Player Matchup

Discordia
Discordia
Jogador30ao
Discordia
Level 140
God Stats
6W - 3L
1,648 SR
Queue Stats
133W - 184L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
sushikodama
Sylvanus
Level 48
God Stats
1W - 2L
1,207 SR
Queue Stats
11W - 18L
1,280 Elo+
Party 1
Sun Wukong
Sun Wukong
walmirkikosv
Sun Wukong
Level 63
God Stats
9W - 24L
1,138 SR
Queue Stats
172W - 246L
1,289 Elo+
Party 1
Team Averages
Level 84
1,331 SR
1,308 Elo+

VS

Team Averages
Level 92
1,527 SR
1,398 Elo+
Tiamat
Tiamat
KoldJoE
Tiamat
Level 110
God Stats
2W - 10L
1,332 SR
Queue Stats
262W - 321L
1,402 Elo+
Solo
Ullr
Ullr
MyNameIsSlay
Ullr
Level 104
God Stats
3W - 4L
1,555 SR
Queue Stats
107W - 118L
1,463 Elo+
Solo
Ymir
Ymir
SaddestRaccoon
Ymir
Level 61
God Stats
2W - 4L
1,696 SR
Queue Stats
116W - 183L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jogador30ao
Discordia
20
9 / 5 / 3
16,059
669
28,729
18,383
7,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
sushikodama
Sylvanus
17
1 / 3 / 8
13,232
551
11,098
21,634
22,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
walmirkikosv
Sun Wukong
16
2 / 6 / 10
14,021
584
12,078
41,591
27,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KoldJoE
Tiamat
20
9 / 1 / 5
15,641
652
32,367
19,375
14,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 6 / 7
13,610
567
21,847
23,521
9,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 6 / 8
14,214
592
15,817
27,954
26,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
12
Kills
14
14
Deaths
13
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
Jogador30ao
Discordia
9
5
3
2.1
L
Tiamat
KoldJoE
Tiamat
9
1
5
11.5
L
3
6
7
1.08
L
2
6
8
1
W
Sylvanus
sushikodama
Sylvanus
1
3
8
1.67
W
Sun Wukong
walmirkikosv
Sun Wukong
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,905
Damage
70,031
81,608
Taken
70,850
57,031
Mitigated
50,379
25,810
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Jogador30ao
Discordia
28,729
2,796
1,082
3,732
18,383
7,139
1,902
9,815
8,568
117,601
0
L
Tiamat
KoldJoE
Tiamat
32,367
720
0
4,600
19,375
14,551
0
12,741
6,634
100,576
0
L
21,847
11,960
1,841
1,837
23,521
9,321
168
12,574
10,947
0
80,609
L
15,817
2,569
0
3,446
27,954
26,507
130
14,984
12,970
36,085
0
W
Sylvanus
sushikodama
Sylvanus
11,098
3,675
6,395
7,032
21,634
22,052
867
13,630
8,004
38,240
0
W
Sun Wukong
walmirkikosv
Sun Wukong
12,078
3,910
978
6,591
41,591
27,840
373
24,862
16,729
0
53,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,312
Gold Earned
43,465
253
Minions Killed
256
0
Camps Cleared
0
1,129,000
Distance Traveled
1,191,655
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,059
669
155
6
0
348,738
0
L
Tiamat
15,641
652
124
5
0
470,366
1
L
Ullr
13,610
567
95
4
0
385,725
1
L
Ymir
14,214
592
37
2
0
335,564
0
W
Sylvanus
13,232
551
44
2
0
366,816
6
W
Sun Wukong
14,021
584
54
2
0
413,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role