
0
51,035
W
5,159
801
0
5,389
9,843
6,867
0
0
9,843
0
63,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
36,900
414
Minions Killed
433
0
Camps Cleared
0
1,221,930
Distance Traveled
1,354,240
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,556
504
16
1
0
273,050
3
L
Heimdallr
6,407
493
71
5
0
204,421
2
L
Janus
7,313
563
118
9
0
226,825
4
W
Nu Wa
6,831
525
78
6
0
237,787
5
W
Loki
7,962
612
94
7
0
295,913
1
L
Ne Zha
6,527
502
89
7
0
258,510
1
L
Geb
5,426
417
17
1
0
257,511
5
L
Guan Yu
7,205
554
119
9
0
274,663
5
W
Chernobog
7,340
565
98
8
0
292,647
0
W
Tyr
8,211
632
147
11
0
254,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role