Player Matchup

Tiamat
Tiamat
Golden_God_Goku
Tiamat
Level 160
God Stats
5W - 6L
1,543 SR
Queue Stats
107W - 114L
1,524 Elo+
Party 1
Set
Set
InitialGaming
Set
Level 127
God Stats
2W - 4L
1,503 SR
Queue Stats
321W - 291L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
MakeChoices
Gilgamesh
Level 134
God Stats
6W - 3L
1,587 SR
Queue Stats
29W - 35L
1,383 Elo+
Party 1
Cupid
Cupid
The Demon Zero
Cupid
Level 144
God Stats
0W - 2L
1,476 SR
Queue Stats
15W - 9L
1,641 Elo+
Party 2
King Arthur
King Arthur
infamousfallen
King Arthur
Level 98
God Stats
14W - 15L
1,500 SR
Queue Stats
66W - 58L
1,500 Elo+
Party 2
Team Averages
Level 133
1,522 SR
1,523 Elo+

VS

Team Averages
Level 99
1,549 SR
1,538 Elo+
Rama
Rama
AhhTheNegotiator
Rama
Level 121
God Stats
19W - 11L
1,510 SR
Queue Stats
73W - 83L
1,483 Elo+
Solo
Zeus
Zeus
Avloc
Zeus
Level 124
God Stats
4W - 6L
1,327 SR
Queue Stats
132W - 128L
1,514 Elo+
Solo
Bacchus
Bacchus
Bruddalluv
Bacchus
Level 67
God Stats
21W - 15L
1,627 SR
Queue Stats
154W - 164L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
Japopus
Sun Wukong
Level 89
God Stats
16W - 23L
1,562 SR
Queue Stats
113W - 88L
1,623 Elo+
Solo
Eset
Eset
ShakespareMyHrt
Eset
Level 93
God Stats
18W - 11L
1,720 SR
Queue Stats
372W - 343L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,024
753
4,397
3,981
3,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 1
5,819
727
2,408
6,521
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
MakeChoices
Gilgamesh
11
0 / 4 / 1
5,683
710
2,560
8,672
3,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 5 / 1
5,248
656
1,372
6,856
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
infamousfallen
King Arthur
11
0 / 5 / 1
5,342
668
3,163
7,396
4,164
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
7,127
891
3,744
4,027
1,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
Avloc
Zeus
13
7 / 0 / 9
7,807
976
9,558
2,801
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Bruddalluv
Bacchus
12
1 / 1 / 10
6,760
845
3,764
6,979
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Japopus
Sun Wukong
12
4 / 0 / 11
7,152
894
5,075
5,777
4,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 1 / 11
7,537
942
4,924
4,282
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
2
Kills
19
19
Deaths
2
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Zeus
Avloc
Zeus
7
0
9
11.5
W
Bacchus
Bruddalluv
Bacchus
1
1
10
6
L
1
1
1
1.5
L
1
4
1
0.38
W
Sun Wukong
Japopus
Sun Wukong
4
0
11
9.5
L
Gilgamesh
MakeChoices
Gilgamesh
0
4
1
0.13
W
5
1
11
10.5
L
0
5
1
0.1
L
King Arthur
infamousfallen
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,900
Damage
27,065
33,426
Taken
23,866
15,520
Mitigated
13,338
4,519
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,744
2,061
0
1,575
4,027
1,594
259
967
3,060
0
33,876
W
Zeus
Avloc
Zeus
9,558
209
0
592
2,801
942
1,025
656
2,145
24,563
0
W
Bacchus
Bruddalluv
Bacchus
3,764
0
0
2,128
6,979
5,182
0
583
6,396
16,072
0
L
4,397
308
0
1,222
3,981
3,396
74
1,956
1,936
17,471
0
L
2,408
1,561
280
935
6,521
2,400
0
4,229
2,176
0
18,373
W
Sun Wukong
Japopus
Sun Wukong
5,075
946
0
668
5,777
4,003
649
1,421
4,356
0
13,306
L
Gilgamesh
MakeChoices
Gilgamesh
2,560
546
0
831
8,672
3,191
0
4,858
3,656
0
8,552
W
4,924
282
1,346
1,600
4,282
1,617
412
1,521
2,761
17,982
0
L
1,372
337
384
801
6,856
2,369
0
3,529
3,143
0
14,874
L
King Arthur
infamousfallen
King Arthur
3,163
752
0
66
7,396
4,164
0
3,348
3,928
0
13,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
36,383
149
Minions Killed
211
4
Camps Cleared
8
663,399
Distance Traveled
725,350
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,127
891
90
11
4
129,382
2
W
Zeus
7,807
976
49
6
1
136,794
0
W
Bacchus
6,760
845
27
3
2
151,775
4
L
Tiamat
6,024
753
34
4
1
129,007
1
L
Set
5,819
727
37
5
0
142,206
1
W
Sun Wukong
7,152
894
18
2
0
156,737
1
L
Gilgamesh
5,683
710
15
2
2
122,638
2
W
Eset
7,537
942
27
3
1
150,662
3
L
Cupid
5,248
656
38
5
1
123,170
1
L
King Arthur
5,342
668
25
3
0
146,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role